The Ignition Factor (SNES)

Pub & Dev: Jaleco | January 1995 | 8 MEGS
Pub & Dev: Jaleco | January 1995 | 8 MEGS

Many action games call the Super Nintendo home. But only one (that I can think of off the top of my head) contains no actual enemies. The Ignition Factor puts you into the shoes of a firefighter, fending off flames and rescuing helpless citizens. Your only enemy is fire (and breakaway pits). It’s also a bit of a thinking man’s game, with enough strategic elements to keep players constantly on their toes as they roam about the burning buildings, museums, mines and more.

SIMILAR BUT NOT THE SAME

It's known as Fire Fighting in Japan
It’s known as Fire Fighting in Japan
Not to be confused with Human's Firemen
Not to be confused with Human’s Firemen

FMWitt2

The Firemen is considered to be something of a semi-cult hit in retro gaming circles. It used to be a lot more obscure but has since pick up a lot of steam in the past decade or so thanks to word of mouth. For the record, I consider Firemen to be the best fire fighting game on the SNES, but Ignition Factor is definitely the second best. Yes, I know there are really only two fire fighting games on the SNES but in all seriousness, Ignition Factor is definitely a decent little game.

It's no Firemen but it's an adequate alternative
Ignition Factor is no Firemen but it’s an OK alternative
Good stuff
Good stuff

13 YEARS AGO…

7YearIt19

As readers of RVGFanatic may recall, I went through a Super Nintendo resurgence when I bought the system on January 17, 2006. On that same day I bought four games: Power Moves, Prehistorik Man, Ignition Factor and Fatal Fury Special. The Ignition Factor was my 3rd overall SNES game purchase, and earlier this month I finally got around to playing it. It only took me 13 years but it was nice to finally play it after all these years, especially on the 13 year anniversary itself.

THE STORY GOES…

IgnitF48

HELPFUL TIPS

IgnitF49

HELPFUL ITEMS

IgnitF51

IgnitF53

IgnitF52

IgnitF54

IgnitF55

IgnitF56

Sometimes ya just gotta spray 'em REAL good
Sometimes ya just gotta spray ‘em REAL good

WE DIDN’T START THE FIRE

IgnitFIgnitF1

 

 

 

 

 

Ignition Factor starts off hot with this blazing title screen. Sorry…

IgnitF2IgnitF2b

 

 

 

 

 

Bradshaw Steel Mill or Pygamalion Plaza — the choice is yours to make. It’s nice that Jaleco gave us some options, similar to the Mega Man games. After selecting your stage, place your firetruck at any one of four starting points. Naturally, this alters where you open up a given level. BTW, love that stylish 1994 computer :P

IgnitF3IgnitF3b

 

 

 

 

 

Examine items beforehand and pick the ones you want. You can only equip up to two active items at a time.

IgnitF4IgnitF4b

 

 

 

 

 

Barrels shoot upward and explode as you race across this platform. A sense of urgency is established right from the start.

IgnitF6IgnitF6b

 

 

 

 

 

Jumping in a top-down action game? Yes please! I’m always a sucker for that. Speaking of being a sucker, watch out for falling platforms over a scorching pit!

IgnitF7IgnitF7b

 

 

 

 

 

Remember, you can’t save the people if there’s no you. Don’t rush in or else…

IgnitF8IgnitF8b

 

 

 

 

 

Somebody wasn’t listening.

IgnitF9IgnitF9b

 

 

 

 

 

Similar to the barrels from DOOM, I wouldn’t do that if I were you.

IgnitF10IgnitF10b

 

 

 

 

 

Likewise, I would advise against bludgeoning your fellow comrades by way of axe. You’ll need them, especially for those all too important resupplies.

IgnitF11IgnitF11b

 

 

 

 

 

Certain items lay hidden on the floor. This was a bit annoying since there’s no indicator that an item is there ripe for the picking. A small visual marker, even if it was a flickering light, would have been appreciated.

IgnitF12IgnitF12b

 

 

 

 

 

ProTip: Blue flames can only be taken out with the electrical extinguisher. For your courageous efforts, the city immortalizes your bravery and tenacity.

IgnitF12cohmycar

 

 

 

 

 

Jaleco, I see you. Trying to be slick over there, aren’t cha?

IgnitF13IgnitF13b

 

 

 

 

 

Pygamalion Plaza is essentially Mannequins R Us

IgnitF14IgnitF14b

 

 

 

 

 

Damn… now I know how Michael Myers must have felt at the end of Halloween (2018). Um, are you POSITIVE that’s a mannequin? Looks more like a man who needs saving to me.

IgnitF15IgnitF15b

 

 

 

 

 

BITCH you cray cray. Ann woulda left your ass ages ago!

IgnitF16IgnitF16b

 

 

 

 

 

Please, allow me to knock some sense into ya…

IgnitF17IgnitF17b

 

 

 

 

 

Locked doors can be opened via brute force using the axe. As for Nancy, weeeeell… *nervous chuckle*

IgnitF18IgnitF18b

 

 

 

 

 

Avatars add a nice little touch to the game. There are a few puzzles scattered throughout the game, such as seen here. Hmm, how to save Old Man Jenkins there…

IgnitF20IgnitF20b

 

 

 

 

 

McGlone Mine is next. That DANGER!! sign is rather… apropos.

IgnitF21IgnitF21b

 

 

 

 

 

There’s a really cool swirly visual effect in the mine that ups the sense of urgency and angst. Watch out for weak patches of ground that break.

IgnitF22IgnitF22b

 

 

 

 

 

Beware of poisonous gas clouds that randomly pop up. Lean up against the wall if that helps ya! Also keep an eye on your oxygen supply. Better find one of your fire fighting friends fast for a fill-up.

IgnitF23IgnitF23b

 

 

 

 

 

Jurassic Park probably inspired the Dino Park. Sure there may be some gnarly exhibits here, but time is of the utmost essence! No time to stop and meander around.

IgnitF24IgnitF24b

 

 

 

 

 

Random small details are the best. Take, f’rinstance, this guy here flapping his jacket away in hopes of subduing the fire. Gotta give him props for trying. After Dino Park it’s off to Whitney Appliances, where the only dancing you’ll be doing is not with your old flame but a whole lotta flames!

IgnitF25IgnitF25b

 

 

 

 

 

Natural selection on full display here, folks. Instead of waiting to be saved, that fool’s crazy ass decides to walk straight into the fire. But it’s weird shit like this that kind of makes the game oddly endearing.

IgnitF26IgnitF26b

 

 

 

 

 

Gemini Towers is home to the game’s weirdest WTF moment. You’ll find a random dude near the telescope. Talk to him and he’ll urge you to look through it. No big deal, right? WRONG.

IgnitF27IgnitF27b

 

 

 

 

 

WHOA what the hell?! Out of nowhere the dude wallops you with a haymaker! It is so random and bizarre that I actually laughed out loud the first time I saw it. I love it when game developers include random weird stuff into their games.

IgnitF28IgnitF28b

 

 

 

 

 

Remorseful, he at least goes over to apologize after giving you a concussion. That’s nice of him. If you refuse to look through the telescope, he confesses that he started the fire. Hey Billy Joel, guess you were wrong after all. There’s our culprit!

We didn’t start the fire.
It was always burning
Since the world’s been turning.
We didn’t start the fire.
No we didn’t light it.
But we tried to fight it.

IgnitF29IgnitF29b

 

 

 

 

 

Ignition Factor even breaks the 4th wall at one point! Video Games Magazine? Psh. That was an alright magazine, but gimme EGM or GameFan any day!

IgnitF30IgnitF30b

 

 

 

 

 

Gemini Towers has some cool bits where the screen becomes much smaller once you enter certain rooms. I’ve always enjoyed when games do this. EarthBound is a prime example of that technique.

IgnitF31IgnitF31b

 

 

 

 

 

COMING THROUGH! After saving the good folks trapped at Gemini Towers, it’s off to the Shylock Center.

IgnitF32IgnitF32b

 

 

 

 

 

Holding the shoulder button allows you to strafe. It also doubles as a lifesaving tactic where it allows you to see flames in other rooms even before entering.

IgnitF33IgnitF33b

 

 

 

 

 

Sometimes you just want to hide in your cubicle. But then you work up the courage to socialize a bit with your coworkers. And that’s when you find Frank and Ann getting it on down the hallway.

IgnitF34IgnitF34b

 

 

 

 

 

Appalled, you spray ‘em in a futile attempt to stop. When that doesn’t work, you decide to bust out the almighty axe. Hey, desperate times call for desperate measures. HR is gonna have fun with this one!

IgnitF35IgnitF35b

 

 

 

 

 

UHHHH, me too. How the hell are you still alive?!

IgnitF36IgnitF36b

 

 

 

 

 

There’s a cool Mega Man 2-like effect to this game where you can jump from room to room and the screen switches like such. It’s oddly satisfying.

IgnitF37IgnitF37b

 

 

 

 

 

Another mine stage, we’ve come to the Paris Mine.

IgnitF38IgnitF38b

 

 

 

 

 

WATCH YO STEP!

IgnitF39IgnitF39b

 

 

 

 

 

Plastic explosives will break thin walls.

IgnitF40IgnitF40b

 

 

 

 

 

There’s a password system thankfully. Although the game isn’t long, the levels can be tough to beat so it’s nice not having to repeat them. However, similar to B.O.B., you don’t get a password for every cleared stage. Instead, you get one every few levels. Still better than nothing, though. But the really cool thing is the secret pass code that unlocks the DM Headquarters. You might remember this level from Jaleco’s Peace Keepers. What a nice nod!

IgnitF41IgnitF41b

 

 

 

 

 

Before you get TOO excited [we wouldn’t want you to soil your undies -Ed.], this is the hardest stage by far. This is due to there being no comrades hanging around to restock your inventory. Once you’re out, you’re out. And that means a long road ahead. It’s a neat bonus but I definitely wish they made it a little easier.

IgnitF42IgnitF42b

 

 

 

 

 

Awesome Easter eggs abound when you come to a skirmish between Flynn and Lago from Peace Keepers! Jaleco with the unexpected fan service. I love when games cross over from the same development firm.

IgnitF43IgnitF43b

 

 

 

 

 

“YEAH KICK HIS ASS, FLYNN!” Another cool bit comes when one of the mutant enemies from Peace Keepers shows up. You just knew those broken glass containers was a bad sign…

IgnitF44IgnitF44b

 

 

 

 

 

Thinking you were safe behind the locked door, the creature gives you something to remember it by!

IgnitF45IgnitF45b

 

 

 

 

 

Popping up magically out of the floor, no place is safe. They’ll electrocute your ass if you’re not careful.

IgnitF46IgnitF46b

 

 

 

 

 

Unfortunately, your water spray has zero effect on them.

IgnitF47IgnitF47b

 

 

 

 

 

Typically, an axe should suffice. But it doesn’t harm them in the least! Why, Jaleco, why? That makes no sense especially since you can easily beat them up with your bare hands in Peace Keepers. Although a neat bonus for sure, I can’t help but feel this was a bit of a wasted opportunity.

IgnitFCritIgnitFCrit2

 

 

 

 

 

Ignition Factor can be a fun but frustrating experience. It’s definitely geared toward more “hardcore” players as the brutal time limit leaves little room for exploring and certainly less room for error. Sure you can run but once you start carrying a certain amount of items, you can’t. Even if you can run, it’s dangerous since flames are all over the place. It’s one of those games that require repeated play and precision. Not the kind of relaxing game you’ll throw in when you just want something quick and easy. I wish there was an option to increase the time limit. Different difficulty levels would have made this game far more accessible.

WHAT THE CRITICS SAID

IgnitF58

The Ignition Factor won EGM’s Game of the Month award in issue #68 (March 1995). It garnered scores of 7, 8, 9 and 9. Despite that, it remains kind of obscure even in today’s retro gaming circles. When people talk about SNES fire fighting games, you usually hear about Firemen rather than Ignition Factor. It also came out during a bit of a funky time — the SNES began to lose some star power in early 1995 as the focus was shifting ever so slightly to the 32-bit war machines. The game was also never advertised to the moon so it’s no surprise it’s kind of been forgotten over the decades. When people do talk about it, it seems to elicit mixed reactions. Some consider it a hidden gem while others think of it as merely being decent. Others don’t like it at all and will tell you to stick to HUMAN’s Firemen. Personally, I think there’s definitely room for both titles in one’s collection.

IgnitF59

CLOSING THOUGHTS

IgnitFCT

13 years ago I got back into the SNES and on that same night, there was a seller on eBay auctioning off Ignition Factor. I had just bought Power Moves and Prehistorik Man from this seller, and I was ready to break the chain of “PM” games. I faintly remembered seeing Ignition Factor in rental stores back in the mid ’90s but it never quite resonated with me. I had less than a minute to decide as the auction was rapidly coming to a close so I quickly looked up pictures and it looked interesting enough, especially since the idea of fire fighting in video games has always intrigued me a bit. It arrived in the mail back in January 2006 and I remember thinking “I’ll get around to playing it soon enough.” Fast forward 13 years to January 2019 and well, it took me exactly that long to play it. But hey, mission accomplished :P

IgnitFCT3

It’s got a unique concept and the visuals are different from most other SNES games. They have sort of a European feel to them. Unfortunately, some stages look a bit bland and uninspired. There isn’t much music here; Jaleco opted for a more ambient soundtrack where the focus is on the backdrafts. Occasionally, a quick frenetic jingle plays with a voiceover that makes for a pretty cool effect, but it’s nothing special overall. I enjoyed the more strategic approach to the gameplay as you would have to switch from certain extinguishers to eliminate different flames. There are also a slew of items you can toggle between to aid you in your quest. The problem is it could easily have been handled better. To toggle items, you have to go to the menu and then make the appropriate switches. Dedicating a button to switch items would have made for a more seamless and enjoyable experience. That one change would have made a world’s difference.

IgnitFCT2

And as stated earlier, the timer is a bug up your ass. It would be fine if there were an option to adjust difficulty levels and thus time limits, but sadly there isn’t. Ignition Factor isn’t unbeatable, but it should have been made a little more accessible. There’s a bit to like here such as the strategic elements, the choice of levels and odd random quirky moments spread throughout, but there’s a noticeable lack of polish. Still, there’s a decent game lying underneath the rubble if you’re dedicated and patient enough to tackle it head on.

Graphics: 6
Sound: 6.5
Gameplay: 6
Longevity: 5

Overall: 6.0

Keeping the peace!
Keeping the peace!

GeGeGe no Kitarō (SFC)

Pub: Bandai | Dev: Bec | 2.5.93
Pub: Bandai | Dev: Bec | 2.5.93

Another in a long line of Japanese anime/manga turned Super Famicom video game adaptation, GeGeGe no Kitarō is one of the strangest SNES games you could ever encounter. It’s a side-scrolling shoot ‘em up platformer. Originally known as Kitarō of the Graveyard, the manga series made its debut in 1960, with an anime series following in 1968. The focus is on the last survivor of the Ghost Tribe, Kitarō, as he faces off with various ghouls and goblins of Japanese mythology. Created by Shigeru Mizuki, GeGeGe no Kitarō has a long and storied history spanning five decades, over 400 anime episodes and even two live action movie adaptations.

A strange cast if I ever saw one
A strange cast if I ever saw one
Kitarō's reincarnated father. Yep, you read right
Kitarō’s reincarnated father. Yep, you read right

Meet Medama-oyaji, translated literally as Eyeball Father. ‘Nuff said.

Oh those Japanese... some zany ones I tells ya
Oh those Japanese… some zany ones I tells ya

THE STORY GOES…

GeGeGeNo12

Hey, don't slander Shigeru Mizuki's good name!
Hey, don’t slander Shigeru Mizuki’s good name!
On second thought... I kid I kid!
On second thought… I kid!
Oh noes!
Oh noes! DEATH NOTE

GeGeGeNo4

Kitarō has the ability to fire bullets from his hair. Of course, to make it even more bizarre, who does the firing but none other than his Eyeball Father! Unfortunately, bullets don’t travel the full length of the screen. Be prepared to meet many unusual abominations along your journey.

GeGeGeNo5

Kitarō has a shield to block projectiles with as well as three special weapons he can call upon. However, these special skills can only be used once you’ve killed a ghost creature and captured its soul. The more souls swiped, the more special moves you rack up.

GeGeGeNo17

One special move is a cane like whip that is short and rather useless. Another is a sandal-based attack that goes across the bottom of the screen and back. The third is the BFG of the game. Multiple electric blasts are emitted from Kitarō’s body. It’s best saved for the bosses thanks to the high damage it inflicts.

GeGeGeNo22

There are 19 levels, which may sound like a lot until you factor in just how insanely short each stage is. Deal with a few regular bad guys (some can be rather tough) and then it’s off to tackle the guardian boss. Some levels have as little as two (!) enemies before the boss fight. What the hell! I’ve never played a game as odd as this; the construction of the levels is a little baffling to say the least.

GeGeGeNo26

Some bosses include a witch with the power to change you into small random objects, a vampire in the form of a giant bat accompanied by a legion of bats and what’s a horror themed video game without Frankenstein represented in some form or fashion?

GeGeGeNo19

Also boss is a gigantic dragon who has 10 heads, but you face only one at a time. The dragon dwells in a dark cave set against a waterfall which makes for a lovely visual.

GeGeGeNo16

Don’t let the game’s Saturday morning cartoon look fool ya — even though there’s no blood anywhere to be found, GeGeGe no Kitarō has some unexpectedly vicious moments. One boss splits in half after being slain. Another one uses her razor-sharp claws to impale an innocent bystander through the heart! That definitely took me by surprise.

GeGeGeNo18

It’s a shame then how unfair the game can be at times. Certain levels have these tiny ass platforms… and if that weren’t annoying enough, spirits hound your ass like white on rice. As you can imagine, thanks to the ridiculously small ledges, you’ll likely fall to your death if touched. Also, you’ll make leaps of faith where you can’t even see the platform on the right until you jump. Only then does the screen scroll forward. In a game already as difficult as this one is, that’s just plain wrong.

GeGeGeNo25

On the upside, the monsters are gruesome and highly memorable. The boss from the first level for instance is something you might see in Hayao Miyazaki’s work (Spirited Away). The graphics are excellent and invoke the feeling of watching Saturday morning cartoons. And the music has a nice oriental flare and gets rather creepy from time to time.

GeGeGeNo15

Another positive aspect is that it has a pretty cool 2-player mode. The second player controls a character who has a fireball similar to Sagat’s that travels the full length of the screen. With Kitarō blocking and the second player spamming fireballs, the game takes on new life. There are pictures and some Japanese text to advance the story after each level is beaten.

GeGeGeNo6

“Chip? Monterey? Gadget? Zipper?!”

“Hey bud! Wrong tree house, wrong show!”

GeGeGeNo7

This very first villain requires several hits to kill and zips around like a mad flea.

GeGeGeNo8

Then this lady appears from behind the tree. Don’t get seduced…

[Reminds me of my ex -Ed.]
[Reminds me of my ex -Ed.]
GeGeGeNo10

Hey he looks pretty friendly. Let’s chat him up. What could go wrong?

“Hey buddy! Yeah, you over there. You want a breath mint? I got grape — “

"I GOT ORANGE, TOO!!"
“I GOT ORANGE, TOO!!”

WHAT THE CRITICS SAID

GeGeGeNo24

Not surprisingly, GameFan gave this game some high marks while Super Play wasn’t as generous. GameFan gave it scores of 78, 79, 88 and 93%. Super Play rated it 61%.

GeGeGeNo28

GeGeGeNo29

GeGeGeNo13

CLOSING THOUGHTS

GeGeGeNo21

I lean more toward Super Play than GameFan when it comes to this game. I wanted to like GeGeGe no Kitarō a lot — it’s quirky, macabre and downright deliciously devilish. Perfect to play during the Halloween season. But the difficulty and the unnecessary cheapness of the game really hurts it. It’s much more tolerable and enjoyable, however, when playing with a buddy. You’re not missing much if you skip this one, but it’s a decent add to your horror gaming collection if you so desire.

GeGeGeNo23

Shōnen Ashibe (SFC)

Pub: Takara | Dev: Nova Games | 12.22.92
Pub: Takara | Dev: Nova Games | 12.22.92

Shōnen Ashibe is yet another Japanese comic turned TV series turned Super Famicom exclusive. Masterminded by Morishita Yumi, the comic was published in Weekly Young Jump from 1988 to 1994. It became a TV series in 1991 and the Super Famicom game was released just days before Christmas of 1992. The story centers around Ashibe, a 1st grade boy, and his wacky pet harbor seal, Goma-chan. Yup, that’s about as Japanese as Japanese gets. And only the Japanese, eh? Nonetheless, Shōnen Ashibe is unabashedly adorable and full of sunshine and rainbows.

Some people own dogs or cats. Not this fool
Some people own dogs or cats. Not this fool
Life is never boring with a pet seal hanging around
Life is never boring with a pet seal hanging around

That SEALS it, I'm getting a pet seal [... -Ed.]
That SEALS it, I’m getting a pet seal [You’re fired -Ed.]
Ashibe

Shōnen Ashibe is a cute platformer where you guide Goma-chan through many levels featuring classic themes such as forest, cave, haunted house, etc. In a manner befitting of the source material, Goma-chan can’t hurt enemies. Jumping over them is his only defense. Enemies range from humans (little brat boys and girls) to animals (bats, polar and teddy bears to name a few).

Ashibe2

Your goal is to locate 8 items in each level. The item is connected to the level theme (i.e. stars for ice world, squids for water, etc.)

Ashibe3

Once 8 are collected, head for the exit. If hit, one apple (or whatever it may be) squirts away, waiting to be reclaimed (not unlike Sonic the Hedgehog). The seal also whimpers “Eeeek!” The only way to lose is by being squeezed into submission by one of the bratty kids or if the timer reaches 0. The animals can’t kill you even if you have 0 items when they touch you. This was aimed at small children, obviously.

Ashibe4

Some items are hidden while others are out in the wide open. You can smash walls with your head to potentially reveal hidden items. There are only two buttons: one makes Goma-chan jump and the other makes him perform a head butt. The gameplay is very basic — it was geared toward younger children — but it’s done in a respectable manner, all things considered.

Ashibe5

There are some cool set pieces, like this giant hippopotamus machine. Releasing basketballs from its mouth, your task is to head butt them back into the hippo’s mouth. Doing this is much harder than it looks, especially as the timer runs down and the pressure mounts. Each good basket grants you an apple. The hippo machine holds 4 apples; the other 4 are scattered throughout the level.

Reminds me a bit of this from Earthworm Jim 2
Reminds me a bit of this from Earthworm Jim 2

Ashibe6

Pick your level from this overhead map. Backtrack if you wish. Along the way some folks provide information, others will share a 16 character password and some even challenge you to mini games. The boy is an unplayable character, and that’s just as fine. Who wants to be a little 1st grader when you can be a cuddly seal?

Ashibe7

Shōnen Ashibe has some nice details but nothing we haven’t seen before. Reappearing blocks, moving platforms and so forth. One really nice detail is the haunted house theme where you can see lightning flash outside the windows.

Ashibe8

There’s definitely a me too feeling throughout the game but hey, if you can’t get enough of these games you’ll be right at home. Controlling a seal has its advantages, too. For example, Goma-chan can cling on edges which is quite cool.

Ashibe9

My favorite theme is the ice world. The ice levels are extremely slippery, more so than most other platformers I can recall. The poor fella just slides around like a mofo as soon as you pick up any sort of momentum.

Reppin' the Northern Lights!
Reppin’ the Northern Lights!
DoReMi Fantasy did it better
DoReMi Fantasy did it better

It sure did but DoReMi Fantasy also came out exactly 3 years and 3 months later (December 22, 1992 —> March 22, 1996). One has to account for such a huge technological gap :P

Nothing beats the real deal though!
Nothing beats the real deal though!

WHAT THE CRITICS SAID

SyoTSSP3

Super Play, who erroneously referred to it as Syo the Seal, gave Shōnen Ashibe a very respectable 79% rating. It remains a fairly obscure game to this day, but those who have played it have shared similar sentiments. It’s certainly not bad and has its moments here and there.

SyoTSSP

CLOSING THOUGHTS

SyoTSSP4

Not shabby — surprisingly somewhat solid even — yet nothing worth writing home about. The graphics are nice; they’re simple yet colorful and charming in that Japanese sort of way. The music isn’t bad though it gets sugary sweet in spots to the point it can quickly become a bit annoying. All in all, Shōnen Ashibe is a great choice for kids. Older players probably won’t dig it as much, but you might find yourself a bit surprised at how well it plays if given the chance.

That darn Goma-chan... he's just too stinkin' cute!
That darn Goma-chan… he’s just too stinkin’ cute!

Ashibe16

Miracle Girls (SFC)

Pub: Takara | Dev: Now Production | 10.22.93
Pub: Takara | Dev: Now Production | 10.22.93

Miracle Girls is based on the Japanese manga by Nami Akimoto, which made its debut on July 6, 1991. It was later translated into a 51 episode anime series from January 8 to December 24, 1993. Along the way, there was even a video game adaptation, made exclusively for the Super Famicom.

MGManga

MGAnime

MGAnime2

MiracleGirls

Select either Tomomi and Mikage Matsunaga (twin girls with supernatural powers) and traverse platforming stages with mini games thrown in for good measure. You begin with 3 hearts and up to 5 can be stored by collecting fruit. The levels are so colorful you just may go blind.

MiracleGirls2

Miracle Girls is a very simple game. There are only 2 buttons at play: jumping and throwing candy. As you might have deduced from the visuals and source material, this is very kid friendly. Instead of killing enemies, you throw candy as bait, which then allows you to safely evade bad guys who are busy getting diabetes. They chomp for roughly 5 seconds and can’t harm you in this altered state. Otherwise, touching them deducts a heart.

Animals cant resist sweets. FACT
Fact: animals can’t resist sweets
Cute animations abound
Cute animations abound

While they’re busy chewing, you can stand on their heads to collect otherwise unreachable items and power-ups.

MiracleGirls6

There is a dreamlike atmosphere to Miracle Girls that sort of hearkens one back to the days of Capcom’s Little Nemo: The Dream Master.

One of the coolest box art covers of my youth
One of the coolest box art covers of my youth

MiracleGirls7

Besides the bright colorful graphics, one thing that stood out was the aid of your twin. She’ll pop up from time to time to provide some helpful tips.

MiracleGirls8

Your twin sister will help guide you through perilous sections. Her speech is in Japanese but thankfully there’s only two voices and you’ll quickly be able to differentiate the two. One indicates orange while the other denotes white. Before long you’ll learn two Japanese words! Whichever color she yaps is the flower color you want to hop on. The other will drop, sending you to an early grave if you’re unlucky enough to be standing on it.

Cue Van Halens JUMP
Cue Van Halen’s JUMP

MiracleGirls11

There are also mini-games scattered throughout, as well as a mini-game mode on its own and a 2-player mini-game mode. After the first level you play water tag with a bumblebee. The overhead action looks somewhat similar to Super Bomberman. My advice is to hit him ONCE and then RUN LIKE HELL. After firing your water gun, you’ll need to recharge before shooting again. Thankfully, you’re not left completely vulnerable as there’s an umbrella cover defense that lasts for half a second. Use it wisely!

MiracleGirls12

Bubbles begin to roam the field halfway through. If contact with said bubbles is made, that person will lose 1 point off their score (whether human or computer controlled). It helps to keep players honest by limiting one’s ability to “babysit” and wait things out. Whoever has the most points at the end wins.

CLOSING THOUGHTS

Mikage says until next time, good nigh!
Mikage says “Good night…”

Miracle Girls isn’t too shabby; it’s certainly playable if not enjoyable. However, it may be way too cute for its own good. I can see how the source material may instantly remove it from playing contention for certain gaming connoisseurs. However, if you can look past its extremely cute exterior, there lies a decent platforming game underneath. Just don’t expect anything too fancy or mind blowing and chances are you’ll have a decent time with this one.

Mr. USA Tony Atlas

"Thank God almighty, we are free at last!"
“Free at last, thank God almighty, we are free at last!”

Today (January 15, 2019) would have marked Martin Luther King Jr.’s 90th birthday. A prominent leader of the Civil Rights movement, Martin lived a rich and fulfilling life. He helped to stir about change in our country and his dream lives on today in the hearts and minds of many. I’m a fan of great speeches. When certain words are strung together in a way that flow majestically, it can really resonate deeply with me and touch me to my very core. With that said, one of my favorite speeches that has flown under the radar came from Mr. USA Tony Atlas. I’m proud to replicate his 2006 WWE Hall of Fame speech. Damn was 2006 a great year for speeches (see Bret Hart and Mean Gene Okerlund). I loved Tony’s speech so much that I used parts of it in a graduate course I took in 2007 when I had to play out a patriotic role. The class gave me a standing ovation and thought I was crazy for coming up with something so extravagant on the fly, but truth be told I had seen Tony’s speech probably a dozen times on my Wrestlemania 22 DVD by that point. They even nominated me for an Oscar :P Anyway, without further ado, please welcome WWE Hall of Famer, TONY ATLAS!

TonyAtlas

Known for his incredible strength and astonishing agility, Tony Atlas is one of the most impressive physical specimens in the world of professional wrestling. A former Mr. USA, Atlas is one of the first body builders to ever enter the wrestling industry.

TonyAtlas2

In the mid 1970s, Atlas made a name for himself in the NWA. After Atlas muscled his way through the NWA, it was on to the World Wide Wrestling Federation. It was there that Mr. USA became a nationally known superstar, competing against legends such as Rowdy Roddy Piper, Mr. Wonderful, Big John Studd and Sgt. Slaughter. Atlas also had memorable matches against Hulk Hogan, even press slamming the “Immortal One.” Tony takes pride in the fact that he was never pinned by the Hulkster.

TonyAtlas3

The highlight of his career came in 1983. Tony Atlas and his partner, Rocky Johnson, made history. By defeating the Wild Samoans, Mr. USA and Rocky Johnson became the first superstars of African American descent to win a tag team championship in the World Wrestling Federation.

TonyAtlas4

Tony Atlas is a leader in the world of power lifting, an icon in the world of body building, and a legend in the world of professional wrestling. Tonight we are proud to welcome in the WWE Hall of Fame, Mr. USA Tony Atlas.

MeanGeneHOF148

King: In this business, you’re lucky if you find that special tag team partner. Here to induct Tony Atlas tonight is his former tag partner and best friend, Special Delivery Jones!

The capacity crowd rises to greet Special Delivery Jones
The capacity crowd rises to greet SD Jones
SD Jones looking sharp!
SD Jones looking sharp!

Tonight I’m here to induct my best friend, Tony Atlas.

TonyAtlas7

Tony Atlas and I met 1980, in Allentown, Pennsylvania… long time ago. We talked, we became very close friends, and we decided to talk to office, maybe we could become tag team partners. Finally, they turned us wide open. Tony Atlas and I became one of the best tag teams, that time, around Pennsylvania, New York, Baltimore, Maryland — all the way around Maryland. Anyway, let me get there… I’m getting excited, excuse me.

TonyAtlas8

Tony said to me, “SD, we need the straps.” I said, “OK, we have to wrestle Saito and Mr. Fuji.” We tried and we tried and we tried. I could not do it. I was the one that killed the tag.

TonyAtlas9

So, I had to step aside. When I stepped aside, Rocky Johnson came to town. They became the first African Americans to ever win the WWE tag team championship. I think I did the right thing, because I couldn’t carry the load and Rocky Johnson was a better partner… BUT… I made a mistake. It didn’t last 3 weeks. They fought, they fought, they had mistakes, they had problems. And I had to push Rocky away and I went back to Atlas. We became partners again.

TonyAtlas10

We traveled the world. Tony and I were in Spain at one time. I saw some body builders doing some stuff in a gym. I asked them where is the gym where all the power lifters are? They told us it was in another town, I can’t remember the name right now but anyway… we flew all the way to Barcelona… listen to me, Barcelona — JUST to meet those guys.

Tony Atlas and I flew there, six hours it took. When we got there they brought the Olympic lifters to meet us. They say they wrestlers they suppose to be strong. Tony Atlas says to me “Bossman” — he calls me Bossman a lot — “I’m hungry.” I said, “We not gonna eat, we have to do this, we have to represent WWE.” He said, “OK Bossman.”

TonyAtlas11

We got in there and I did my little 510 pounds. Think I was a big shot, that’s what I thought. They pushed me aside. Tony says, “Bossman, stand behind me.” When Tony got on the bench ladies and gentlemen, he lifted SIX HUNDRED AND SIXTY pounds and all the guys — they took off.

*crowd claps*

I didn’t stop there. We went on to Vienna, Austria. I found out where they were lifting also. I went in, I said to them, “I have a man here who can OUTLIFT EVERYBODY.”

They said, “No wrestlers can outlift us. We are Olympic.”

I said, “OK my brother.”

I brought in Tony.

I said, “Tony sit down, rest yourself.”

TonyAtlas12

Tony went up again. He started off with 400 pounds, went all the way up to SIX HUNDRED and TWENTY POUNDS. And one of the guys said, “He IS an Olympic lifter!”

*crowd claps*

I didn’t stop. We went on to Egypt for WWE — those are the places that we went FOR THIS OFFICE.

When we got to Egypt one guy told me that we have to go to Cairo, on the other side of the river, which they say is the Nile. I said we are going to do it. I got a bus, I pay the guy, we went over.

Rocky Johnson was with me, he said "You're crazy"
Rocky Johnson was with me. He said “You’re crazy!”

I said “No, I want to show the world that Tony Atlas is one of the best we ever had in this business.”

When I got there there were lifters, lifters from the Olympics. One of the guys looked at us and said, “I saw this guy in a book some place, they call him Mr. USA right?”

Tony went on the bench and Tony did SIX HUNDRED and THIRTY-FIVE pounds, walked away. He said “Bossman, I’m hungry.”

*crowd laughs*

He's always hungry I don't understand, he's always *crowd laughs*
He’s always hungry I don’t understand, he’s always
*crowd laughs*

I didn’t stop there. He said, “SD, when are you going to stop? Bossman stop it.” I said I’ll stop, but I didn’t.

TonyAtlas15

We went to Norway for this office — this WWE office — those are the places that we went together, doing what we love.

We were pioneers. “Tony, just call yourself a pioneer for WWE” — that’s what I told him.

In Norway I met some guys. They said they weren’t too good, we got a gym and all. One guy went up to 600 pounds and stopped. I told Tony, “Please don’t do it, please don’t. He has all his family here…”

Tony said, "I don't have my family here..." *crowd laughs*
Tony said, “I don’t have my family here…”
*crowd laughs*

Tony did SIX HUNDRED AND FORTY pounds and we walked away.

TonyAtlas17

He looked at me, “You gonna stop. If you don’t stop, Bossman, I’m gonna pop you one of these.”

*crowd laughs*

TonyAtlas18

We were very very close friends, we are still very close. We call each other like 3, 4 times a month just talking about LIFE. Tony is one of the greatest in our business. He won the Atlantic championship, he won tag team championship. He won the championship in Puerto Rico, he is one of the best we ever had in our business.

And he did not stop there. He went on to do bodybuilding and won the Mr. USA contest. Tonight, ladies and gentlemen, I’m honored. Tony, tonight your name will be with the best of the best in our business and the Hall of Fame. Congratulations my brother, and God Bless you.

TonyAtlas19

Tony Atlas makes his way out to the sold out capacity crowd at the huge Rosemont Theatre in Rosemont, Illinois.

A show of respect from Tony's peers
A show of respect from Tony’s peers
The two best friends embrace
The two best friends embrace

TonyAtlas22

The World’s Strongest Man, Mark Henry, gives Tony Atlas a nudge nudge wink wink.

... and Atlas plays along
… and Atlas plays along
Henry shows his appreciation
Henry shows his appreciation
Atlas soaks it all in before the crowd hushes down
Atlas soaks it all in before the crowd hushes down

TonyAtlas26

WEEELL… first of all, I like to uh… I like to thank… the wrestling fans.

*crowd cheers*

Because, without you fans, there be no Hulk Hogan…. *crowd cheers*

There be no Ric Flair…. *crowd cheers twice as loud*

TonyAtlas27

There be no Tony Atlas… there be nothing. You guys — I have been to arenas where the snow is up to my hip — wrestling fans come out to see it. I been down in Florida with one of the greatest wrestlers and a very good friend of mine by the name of Dusty Rhodes the American Dream *crowd cheers*

TonyAtlas28

I been in Mid Atlantic with another great wrestler by the name of Ric Flair — the Nature Boy *crowd cheers*

I had the honor of wrestling Olympic champion Ken Patera *minor applause*

TonyAtlas29

I had the honor of matching STRENGTH with the man that HAD the 23 inch guns — SUPERSTAR Billy Graham!

*crowd erupts*

TonyAtlas30

You KNOW… what I gonna say right now is from the heart, because it’s probably my last time for saying anything to such wonderful people.

But my mother, Beatrice James White, gave birth to NINE kids. Worked TWO jobs. They called it a SPLIT SHIFT. She got up in the morning went to work at 7 O’Clock, work until 2 went back at 4 worked until 11. I’m from Virginia, raised up in the SLAVE SHACK where we didn’t have wooden floors — we had dirt on the floors. I got up and scrubbed dirt floors. We didn’t have dishes in the house; my mother brought home newspaper, dumped food on the newspaper, we sat there and ate… with no dishes in the house.

I graduated from high school with the same pair of pants I started school with. We were DIRT POOR. But I was BLESSED. Because, regardless of if you born in a mansion on the HILL, or you born in the SLAVE SHACK in Virginia… I was born in the greatest country in the history — the UNITED STATES OF AMERICA!

*Crowd goes crazy*
*Crowd goes crazy*

TonyAtlas32

And EVEN THOUGH… even though they say that Mr. USA represent body building… when the people WAVED THEM AMERICAN FLAGS… when the people hollered U-S-A, U-S-A, U-S-A… I feel PRRROOOOUD to be an American!

*crowd cheers*

TonyAtlas33

And if you APPLY yourself, if you work hard, keep your nose clean and do as you’re told, and really really put forth a good effort, in the United States of America I don’t care where you was born, or how you came up, or what color you are, or what race you are, or what GENDER you are, you can make it because YOU ARE… in the UNITED States of AMERICA!

*crowd goes absolutely nuts*

TonyAtlas34

And IN THE UNITED States of America I met a very good friend by the name of SD Jones, Blackjack Mulligan, Bobby Heenan, Dusty Rhodes, and the list go on and on and on but right now I want to give a special thank — y’all folk don’t know this but I don’t mind telling you because I AM in America and I AIN’T ASHAMED OF NUTTHIN’!

*crowd cheers*

TonyAtlas35

I want this lady right here to stand up. Stand up, Monica, please darling.

TonyAtlas36

TonyAtlas37

Now, in 1989 I found myself homeless… I made a lot of money but as the old timers say, “It ain’t what you made it’s what you saved.” I shoulda listen.

*crowd chuckles*

TonyAtlas38

Because my mother always told me, “A hard head makes a soft behind.” I shoulda listen to mom… ‘coz she always say “Don’t lemme tell you again BOY!”

*crowd laughs*

TonyAtlas39

This lady took in a homeless man… fed him, didn’t know who I were.

*crowd claps*

She took in a homeless man, fed him, built him back up, and educated him. Now I’m a certified personal trainer because of this lady here.

*The crowd gives Monica a roaring ovation*
*Crowd gives Monica a roaring ovation*

TonyAtlas41

TonyAtlas42

And I’m gonna say something else I DON’T CARE who don’t like it. 3 months later Vince McMahon called me… and made me some money, get me back on my feet. Thank you Mr. McMahon I don’t care WHO DON’T LIKE IT!

Tony had a short stint in late 1990 as Saba Simba
Tony had a short stint in late 1990 as Saba Simba
The McMahons clap approvingly
The McMahons clap approvingly

TonyAtlas44

Being a professional wrestler was the greatest thing that ever happened to a poor ol’ Virginia boy, raised up in the sticks of Virginia, with nothing to eat. But I’m not complaining now, because I love my ham hock and beans. More so than them steaks and them lobsters — what them little snails y’all guys eat — that Escargot stuff? Now if y’all be eating that then don’t be making fun of MAH BEANS.

*crowd laughs*

And one day somebody asked my wife, “Why you marry Tony Atlas?” She said, “He makes good pork chops!” *blinks while crowd laughs*

Anyway, I don’t want to take much more time. From the bottom of my heart, I love all the people in the wrestling business. I love all the great fans that made the wrestling business, because without you fans there would be none of us.

TonyAtlas45

And all I got to say is God bless each and every one of you. And always remember, you live in the greatest country in the history of the world — U-S-A, U-S-A, U-S-A, U-S-A! Thank you!

*Crowd cheers*

CLOSING THOUGHTS

TonyAtlas46

Another wildly entertaining and inspiring speech, one can learn a lot from Tony’s life experiences. There is a lot of crap that goes on in this world but at the end of the day, I like to believe in the goodness of the human race. Of course there’s a select handful that tries to ruin it for everybody else, but stories like Tony’s warms my heart. How Monica, a completely random stranger, took in a homeless man, fed him, gave him shelter and rebuilt him from the ground up. Amazing tales like this remind me that genuine kindness and compassion — even in the smallest way — goes a long way.

RVGFanatic Retrospective

RVGFEx13

It was on a cold and rainy Sunday night 12 years ago that RVGFanatic first opened its doors. As cliché as it may sound, I remember it like it was only yesterday. January 7, 2007. As I write this, it’s January 7, 2019. Wow. RVGFanatic is 12 years old. Come next January, it’ll officially be a teenager! That’s crazy, but I digress. I remember thinking two years ago what a huge milestone the 10 year anniversary was. Very few gaming fan sites last a few years, let alone a decade or more. For a myriad of reasons — whether the webmaster burns out, loses interest or both — this kind of longevity is rare. As you may well know, I can be very sentimental and nostalgic. With that in mind, there’s no better time than now to reflect back on the past 12 years and the history of RVGFanatic.

GOING BACK… WAY BACK

goosebshelf

I fell in love with Goosebumps on a fateful late afternoon in the fall of 1993. We had to write book reports. Once completed, your classmates could then read your thoughts on any given book. My classmates would often tell me how much they loved reading my reviews. The reviewing craze began…

THE INTERNET AGE

RVGRetro

I first used the internet in 1996. Remember AOL? [LOL -Ed.]. I grew up on horror films so one of the first things I did online was sign up to post on the forums over at horrormovies.com. It wasn’t long before I joined video gaming forums. I always had a blast sharing my thoughts with random strangers. It paved the way for what would eventually become RVGFanatic.

THE BIG VIDEO GAME COMEBACK

Not an uncommon sight on any given day back in 2006
Not an uncommon sight on any given day back in 2006

The late ’90s saw a departure from video games for me. But I came roaring back in early 2001. That began my run with the Sega Saturn — I amassed 350 Saturn games through the summer of 2005. Then in early 2006 I returned home to the Super Nintendo. Receiving packages of games left and right from various places all over the internet, I was a man on a mission to reclaim bits and pieces of my childhood. I had a burning desire to preserve the memories for myself, and hopefully one day my future children.

7YearIt4

I had plans to create an all-encompassing Saturn topic on various forums featuring pictures, reviews, related stories and memories. But I burned out on the Saturn in the summer of 2005 and the topic was never meant to be. So when I began my SNES resurgence in January of 2006, it was a chance at redemption! I regretted not tallying a record of my Saturn buys: dates of purchase, prices and any interesting stories. My SNES comeback gave me a chance to do things right second time around. I charted every SNES purchase and had plans to launch a topic in the near future detailing my SNES reviews, memories and stories.

You live and learn
You live and learn!

By the summer of 2006, roughly 6 months into my SNES renaissance, I had acquired 400 (!) SNES games. There was just SO much to play. The timing to launch my SNES topic didn’t feel right but still I wanted scratch that itch and create a series of SNES-related impressions in one fashion or another. Thinking back to how much fun I had writing about obscure Sega Saturn imports earlier in the decade, it hit me like an ACME 16-TON weight.

NGSteve

And so I launched a topic dedicated to reviewing obscure Super Famicom games that came out only in Japan. It was a win-win. The topic gave me a creative outlet and served as a stopgap, giving me time to play through my SNES library on my own terms rather than feeling rushed.

RVGFEx31

Furthermore, what I didn’t realize at the time was that the obscure Super Famicom project was the impetus to launching RVGFanatic. The insane amount of unique content I had ready to go was key in spurring me along. It’s always harder to start from scratch than it is to have a bunch of content already waiting in the wings.

TAMING THE BEAST

GodzKD

Launched on September 8, 2006, my obscure Super Famicom topic became a bigger hit than I anticipated. It stirred a ton of retro gaming discourse. Originally I’d planned for my topic to go no further than Halloween 2006. But I kept buying more obscure Japanese games and the thread became so popular I didn’t want the ride to end. Around October someone suggested I compile everything and put it on a site. I didn’t give it much thought at the time as I was content posting my reviews on various forums. But then came the fateful evening of December 16, 2006. Digit Press member Pete Whitley had these inspirational words for me.

PeteWhit

For some reason, those string of magical words resonated deeply with me. I didn’t know anything about designing a site. Posting on message board forums was easy and good enough for me. But Pete Whitley made a damn good point. I spent hours gathering hundreds of screenshots and reviewed so many obscure games that a website — something more permanent and prominent than a message board topic that was bound to fade to obscurity over time — made perfect sense. With that firmly in mind, I spent that holiday season of 2006 tinkering around until finally deciding Pete Whitley was right. But there was only one problem left: what the HELL do I name this sucker?!

NAMING THE BEAST

RVGJWBest

I was stumped on what to call my pending site so I asked around. My buddy JVGFanatic had 3 suggestions. The first was Retro Fire. It had a nice little punch but it didn’t quite gel for me. His second was Obscuretro. I initially thought it was a clever mashup of “obscure” and “retro.” But thankfully I slept on it and decided not to. The spelling was funky and although my site would be heavily built around obscure Super Famicom impressions, I knew the main bulk would eventually consist of SNES reviews. Super Metroid isn’t exactly obscure! His final suggestion was tongue-in-cheek but right away it clicked. JVGFanatic, AKA Japanese Video Game Fanatic, suggested RVGFANATIC (Retro Video Game Fanatic). Done!

LAUNCHING THE BEAST

GodzillaKDCT

Opening on January 7, 2007, the first day had a little note welcoming readers. The next day I posted my first review in the form of Godzilla: Kaijuu Daikessen. It was only fitting since that was the first game I highlighted in my obscure Super Famicom topic. After clicking on PUBLISH, my dad called to ask if I could drive him down to the auto repair shop to pick up his car. There was a light rain that Monday night as I recall the vigor of knowing that someone somewhere was viewing my content and among the first visitors to do so. I was floating on cloud 9 as I drove my dad on that wet drizzling freeway. It’s a moment in time that I remember fondly to this day, even 12 years later.

My first ever site banner!
My first ever site banner!
Second banner
Second banner

RELAUNCHING THE BEAST

RVGFEx32

RVGFEx2

Spread the word around. Guess who's back in town!
Spread the word around. Guess who’s back in town!

BEASTLY DIFFERENCES

The last lost review!
The last lost review! Blackthorne on October 15, 2015

My original site had text that would wrap around the pictures. I was always fond of that, but my OCD often kicked in and I kept editing reviews and articles until they aligned perfectly with the margins. That I do *NOT* miss! I’m a lot less OCD with WordPress :)

RVGFEx27

BYE BYE TEXTING

RVGRetro6

I did a lot of text-embedded shots on my old site. They were fun but it took a lot of extra work. Once I moved to WordPress I was able to use PNG images instead of JPG. It saves me a ton of time and while part of me misses the text-embedded shots, ain’t nobody got time for that!

RVGRetro6b

The quality difference between JPG and PNG images is stark.

JPG. Colors all washed out. Ew
JPG. Colors all washed out :(
Wow, it's not even close
PNG. Night and day difference!

RVG’S DIGEST
~THE BEST OF RVGFANATIC~

7YearIt13

Everything I’ve written since 2007 has meant something to me in some way, but certain ones have resonated more with me than others. With over 300 reviews and articles written over the past 12 years, narrowing it down to just 35 favorites wasn’t easy…

ADVENTURES OF HOURAI HIGH

EarthBRe130

Laced with some of my most memorable high school memories, this isn’t just a review of an obscure Japanese RPG but rather an inspired look back at our formative years. Sometimes you hit lightning in a bottle and Adventures of Hourai High is a classic example of everything coming together just right.

BRET “THE HITMAN” HART

BretHartHoF

One of my childhood heroes, I honored Bret Hart on his 60th birthday by recapping his unforgettable 2006 Hall of Fame speech. Join us for a magical evening where Bret will regale you with legendary tales from a bygone era. From epic stories involving Mr. Perfect, Owen Hart and Stone Cold Steve Austin, Bret’s speech is more than a celebration of wrestling — it’s a celebration of the indomitable human spirit.

CHRISTMAS MEMOIRS

fifight118

When you’re a kid, video games and Christmas just go hand in hand. I’ve had some great experiences through the years that I recollected here.

COLLECTION Q&A

BoF2col

I answer questions about my collection as well as share some old war stories from the early days of hunting and what buying SNES games back in 2006 was like.

CONTRA

contrashot15

The game that cemented me as a gaming fan for life, I can’t count the number of times my brother, uncle and I alternated turns to save the universe by blasting alien scum to Kingdom Come. Growing up in the late ’80s was a glorious time thanks to iconic hits like Contra.

CONTRA III: THE ALIEN WARS

7YearIt6

Few sequels ever live up to the hype, but this one does. Featuring a reimagined plot inspired by 1987’s Predator, Contra III proves that if it bleeds we can kill it.

CORRIDOR 7: THE ALIEN INVASION

NewCorr7

From the Alien Wars to the Alien Invasion we go. A Wolfenstein 3D clone, Corridor 7 was a guilty pleasure childhood game and likely would have found more success had Doom not come out months prior. I was lucky enough to score an interview with the game’s programmer, Les Bird, and ask him some burning questions I had been curious about for nearly 25 years.

EARTHBOUND

SPTop100-40

Whimsical and profound, EarthBound is one of the best experiences I ever had on the SNES. Expressing my thoughts in a way that would do even a modicum of justice to this coming-of-age adventure was a tall task. Fortunately, I felt I somehow captured the game’s essence and spirit. There’s a certain je ne sais quoi to it that makes it my favorite review of all time.

FOR WHOM THE BELCH TOLLS

Nelson64

Have you ever had a best friend that you just grew apart from? Find out what happens when Stu Cutler, Tim Taylor’s old best buddy from college 15 years ago, hits town for an impromptu reunion. Will the good times roll on, or will the past be the only remaining bond?

GOOSEBUMPS

Goose-B4

Goosebumps cemented my love for literature and things that go bump in the night. This article highlights my journey with R.L. Stine’s best selling series and all the fun spooky memories forged along the way.

GUNMAN’S PROOF

gunproo187

One of my favorite SNES games that doesn’t get enough love, this review was a massive labor of love and came out better than I could have hoped for. Gunman’s Proof is what you’d get if you merged EarthBound with the Wild West.

HALLOWEEN

IconicHall12

Halloween is an iconic franchise and easily my favorite horror movie (series) of all time. Join me for a nostalgic jaunt down memory lane where the Boogeyman could be lurking behind any corner…

HALLOWEEN MEMORIES

memhall111

This article highlights some of my fondest Halloween memories. From a nod to John Carpenter’s Halloween to a full breakdown of Doug’s Halloween Adventure to one of the greatest nights of my life… Halloween 1994.

HARLEY’S HUMONGOUS ADVENTURE

harlpick

As far as SNES action platformers go, this one is just alright. But as far as reviews I’ve written go, this is hands down one of the most memorable. That’s thanks in large part to Brian Greenstone, who programmed Harley’s Humongous Adventure and was kind enough to answer some questions.

HUNTING THE BOOGEYMAN
ADVENTURES WITH MY BEST FRIEND NELSON

MeNelly1

Nelson and I were best friends growing up and have known each other for 30 years. This article highlights our various adventures through the years, including that fateful weekend I spent at Nelly’s in the summer of 2016. Our hope was to catch up and hang out at Disneyland with Mickey Mouse. Instead, in a moment of pure serendipity, we unexpectedly found ourselves a boogeyman — THE BOOGEYMAN — as we ran around Haddonfield (AKA South Pasadena) chasing a ghost from our past.

JESSE’S GIRL

JessGirl116

Women. For thousands of years these perplexing and complex beings have mystified many. Since the dawn of time man has struggled to find the right partner in the game of life. This classic tale from the early days of Full House epitomizes man’s search for such; full of wonder, hope and heartbreak.

MEAN GENE OKERLUND

MeanGeneHOF51

For anyone who grew up with the WWF during the late ’80s to early ’90s, Mean Gene Okerlund was an iconic fixture and a comforting voice in our lives. Recently, Mean Gene sadly passed away at the age of 76. To honor and commemorate his life and legacy, I transcribed his 2006 Hall of Fame speech.

MY SNES COLLECTION

stevesnesco

Celebrating RVGFanatic’s big 10 year anniversary (January 2017), this article features an in-depth and comprehensive look at my Super Nintendo library. It’s full of stories, recommendations and so much more. This is my favorite piece ever written (so far) in the 12 year history of RVGFanatic.

MY SNES COMEBACK

SNESArt

January 17, 2006 was the day I bought a Super Nintendo and began my SNES resurrection. I had one in the ’90s so this was a homecoming for me. 12 years later, here I highlight those early days of 2006 and what it was like to get back into the fandom. Spoiler alert: it was fucking glorious :)

NIGHTCRAWLER

NightCraw94

X-Men: The Animated Series ruled the ’90s. Sure the animation was a little awful at times but it had serious heart. Perhaps nowhere was that more apparent than the surprisingly-deep-for-a-Saturday-morning-cartoon episode of Nightcrawler, where Wolverine encounters not only the titular mutant but his own faith as well.

OF MASTODONS AND MEN

OMAM64

My favorite TV show of all time, this Wonder Years episode is all about identity. Being self-aware in whatever stage of life you are is the key to growth, peace and happiness. Relationships can be a beautiful thing… provided that both parties are ready and compatible. Kevin Arnold and his newly minted girlfriend, Julie Aidem, finds out the hard way that sometimes… LOVE HURTS.

REMEMBERING 9/11 AND COACH BUTLER

butler42

In the face of tragedy, everyone grieves in their own unique way. Some people eat. Some focus on material possessions. Some cry and mourn. Others play basketball. This is a harrowing account of my experiences surrounding 9/11, the day after and one unforgettable teacher that left a lasting imprint.

SNES HALLOWEEN SPECIAL

KOD3

Halloween and Super Nintendo are two of my favorite things, so mashing them together only makes sense. The SNES is often perceived as a “kiddy” system with very few dark and mature titles. I attempt to bust that myth by highlighting 35 SNES games that, although some are more kid friendly than others, are all perfectly suitable to play during the month of October.

SNES PARTY GAMES

stevecoll154

Back in the old days there was nothing more thrilling than huddling around a TV playing video games with some of your best friends. The SNES is home to a plethora of party games. From the usual suspects to the more obscure, I hope this list inspires you to try out a new game or two the next time you have some buddies over.

SUPER MARIO KART

sumaka59

A true classic through and through, Super Mario Kart is one of the best 2 player games on the SNES. The added text in the screenshots turned out really well too, which is something I used to do during the earlier days of this site.

SUPER MARIO WORLD

HateWhen

Originally published on “Me-Mario Day” 2012, Super Mario World was an intensive labor of love. It took me painstaking hours to embed all the text into the game’s screenshots, but it was worth it. Because in the end you have a quirky and unique review of a masterpiece that has been reviewed a thousand times over. I always try to make my work stand out from the pack. After all, have you ever been coinblocked before? It’s the pits, really.

SUPER PLAY’S TOP 100 SNES GAMES

superplayset

Super Play Magazine was a British publication (1992-1996) dedicated solely to covering all things SNES. Essentially, it’s sort of like the “SNES Bible.” In issue #42 they listed their top 100 SNES games. I replicated that list so that everyone could read it. And apparently everyone did; this is one of the most popular links here.

THE LEGEND OF ZELDA: A LINK TO THE PAST

alinktothepast-rain

Originally published in May of 2007, The Legend of Zelda: A Link to the Past was one of my earliest and biggest reviews. Much like the timeless game itself, this review (I dare say) has stood the test of time. On cold nights if you listen quietly enough, they say it’s still raining something fierce in Hyrule…

THE MODE 7 YEAR ITCH

Combatribes-Swing

Last January I celebrated RVGFanatic’s 11th anniversary by reposting this from my first site. It details 7 reasons why I love the SNES now as much as I ever did at any point in history. How the hell did I avoid burning out these past 13 years? Besides being mental, this article perfectly explains why I still love the SNES so much even to this day.

THE SUMMER OF IMPORTS

FHNelly

The summer of 1994 was one for the ages. Particularly that one innocent weekend in June where my best friend Nelson and I discovered some amazing Super Famicom imports. The rest, as they say, is history.

THE TALE OF THE LONELY GHOST

TotLG48

Are You Afraid of the Dark? (I wasn’t until I watched this show, thanks Nickelodeon!) is one of my all-time favorite TV shows. This is a spooky tale about a prank gone horribly wrong and the sins that trap us. But what can set us free is L-O-V-E. The Tale of the Lonely Ghost is as much terrifying as it is touching.

TOP 50 OBSCURE SUPER FAMICOM GAMES

ImpGH

As September 2016 was rapidly approaching, it dawned on me that my topic about obscure Super Famicom games was about to turn 10 years old. To honor the occasion I decided to rank my top 50 favorite obscure Super Famicom games. I had a blast doing this and received a ton of positive feedback. This is the most viewed link on RVGFanatic!

WOLFCHILD

Wolfchild89

Similar to Harley’s Humongous Adventure, Wolfchild is a classic case of average SNES game but memorable review. This is thanks to Simon Phipps, Wolfchild mastermind, for participating in an exclusive interview I was lucky enough to conduct.

WWF MEMORIES

WWF78

It’s no secret that I’m a huge wrestling fan. Or as I like to joke with my girlfriend, I’m just a slight fan. I grew up watching the WWF and looked up to larger-than-life icons like Hulk Hogan and the Ultimate Warrior. Throughout my life, wrestling has always been there for me in one fashion or another. I’ve been a fan for over 30 years now, and although the product fluctuates in terms of quality, I’ll be a fan for life. This article delves into my epic WrestleMania 31 weekend, my top 10 favorite wrestlers and my favorite wrestling moments of all time.

YOUR FRIENDLY NEIGHBORHOOD NINTENDO MAN

NESFamily

The late ’80s was such a different and innocent time. I’ll never forget all those weekends my dad took me out to rent the latest video games. My go to spot was classic Evergreen Video. It was the quintessential mom and pop shop. Tom, the owner of Evergreen, was like an uncle to me and my brother. Tom lived the American Dream until one day he, along with Evergreen Video, mysteriously vanished. But I’ll always have the memories. Tom, I hope you’re doing well, wherever you are.

FEEDBACK OVER THE YEARS

RVGFEx10

Thank you Allistair for advocating for me! It means a lot and I am humbled. I’m not as well known as HG101 or Sega-16, but I think I did pretty well these past 12 years.

JANUARY 10, 2007

Love the site Steven! You’re gonna drive me to the poor house trying to find all these obscure games, lol.
~Pete Whitley

My man, Pete! Thanks for the inspiration to start this site. I might have never done it if it weren’t for your encouraging words back in December 2006.

RVGFEx7

Ah yes, the Sega Saturn Saga. Thanks for the support William!

JANUARY 24, 2007

Hey Steven, nice place you put up here. Once I get the OPCFG back up and running, I’m definitely linking to you. Nice work!
~Rob Strangman

Rob! Thanks for inspiring me with the OPCFG. That was one of the earliest gaming fansites I can remember and it left an impression on me for sure.

RVGFEx8

Why thank you, Lis. Glad I was able to open you up to some of the “forgotten” games of the vast SNES library, such as Brandish and Hook. As long as I keep writing, I’ll maintain the passion!

FEBRUARY 14, 2007

I just wanted to drop you a line and tell you that I think your work so far is amazing. Your reviews are refreshingly free of laziness, even if the game isn’t particularly deserving of such overwhelming effort. Further, real life blog-ish entries like Jessie’s Girl and the second half of Santa Haas are truly touching. It’s always one of the highlights of my day when I can come home from work and find a juicy update or two.

Keep it up and please try to not get bored.
~Mercatfat

Brother, it’s now been 12 years. Guess I didn’t get bored after all ;)

RVGFEx5

Thank you Rich for the heartfelt message. I’m glad you’re able to relate and that so much of RVGFanatic resonates with you. I think there’s a bunch of us who grew up during the late ’80s to mid ’90s who share similar childhood memories. Ah yes, my Memories of Renting article was one of the earliest articles I wrote (March 2007) and remains a popular one to this day. Good times indeed.

MAY 10, 2007

Hi. Not sure how I stumbled across this site but bloody hell I’m glad I did. Kinda reminds me of a time in gaming when magazines like Mean Machines and Super Play were big, and sarcasm and humor played a big part of gaming journalism, before the 32-bit boom when everything started to get all serious. Good times. Anyways, rad site dude. Got it bookmarked.

Cheers.
-Butane Bob

I’m bloody hell glad you did as well ;)

RVGFEx6

Wow Mike. Bro, you and I go way back. Your sincere and genuine praise means a lot because I know you’re one that’s hard-pressed to impress. I’m glad RVGFanatic resonates so deeply with you. As I’ve found out through the years, although these stories are mine, many others have had similar experiences that helped to shape who they are as well. Rock on, brother.

JULY 28, 2008

I don’t know if I told you how much I love RVGFANATIC, but I’ll say it again if I hadn’t before. Even though they are your stories and memories, they really do evoke the nostalgia of my own SNES experiences. Thanks and keep the site going!
~Garin

Thank you Garin. I feel like we all had that one best friend, that one crazy uncle, or that one classic mom and pop shop where we rented games each weekend. Writing about such memories helps to keep them alive for not only myself and my readers but future generations as well.

RVGFEx21

Nice, a shout out from London! Ah yes, the long lasting summer evenings of childhood. There’s something profoundly serene about those magical nights from long ago. I’m glad my work is able to capture some of that!

RVGFEx23

Appreciate the kind words, Will. I’ll try to update even more frequently in 2019!

RVGFEx24

Hearing that my work reminds people of the glory days of EGM brings a virtual tear to my eye. I loved EGM and those old gaming magazines. If my work encapsulates even just a TINY bit of that ’90s magic, then mission accomplished!

RVGFEx22

I’m flattered. Thank you. Your compliments read just like an Amazon review! :P

RVGFEx19

We made it, Rob! 10 years, now 12 and counting. Where does the time go? It’s nuts that RVG is older than the 2009 photo challenge going around!

RVGPra2

VKC, you’ve been my biggest advocate (especially on Reddit) and I appreciate your support. It’s one thing to amuse and entertain, but it’s another to lift someone up. I can’t believe my gaming stories and memories have the power to do that for you but I am so happy that they do. Keep on trucking, bro!

RVGDale

RVGDale2

Thanks Dale for the amazing support! I’m glad RVGFanatic resonates with you and I’m humbled that you ranked it 9th on your top gaming highlights of the year.

CLOSING THOUGHTS

PlayMario

12 years in the game and counting — it’s been an incredible ride! So what’s next? The obvious answer is more SNES reviews and articles! I’m hoping to add some Switch reviews in 2019. I also want to write some more reviews for the Genesis, Saturn and Dreamcast even. But as always, the vision remains the same: commemorate the SNES by sharing my reviews and remembrances. The ultimate goal is launching my own personal SNES top list. It’s been 13 years in the making and I see myself hopefully getting that done in the next couple years or so. I’m really excited because it’s been my longest term project to date and has been my biggest goal with RVGFanatic since day one. I can’t wait to eventually share it. I also want to write more SNES articles in 2019 and beyond as those are always fun to write and read back. Here’s to another 12 years of RVGFanatic, and here’s to an awesome 2019 :)

Mean Gene Okerlund

MeanGeneHOF51

Earlier this week, the wrestling world was saddened by the loss of Eugene Arthur Okerlund (1942-2019). Better known to wrestling fans worldwide as Mean Gene Okerlund, Mean Gene was one of a kind. He was one of my favorite personalities in the wacky world of professional wrestling. I have so many fond memories of him conducting interviews with guys like Hulk Hogan, Macho Man Randy Savage, Ultimate Warrior and the list goes on and on. Hearing of his passing at age 76 was like losing a small part of my childhood. He meant a lot to me and millions of other fans who grew up on late ’80s and early ’90s WWF. To honor his legacy, I’ve transcribed his WWE Hall of Fame induction speech from 2006. Enjoy.

MEAN GENE OKERLUND
HALL OF FAME SPEECH
APRIL 1, 2006

Please welcome WWE Hall of Famer, Hulk Hogan!

Crowd goes crazy as I'm A Real American blares
Crowd goes crazy as Real American blares

When it comes crashing down and it hurts inside…
You gotta take a stand; it don’t help to hide!

IF YOU HURT MY FRIENDS THEN YOU HURT MY PRIDE. I GOTTA BE A MAN, I CAN'T LET IT SLIDE!
IF YOU HURT MY FRIENDS THEN YOU HURT MY PRIDE.
I GOTTA BE A MAN — I CAN’T LET IT SLIDE!
I'M A REAL AMERICAN. FIGHT FOR THE RIGHTS OF EVERY MAN!
I AM A REAL AMERICAN.
FIGHT FOR THE RIGHTS OF EVERY MAN!
I AM A REAL AMERICAN. FIGHT FOR WHAT'S RIGHT... FIGHT FOR YOUR LIFE!
I AM A REAL AMERICAN.
FIGHT FOR WHAT’S RIGHT — FIGHT FOR YOUR LIFE!
*Fans chanting HOGAN HOGAN HOGAN!*
*Fans chanting HOGAN HOGAN HOGAN!*
Alright! It's good to see you guys again
Alright! It’s good to see you guys again

MeanGeneHOF7

Um, it was really great to be in the back and come up to Gene Okerlund…

*pauses to look at rowdy fans*  You guys OK?
*pauses to look at rowdy fans*  You guys OK?
*ONE MORE MATCH! ONE MORE MATCH!*
“ONE MORE MATCH! ONE MORE MATCH!”
*ONE MORE MATCH! ONE MORE MATCH!*
“ONE MORE MATCH! ONE MORE MATCH!”

*ONE MORE MATCH! ONE MORE MATCH!*
[I think they want Hogan to have one more match -Ed.]
MeanGeneHOF12

Alright you guys. Um, it, it was really great to be in the back and shake Mean Gene’s hand and say hello to him…

*HOGAN AUSTIN! *CLAP CLAP* HOGAN AUSTIN!*
“HOGAN AUSTIN! *CLAP CLAP* HOGAN AUSTIN!”
*HOGAN AUSTIN! *CLAP CLAP* HOGAN AUSTIN!*
“HOGAN AUSTIN! *CLAP CLAP* HOGAN AUSTIN!”
*HOGAN AUSTIN! *CLAP CLAP* HOGAN AUSTIN!*
“HOGAN AUSTIN! *CLAP CLAP* HOGAN AUSTIN!”
[I think they want Hogan and Austin to have a match -Ed.]
[I think they want Hogan and Austin to have a match -Ed.]
The Hulkster takes it all in
The Hulkster takes it all in
He strokes his beard as the ravenous fans continue on
He strokes his beard as the ravenous fans continue on
Crowd starts to jeer in good fun. Classic Hogan!
Crowd starts to jeer in good fun. Classic Hogan!

MeanGeneHOF20

Aw, aw stop it! I knew I’d get you guys to shut up. No, thank you very much.

You know what, that would be a good match someday
You know what, that would be a good match someday

*Crowd massively pops*

MeanGeneHOF22

You think uh, Austin could handle the power of HULKAMANIA?

*Crowd boos a bit*

I like that. Maybe I'll grow the black beard back in
I like that. Maybe I’ll grow the black beard back in

*Crowd pops*

MeanGeneHOF24

ANYWAY, tonight guys, it’s a great night because I finally got a chance to shake Mean Gene’s hand and give him a hug in the back. Because usually, we’re on the run. And for 20 years, whenever I see Mean Gene, it was always last minute running.

MeanGeneHOF25

Trying to put the headband on my bald head, slide in front of the microphone…

LEMME TELL YOU SOMETHING MEAN GENE!!
LEMME TELL YOU SOMETHING MEAN GENE!!

*Crowd goes bonkers*

MeanGeneHOF27

That’s how we usually hooked up. But tonight I’m here to uh, induct Mean Gene into the Hall of Fame.

And we go way back. Way back
And we go way back. Way back
Ric Flair, the McMahons and Triple H look on
Ric Flair, the McMahons and Triple H look on

And I’d love to tell you a bunch of stories, but I don’t think uh, it would be really appropriate for today’s day and age.

MeanGeneHOF30

But anyway, Mean Gene started in this business when he was 16 years old. He started uh, in radio. And soon after he started in radio in the Twin Cities he moved right on to TV. And uh, at that time I was just getting ready to get started in the business. Just thinking about being a wrestler and had no idea that Mean Gene and myself would become very, very close friends.

Fan screams "I LOVE YOU HOGAN!"
Fan screams “I LOVE YOU HOGAN!”
Thank you brother. You're not my type but I love you too
Thank you brother. You’re not my type but I love you too
Crowd bursts into laughter, if you wheel
Crowd bursts into laughter, if you wheel ;)

MeanGeneHOF34

Anyway, in 1980 I had a little run here in the WWE. I worked for Vince Senior, Vince’s dad, and had a great time here.

MeanGeneHOF35

And after my little run here, I went to the AWA. Mr. Verne Gagne promoted and ran that company.

The great Mr. Verne Gagne (R.I.P.) looks on
The great Mr. Verne Gagne (R.I.P.) looks on

MeanGeneHOF37

And that’s where Verne and Greg started dialing me in to what Hulkamania was all about. Teaching me how to work like Hulk Hogan and get it together in the ring.

MeanGeneHOF38

During that time I became very good friends with Mean Gene. I had no idea back then how close we would be today.

MeanGeneHOF39

We started running around the Twin Cities. I was single at the time. Mean Gene would show me where all the parties were. We would go to all the rock and roll clubs. Stay out til the wee hours in the mornings til the sun came up. And as the days went by, we became closer and closer friends.

The Big Show enjoying the Hulkster's old stories
The Big Show enjoying the Hulkster’s old stories

MeanGeneHOF41

Then I got a call from Vince McMahon, and I had a chance to come back to the WWE, and I begged Mean Gene Okerlund to come with me. And thank God he came. Because at that time, the WWE was going through a huge transition. It was basically going from a very small territorial wrestling company…

MeanGeneHOF42

… around New York, New Jersey and Massachusetts… to this huge conglomerate that covered the globe.

MeanGeneHOF43

And Mean Gene — a lot of you fans don’t understand — was like the FOUNDATION of this company.

MeanGeneHOF44

He was there for the interviews, he was there for the wrestlers like myself that at certain times wouldn’t know what to say or what direction to go in. And Gene Okerlund basically worked harder than the wrestlers, traveling and sometimes you know, spent a lot more time on the road and in different hotel rooms doing interviews, because we used to do interviews on a daily basis.

MeanGeneHOF45

I had an opportunity when I was in the Twin Cities actually to get Mean Gene in the ring with me. And I had no idea that as I was trying to get Mean Gene in the ring as my tag team partner, he was more popular than the wrestlers at that time because he had been in the Twin Cities and he basically was the face of professional wrestling.

MeanGeneHOF46

We had a chance when we came to the WWE to get things up and rolling, and Mean Gene became the VOICE of professional wrestling. Everywhere you turned, there was another wrestler standing there.

MeanGeneHOF47

And if Mean Gene wasn’t there conducting the interview, it kinda wasn’t the same.

MeanGeneHOF48

So not only was Gene like a life support for Hulkamania and myself — LEMME TELL YOU SOMETHING MEAN GENE!! — everybody else such as Bret the Hitman Hart *crowd pops massively* and a lot of the guys in this room, they depended on Mean Gene to help them a lot in the interviews.

MeanGeneHOF49

He was a HUGE part of this transition… from the small wrestling era to the huge arena of sports entertainment. You guys take a look here and I’ll show you what I’m talking about.

MeanGeneHOF57

It’s my honor to have Mean Gene as a friend, and now it’s a greater honor to induct Mean Gene to the Hall of Fame… Mean Gene!

Jim Ross and friends stand up to applaud Mean Gene
Jim Ross and friends stand up to applaud Mean Gene
Classic Okerlund. Always the showman
Classic Okerlund. Always the showman
The two longtime friends embrace
The two longtime friends embrace
And I do mean LONGTIME friends
And I do mean LONGTIME friends
IT'S STILL REAL TO HIM, DAMNIT
IT’S STILL REAL TO HIM, DAMNIT :P
Thank you very much. Wow. I like that a lot
Thank you very much. Wow. I like that a lot
This guy did tell me one fib...
This guy did tell me one fib…
In that tag team match that we had he said...
In that tag team match that we had, he said…

MeanGeneHOF65

All you’re gonna be is a prop in the corner, and you’re not even gonna have to get in the ring with George the Animal Steele or Mr. Fuji.

MeanGeneHOF66

MeanGeneHOF67

Well he got in there, cleaned house, came over, gave me a hi-five.

The ref called it a TAG
The ref called it a TAG
And I ended up in the ring with those two clowns!
And I ended up in the ring with those two clowns!

MeanGeneClowns

MeanGeneHOF56

*Crowd laughs* But it was a lot of fun
*Crowd laughs* But it was a lot of fun

MeanGeneHOF71

And yes we did... we did make the circuit BIG TIME
And yes we did… we did make the circuit BIG TIME
Jesse Ventura gave me the moniker "Mean Gene"
Jesse Ventura gave me the moniker “Mean Gene”
BUT HERE'S THE GUY
BUT HERE’S THE GUY
THAT ETCHED IT IN GRANITE
THAT ETCHED IT IN GRANITE, HULK HOGAN!

MeanGeneHOF76

*Crowd cheers and claps*
*Crowd cheers and claps*
I want to tell you about the talent in professional wrestling
I want to tell you about the talent in professional wrestling

Each and every one of these guys, and gals, can stand out there and cut one hell of a promo. I can be there as a prop with a microphone and throw in a question now and then, but they know how to get the job done. And I’ve had some very unique experiences through the years… which I’d like to share with you.

MeanGeneHOF79

I think, uh, Bobby the Brain Heenan, we’ve gone through it all.

MeanGeneHOF80

AWA... yes... WWE, WCW...
AWA… yes… WWE, WCW…
*What's the Weasel up to?*
The Weasel’s up to something as Sherri cracks up
The two old friends shake hands
The two old friends shake hands
Heenan grabs Okerlund by the dome
Heenan grabs Okerlund by the dome
... and plants a big wet one. Awww
… and plants a big wet one as the crowd laughs

MeanGeneHOF86

Classic Bobby the Brain Heenan. Rest in Peace
Classic Bobby the Brain Heenan. Rest in Peace

MeanGeneHOF88

Taking a look at that hair… on that package we just saw, I’m glad I went bald! *Crowd laughs*

MeanGeneHOF89

Verne Gagne… Verne Gagne started me out in April of 1971.

MeanGeneHOF90

Verne, I learned a whole lot from you. Greg Gagne and the class of ’72, with Jim Brunzell and Brockwinkel and all of the great stars of the AWA.

Verne Gagne, Tony Atlas and SD Jones look on
Verne Gagne, Tony Atlas and SD Jones look on

MeanGeneHOF92

You deserve recognition — finally getting it — welcome to the Hall of Fame.

MeanGeneHOF93

MeanGeneHOF94

Interviews back in the old days...
Interviews back in the old days…
... were kind of the LIFEBLOOD of the WWE
… were kind of the LIFEBLOOD of the WWE
And there was a gentleman by the name of the Iron Sheik...
And there was a gentleman by the name of the Iron Sheik…
Randy Orton and the crowd chuckle knowingly...
Randy Orton and the crowd chuckle knowingly…

MeanGeneHOF99

The Iron Sheik… who uh… you go to work and you’re entertained *crowd laughs*

MeanGeneHOF100

There was a promotion — I don’t know who came up with it — it’s called The Great Turkey Tournament. And it happened around Thanksgiving time, as usual. And all of a sudden, Howard Finkel got this turkey up in Groton, Connecticut. We were doing interviews in New Haven. He brought the turkey back in a cage. I did interviews with Paul Orndorff, Dusty Rhodes and everybody else.

But here all of a sudden comes the Iron Sheik...
But here all of a sudden comes the Iron Sheik…
He opens the cage
He opens the cage
Pulls the turkey out
Pulls the turkey out
and CHOKES IT
and CHOKES IT
And slams it back down while he's cutting a promo
And slams it back down while he’s cutting a promo
THE BIRD DIES
THE BIRD DIES
Of course we couldn't use it on the air
Of course we couldn’t use it on the air
Kurt Angle and the capacity crowd erupts in laughter
Kurt Angle and the capacity crowd erupts in laughter

MeanGeneHOF109

Howard had to send uh, one of the boys back up to Groton, Connecticut to the turkey farm to get another bird.

Howard Finkel twinkles at the (mis)adventures
Howard Finkel twinkles at the (mis)adventures

MeanGeneHOF111

AND SPEAKING OF BIRDS… what about that COCKAMAMIEGobbledy Gooker?!

Edge and the crowd chuckles
Edge and the crowd chuckles

MeanGeneHOF113

Patterson, I know it was your idea!
Patterson, I know it was your idea!
Pat Patterson and Torrie Wilson laugh
Pat Patterson and Torrie Wilson laugh

MeanGeneHOF116

No that uh, that was quite an evening. All of a sudden we touted this big, huge EGG up to Hartford, Connecticut for the Survivor Series.

Survivor Series 1990
Survivor Series 1990

MeanGeneHOF117

And when it finally cracked open, here comes a knockoff of the San Diego Chicken… the Gobbledy Gooker.

The fans revolted and booed it out of the building
*The fans revolted and booed it out of the building*
And, of course, my friend Roddy Piper says go to it...
And, of course, my friend Roddy Piper says go to it…
... put this guy over
… put this guy over
Hector, we had a lot of fun
Hector, we had a lot of fun
But ALL is forgotten *crowd chuckles*
But ALL is forgotten *crowd chuckles*
Héctor Guerrero was the man in the chicken suit
Héctor Guerrero (middle) was the Gobbledy Gooker
Trying to make chicken salad out of chicken shit...
Trying to make chicken salad out of chicken…

MeanGeneHOF123

Couple of guys by the name of Hillbilly Jim, Cousin Junior… OH, Uncle Elmer!

MeanGeneHOF124

Great, great interview here. I start the interview out with Hillbilly Jim. He gives us a little bit of his own music. And finally he turns it over to Uncle Elmer.

And he proceeds to hit me over the head with a COWBELL
And he proceeds to hit me over the head with a COWBELL
The good Sarge chuckles along with the crowd
The good Sarge chuckles along with the crowd

MeanGeneHOF127

Now I’m down on my knees. And he’s got a handkerchief on the back of his overalls which he’s had for two months.

Takes it out and wipes it all over my face *crowd groans*
Takes it out and wipes it all over my face
Trish Stratus laughs as the crowd groans a bit
Trish Stratus laughs as the crowd groans a bit
So you do pay the price
So you do pay the price

MeanGeneHOF131

Ric Flair…

*Crowd goes WOOOO!*

Ric… everybody’s talked about Ric Flair.

MeanGeneHOF132

Ric Flair I saw as a BOUNCER in a bar… not that I went to many bars

Ric Flair and Linda McMahon are amused
Ric Flair and Linda McMahon are amused

MeanGeneHOF134

But he was there with Kenny Patera… in the Twin Cities. Then of course uh, he went to Verne Gagne’s camp, and cranking it up. And that was the beginning of the Nature Boy.

MeanGeneHOF135

MeanGeneHOF136

Finally ended up with a career in dancing… the robe, the bar.

MeanGeneHOF137

I’ve seen it coast to coast, and border to border and EVEN INTERNATIONALLY!

MeanGeneHOF138

Jake Roberts. Jake Roberts
Jake Roberts. Jake Roberts
*Crowd pops* Thank you. By God, he was a great one
*Crowd pops* Thank you. By God, he was a great one
John Cena, Mark Henry and the crowd claps approvingly
John Cena, Mark Henry and the fans clap approvingly
[One of the best on the mic of all time, bar none -Ed.]
[One of the best on the mic of all time, bar none -Ed.]
JAKE THE SNAKE ROBERTS
JAKE THE SNAKE ROBERTS

MeanGeneHOF143

We were doing a market specific, which was an interview that would only air in Cleveland, Ohio.

And I, I said, Jake Roberts, come on in
And I, I said, Jake Roberts, come on in

MeanGeneHOF145

I can’t think of a better town. The great fans here. The Browns, the Cavaliers, at that time the Cleveland Barons. I mean THEY HAD IT ALL. And I said the people in Cleveland are fantastic.

He said, STOP RIGHT THERE
He said, STOP RIGHT THERE

MeanGeneHOF147

Those teams are all losers. The people here don’t have any personality. They’re all ugly. And uh, he says quite candidly, I CAN’T STAND THEM.

Jerry the King Lawler laughs along with the crowd
Jerry the King Lawler laughs along with the crowd
I said, you know, my mother-in-law is from Cleveland.
I said, you know, my mother-in-law is from Cleveland
He says, I didn't like her mustache either
He says, I didn’t like her mustache either
Crowd laughs and applauds. Dusty is tickled
Crowd laughs and applauds. Dusty is tickled

MeanGeneHOF152

I take a look back at the years that we’ve been active with this Hall of Fame.

MeanGeneHOF153

And I gotta tell ya, I’ve played golf with a guy by the name of Carlton Fisk of the baseball Hall of Fame, and this…*crowd pops*and this… this honor here tonight ABSOLUTELY THRILLS ME.

MeanGeneHOF154

This month I’ll be 35 years… in announcing professional wrestling… in one fashion or another.

MeanGeneHOF155

Last Monday I celebrated my 42nd... FORTY SECOND...
Last Monday I celebrated my 42nd… FORTY SECOND

MeanGeneHOF157

… wedding anniversary with my lovely wife, Jeanne… *crowd pops* down there somewhere.

MeanGeneHOF158

And this is a very, VERY elite fraternity that we have
And this is a very, VERY elite fraternity that we have
A great group of people, both the guys and the gals
A great group of people, both the guys and the gals

MeanGeneHOF161

The behind-the-scenes people. They are the LIFEBLOOD of this great entertainment mecca.

MeanGeneHOF162

And I will say this… I’ve been PROUD to be a part of the WWE and professional wrestling for 35 years. And I’m gonna do it for another 35if at all possible.

MeanGeneHOF163

MeanGeneHOF164

Superstar Billy Graham, I encourage signing up for ORGAN DONATION.

MeanGeneHOF165

MeanGeneHOF166

*Crowd cheers* Thank you. I got a couple of them here. That whiskey’s a little tough on them but…

MeanGeneHOF167

MeanGeneHOF168

… you gotta get the right one from a trainer. You know what I’m saying?

And in closing, finally I'd like to say this...
And in closing, finally I’d like to say this
If one day I'm called... UP TO THE BIG HOUSE...
If one day I’m called… UP TO THE BIG HOUSE
If I'm called, they'll have a funeral
If I’m called, they’ll have a funeral
I want you to bury me face down
I want you to BURY ME FACE DOWN
AND THEN...
AND THEN…
.... ALL OF MY CRITICS CAN KISS MY ASS!!
…. ALL OF MY CRITICS CAN KISS MY ASS!!
Laughter erupts as Gene receives a standing ovation
Laughter erupts as Gene receives a standing ovation
Mean Gene Okerlund goes out in style
Mean Gene Okerlund goes out in style
Batista, AKA Drax the Destroyer, loves it
Batista, AKA Drax the Destroyer, loves it
Hogan and Mean Gene embrace again
Hulk Hogan and Mean Gene embrace once again
What a night, what a career, what a legacy
What a night, what a career and what a legacy

CLOSING THOUGHTS

GeneHogan

Mean Gene Okerlund will be missed but never forgotten. He left a lasting imprint on not just my childhood but countless others who grew up watching WWF in the late ’80s and early ’90s. A true legend in every sense of the word, they broke the mold when they made Gene Okerlund. There’ll never be another one, that’s for damn sure. A tip of the cap to you, Gene. Rest in Power and thanks for all the fun memories.

WrestleFe9

Bonkers (SNES)

Pub & Dev: Capcom | October 1994 | 8 MEGS
Pub & Dev: Capcom | October 1994 | 8 MEGS

If asked to name a Super Nintendo game starring an anthropomorphic bobcat, chances are that most retro gamers would cite Bubsy. Well, Bubsy ain’t the only bobcat in town! Bonkers D. Bobcat is his name and preventing crime (in his own bumbling way) is his game. Developed by the almighty Capcom, who had an impressive track record with Disney licenses, surely we were in good hands. Surely, right? Right…

THE DISNEY AFTERNOON

DisAfter

Growing up in the early to mid ’90s was awesome. The Disney Afternoon ruled the airwaves on weekdays from 3 to 5 PM. With classic shows such as Duck Tales, Darkwing Duck, Gargoyles, Aladdin and Goof Troop just to name a small handful, the Disney Afternoon was a huge part of many childhoods. Bonkers was one of the lesser known entries; the Disney Afternoon was clearly on the decline by the time Bonkers made its debut. 61 episodes ran from February 28, 1993 to February 23, 1994.

THE STORY GOES…

One dark stormy night... [Of course, it had to be a dark stormy night -Ed.]
One dark stormy night…
[Of course it had to be a dark stormy night -Ed.]
Behold: Magic Lamp, Sorcerer’s Hat and Mermaid’s Voice!

"HE-HE-HE-HE!"
“HE-HE-HE-HE!”

Never trust a ghost with a mallet my dad always used to say.

DUN DUN DUN! Meanwhile, somewhere in the city...
DUN DUN DUN!

Lightning strikes and thunder rumbles… and of course, the prized treasures go missing! Meanwhile, somewhere in the city…

DisBonk4

DisBonk5

DisBonk6

DisBonk7

DisBonk8

DisBonk9

"Hey pal, I got way more PURRSONALITY than you!" -Bubsy
“Hey pal, I got way more purrsonality than you!” -Bubsy

THE GAME

I like the Salsa. Makes him dash a bit like Sonic
I like the salsa. Makes him dash a bit like Sonic…
Sonic the Hedgehog this ain't
… but Sonic the Hedgehog this ain’t

DisBonkEGM4

DisBonkEGM5

DisBonkEGM6

DisBonkEGM7

Pretty standard platforming 101 stuff here. You start out in the mansion and then have a choice between the studio, downtown and ocean liner stages. I recommend that order because the ocean liner level is the hardest. My favorite is the downtown one because there’s a lot to do there, such as dashing through glass barriers. After beating all 4 levels, it’s off to fight the Collector.

No, not this Collector (hello there Benicio Del Toro)
No, not this Collector (hello there Benicio Del Toro)
This guy
This guy

DisBonk11

After beating the Collector, you face off with the final boss. Pops Clock, like the rest of the game, is easy and it’s over in less than half an hour. Yeah, one can beat Bonkers in less than 30 minutes. This game is crazy short.

Less than half an hour, see?
Less than half an hour, see?

DisBonk17

Shades of Urkel and Carl Winslow
Shades of Urkel and Carl Winslow
Good times on Friday nights in the '90s
Good times on Friday nights in the ’90s
PS- look out for Donald & Mickey
PS- Look out for Donald & Mickey

GAME OVER MAN?!

DisBonkEGM3

Capcom has created some of the most memorable continue screens in gaming history. Who could ever forget Final Fight with the dynamite? Bonkers has a good one, too. Laugh at his jokes and continue. But don’t laugh and suffer the dire consequences. It’s a small touch but a nice one nonetheless.

It's OK... you certainly weren't alone... *evil grin*
Classic Capcom

WHAT THE CRITICS SAID

DisBonk12

Bonkers received fairly solid reviews in the press back in the fall of 1994. EGM gave it ratings of 7, 7, 7, 7 and 6. Super Play rated it 74%. However, many who have played it tend to agree that it’s easily Capcom’s weakest effort on the Super Nintendo. Not that it’s a bad game mind you. Just that nothing about it stands out in particular. A perfectly decent and serviceable platformer, then, but nothing more.

Definitely Capcom's least memorable Disney effort
Definitely Capcom’s least memorable Disney effort
Still perfectly playable though, if this is your thing
Still perfectly playable though, if this is your thing

CLOSING THOUGHTS

An effort that fell a little... flat
An effort that fell a little… flat

I never rented Bonkers back in the day but do recall seeing previews in EGM and GameFan. It wasn’t one of those SNES games I was clamoring to play, but a small part of me was naturally curious about it. Although I wasn’t a fan of the cartoon show, I am a big fan of platformers (even the simple ones). So when I finally played Bonkers more than 15 years after it was released, I was hoping to perhaps find an underrated, overlooked hidden gem. You don’t hear much about Bonkers in the SNES community. It rarely gets brought up in the discussion of good games, bad games or even games you might have missed. It’s just sort of… forgotten, a little bit. So I was somewhat excited to fire this game up for the first time back in 2011. Besides, coming from the almighty Capcom during their heyday, I expected at the very least a very solid platformer. Unfortunately, maybe Capcom’s C-staff was left in charge; Bonkers just feels a bit half-arsed. Graphics are decent enough, though not up to Capcom standards. The same can be said for the sound and gameplay. I expect more coming from Capcom, and I expect more from a Super Nintendo game that came out in late 1994.

Bonkers: Stuck in neutral
Bonkers is stuck in neutral

But to the game’s credit, it’s not like it disgraces Capcom or the SNES in the least. Details like slipping deeper into a Jell-O dessert the longer you stand on it show a flash of charm and that classic Capcom know how. But then the negatives come into play and overpower the few moments of quasi-brilliance. Such minuses include a dash feature which is a bit cumbersome to use, the game’s difficulty being laughably easy and the game being far too short. Not to mention there are dozens of SNES action games that does what Bonkers tried to do a whole lot better. After going through this game, I see why it rarely gets mentioned. It’s not good enough to be lumped into the overlooked, underrated or hidden gem category, yet it’s nowhere bad enough to be in the same group as say, an Ultraman or Pit Fighter. So its fate, then, is somewhere roughly right in the middle of the pack. Along with arguably about 100 other SNES games that are largely playable and even decent, but are ultimately forgettable.

Graphics: 7
Sound: 6
Gameplay: 6
Longevity: 5

Overall: 6.0

Wish I coulda said I went bonkers for Bonkers, but alas...
Wish I went bonkers for Bonkers but alas…

CopyCAT [I see what you did there -Ed.]
CopyCAT  [Har har -Ed.]
LTBBIn46

Power Lode Runner (SFC)

Pub: Nintendo | Dev: Atelier Double | 1.1.99
Pub: Nintendo | Dev: Atelier Double | January 1, 1999

Today (January 1, 2019) marks 20 years since Nintendo published a Super Famicom game by the name of Power Lode Runner. It was released only in Japan as a “Nintendo Power” cartridge, where players could download various games on said accessory. Thus, you won’t find an official cartridge of Power Lode Runner on the internet. Power Lode Runner is an update on the classic Lode Runner formula.

THE CLASSIC

35 years old and counting!
35 years old and counting!

Developed in 1983 by Douglas E. Smith, Lode Runner went on to become a smash success. Released in countless versions and on way too many platforms to name, Lode Runner is a classic action puzzle game with a simple premise that grows increasingly complex. Therein lies its brilliance!

Gotta love those old school gaming ads
Gotta love those old school gaming ads
Japan always did it crazier and wackier
Lode Runner was big everywhere, including Japan
From NES to Sega Saturn, so many variations exist
From NES to Sega Saturn, so many variations exist
Classic stuff
Classic stuff
Lode Runner Legacy is the latest variation
Lode Runner Legacy (2017) is the latest variation

*CUE MOVIE TRAILER VOICE GUY*

[Here we go again… *whips out big check* -Ed.]

IT IS AN ISLAND SATE WITH DANGER AND TRAPS…

PowLodRun

ER… THAT’S PRETTY MUCH ALL I GOT THIS WEEK.

*loud rumbling in the background, couple F-bombs and gunshots later*

Ahem, well I guess we won’t be hearing from Movie Trailer Voice Guy again. At any rate, Power Lode Runner is a curiosity and an oddity indeed. Released on New Year’s Day 1999 (happy 20th anniversary), this version of Lode Runner is a bit more modernized though it plays much the same as ones before it. “B” digs a hole in the ground to your left while “A” digs a hole to your right. Trap a bad guy and safely walk over their head. Collect the items necessary to unlock the next level. Control a blue rabbit-like animal, named Muguru-kun, and go through all manner of themes. There are 3 different worlds you can select from the very beginning, with themes changing every 5 levels. Let’s take a look at some of the worlds.

WORLD ONE

The world shots look great!
The world shots look great!

I love the art style here. Muguru-kun is adorable and has a unique look that screams “leading mascot potential.” Kinda makes me long for a platformer starring him!

PowLodRun3

To your bottom left is the map (which can be switched off) and to your bottom right is the item count (in yellow) required before being able to leave that stage. Touch the logs encased in the bubble there, leaving you with 3 left to collect.

Youll do plenty of climbing
You’ll do plenty of climbing
Small touches make it fun to play
Small touches make it fun to play

I appreciate games with sensible mechanics which allow the player to be efficient. There’s no need to climb down a tree, not when you can slide off at a moment’s notice. Grab your second item. 2 down, 2 to go!

Quit monkeying around
Quit monkeying around

Those are the BAD guys?! Why yes. In this theme, those rather innocent looking monkeys are the source of danger. Each theme, which alters every 5 levels, is home to its own unique enemies.

Monkey See, Monkey Die
Monkey See, Monkey Die

Applying some good ol’ Lode Runner know how will make quick work of them.

There's sneaky contestant #3
There’s sneaky contestant #3
Rope underneath? Fall down
Rope underneath? Fall down
Good way to evade bad guys
It works well to evade bad guys
A lone monkey tries to thwart ya
A lone monkey tries to thwart ya
I'm walking on sunshine whoa oh And don't it feel good HEY!
“I’m walking on sunshine whoa oh!
And don’t it feel good HEY!”
Last one!
Last one!
Home sweet home
Home sweet home

You’ll spot a giant teddy bear head throughout each level. That marks the stage’s exit point. After collecting all the items needed, stand by the giant teddy bear face and it’ll swallow you whole, taking you to the next stage. Cute, yet slightly disturbing. Let’s look at some other levels from this first world.

Sometimes it's easy like such
Sometimes it’s easy like such
This part is really fun to navigate
This part is really fun to navigate
Look out for barbaric beavers
Look out for barbaric beavers
A little spooky here, sans Teddy
Dang, only 2 out of 7 items

Spotting Teddy does squat if you haven’t collected all of the items necessary. In such cases, it’s time to backtrack to find those missing pieces.

"So... you come here often?" "Yeah, great place to hang out."
“So… you come here often?”
“Yeah, great place to hang out.”
Metal parts are unbreakable
Metal parts are unbreakable
Incoming!
Incoming!

Bad guys can throw various objects at you. You’re momentarily stunned if hit, but thankfully it doesn’t mean automatic death.

"Ninety-eight... niiiinety-niiiine..."
“Ninety-eight… niiiinety-niiiine…”
Try to catch me, Donkey Kong!
Try to catch me, Donkey Kong!

Evading enemies left and right, weaving through them and going from point A to point B is quite satisfying. You can really get in the zone and develop a great rhythm that makes Power Lode Runner a really fun game to play.

WORLD TWO

So freakin' gorgeous
So freakin’ gorgeous
Cover up, it's flu season!
Cover up, it’s flu season!
"I'M TOO OLD FOR THIS SHIT!"
“I’M TOO OLD FOR THIS SHIT!”

WORLD THREE

Evokes so much adventure
Evokes such a grand adventure

It does, doesn’t it? Makes one yearn for an actual platformer game starring the ever lovable Muguru-kun. There’s a sense of adventure and stealth that gets the ol’ heart pumping.

Look out for crabs and ghosts
Look out for crabs and… ghosts?!
Muguru-kun is a trained professional. Kids, do NOT try this at home
Muguru-kun is a trained pro.
Kids, do NOT try this at home

CLOSING THOUGHTS

PowLodRun30

Power Lode Runner is just a simple and enjoyable action puzzle affair. It celebrates 20 years today, and although you can’t get it officially on cartridge, there are of course various ways to still play it. And that I recommend you do, especially if these old school action puzzle games appeal to you. And if you like this game, I also suggest checking out another 1999 Super Famicom hit in the form of Power Soukoban (another modern spin on a classic formula). I slightly prefer Power Lode Runner over Lode Runner Twin. Power Lode Runner has Lode Runner Twin beat on visuals, sound and gameplay. The level design and enemy roster is also better as it oozes with more creativity and charm. Of course, you can’t go wrong with either.

PS- Happy 2019 to everyone out there! Speaking of anniversaries, can you believe RVGFanatic will turn 12 years old in less than a week from now? Insanity. Here’s to more SNES goodness in 2019 :)