On the eve of the NBA Finals, which will pit the Golden State Warriors against the Cleveland Cavaliers for the fourth consecutive year, I can’t help but think back fondly to May of 2015. Not only did my Warriors secure their first Finals berth in 40 years but I also had the honor of being interviewed and having my SNES collection featured on RetroNick.com. I’ve been wanting to transfer that Q&A over to RVGFanatic in addition to updating it. The following is an updated version of that interview. This Q&A will touch on my SNES collection, my memories and the history and future of RVGFanatic.
How big is your SNES collection?
When did you start collecting?
January 2006, so over 12 ½ years ago now.
What was the SNES scene like back then?
I was lucky the SNES bug bit me back in January of 2006. I beat a majority of the crowd by a good couple years. Back then, 75% of SNES games went for $5-$10. Only a small handful consistently commanded $30+ such as Castlevania: Dracula X, Mega Man X³ and Ninja Gaiden Trilogy just to name a few.
Consider this: the first iPhone was a year away and YouTube was barely two months old. There were no viral videos increasing the awareness and desire of a particular title. It was a golden time where you would find lots of SNES games in the wild and for cheap. It goes to show you how times have changed and how different things are today. Hagane, for instance, went from a $5 game in 2006 to $500 in 2016. Life is all about timing, and I definitely lucked out as the nostalgia bug bit me a lot earlier than it did many others.
Did you love the SNES prior to 2006?
I grew up on the 8-bit NES in the late ’80s, the Sega Genesis in the early ’90s and then the Super Nintendo. So it felt like one massive homecoming in 2006 when I got back into all things Super Nintendo. It was my favorite system then and it remains so now.
The late ’80s to mid ’90s was the best time to be a kid, wasn’t it?
I’m biased but I definitely think so. We were so lucky. Just growing up during the rise of arcade and console gaming was something special. Renting video games. Having Saturday morning cartoons to watch and some awesome toys to play with. I’m grateful I got to experience those wonder years as a kid.
Why is the SNES your favorite system?
Many of my best gaming memories involve the SNES, so the nostalgia factor certainly doesn’t hurt. But of course it goes beyond that. What really stands out is how deep the library is and how well the games have aged. The SNES has stood the test of time!
Speaking of the library, what are some of your favorites?
Of course you have the usual suspects…
These classics have, justifiably, been lionized. But I’ve always enjoyed championing the more obscure titles that aren’t often as recognized. Titles such as…
BS Out of Bounds Golf is a cutthroat 4-player mini golf game that was sadly never released in North America. It’s brilliant for its sabotaging opportunities and heavy dose of schadenfreude.
Demon’s Crest in my opinion is Capcom’s finest hour on the SNES not named Street Fighter. Sorry Mega Man X — you’re #2!
DoReMi Fantasy is perhaps the best platformer on the system not named Mario.
I could go on and on. And I pretty much did in My SNES Collection if you want an extended version of my recommendations.
Speaking of the Old West, any interesting acquisition stories to share from those early days of collecting?
Hey, better safe than sorry!
Right?! It was a sign of the times. I was young, “invincible” and eager to reclaim bits and pieces of my childhood no matter the circumstances. Looking back, I wouldn’t do half the stuff I did! But that’s what makes those old collecting stories fun and memorable. It was the feeling of getting back into the fandom, having a want list in the hundreds, a wallet stuffed with dead presidents and the thrill of heading out on a crisp Saturday morning knowing you were likely coming home with at least something. It’s a feeling that, much like beating a game for the very first time, can’t be replicated.
So what prompted you to get back into the SNES in 2006?
I found myself longing for the great games of my youth during my 2005 winter break from college. In particular, I was craving platformers. The SNES had so many great ones and tons more I always wanted to play but never did. It was a chance to quell longstanding childhood curiosities and it was a shot at gaming redemption. The rest is history. See My SNES Comeback for more.
After a dozen years of owning over 500 SNES games, have you played them all?
No, I have 150-200 left to go. Maybe by 2025!
Your SNES passion has lasted more than most marriages! Do you feel you’ll ever burn out?
I doubt it. There may be seasons where I’m not playing it as much because life gets hectic… but I know I’ll always be a fan. Not only do I have a lot of history and memories with these games, but there are so many more I want to play one day. It’s the gift that keeps on giving. It’ll probably take me 20 years to fully explore my entire library. I also look forward to playing it with my future children and seeing their joy of discovering these classics for the very first time. I’m a bit sad they won’t be able to experience what it’s like to walk in a store to rent a game for the weekend but this will be the next best thing. I’ve already introduced my girlfriend to quite a few 2-player games!
What’s your crown jewel?
My complete set of 47 Super Play issues. Super Play was a UK publication (1992-1996) that some have deemed the “SNES Bible.” It’s the perfect companion piece to any SNES collection. It was hands down the best eBay win of my life, though it was not without some tension and drama! I love pulling a game off my shelf to play then afterward reading the review in Super Play to compare viewpoints. It’s all part of the fun.
Any other notables in your collection?
This might sound a little weird… but bear with me. I actually really cherish my SNES shelves. Not only do they fit the game boxes perfectly, as if they were made to hold SNES boxes, but the shelves have been in my family since 1985. In a funky sort of way, it’s almost like I’m carrying on some kind of family heirloom. I just love knowing the history behind the shelves and I also think it looks sick with the SNES boxes stacked inside it.
RVGFanatic — why did you start it?
Back in 2007, there really wasn’t a dedicated fansite representing the Super Nintendo. Genesis fans had Sega-16 but SNES fans didn’t have much. I wanted to change that.
What do you hope to achieve with RVG?
I hope RVGFanatic resonates with readers in a way that takes them back to a simpler time — a time in our lives when games stood center stage during lazy weekends and idyllic summers. I hope readers enjoy my work, perhaps even learn a useless fact or two along the way, but mostly, to just be entertained on our stroll down memory lane. If my work encapsulates even just a tiny bit of that ’90s SNES magic, then mission accomplished. I also occasionally reminisce about random non-gaming items. For example, I wrote an article about R.L. Stine’s GOOSEBUMPS and the impact those books made on my generation. You never know what you’ll see but whatever it is, expect plenty of nostalgia and pictures.
Any plans for a TOP list at some point?
Ever since I got back into the Super Nintendo in early 2006, my goal has been to compile and eventually share a list of my favorite SNES games. I originally teased an October 2017 release, but the reality is, there are many more games I still want to play first before releasing such a list. But rest assured, it’ll happen one of these days. If I’m lucky, maybe 2020? We’ll see. I’ve always been a fan of top lists and look forward to the day I can finally share mine.
Looking forward to it! Any final words?
I appreciate all the love and compliments I’ve received over the years. It means a lot to me that others enjoy my work. Thanks for your support. I look forward to creating more SNES content this summer and in the years to come. Until next time, game on!
It’s January 7, 2017. RVGFanatic launched on January 7, 2007. Wow, where has the time gone? I celebrate 10 years today. 10 years later my Super Nintendo passion still burns as brightly as it did a decade ago when I first started RVGFanatic. What was the world like 10 years ago?
YouTube was still in its infancy
George W. Bush was US president
Steve Jobs announced the first iPhone
To celebrate this milestone, I figure it’s a good time to finally reveal my Super Nintendo collection in-depth. Most of my 400+ boxed SNES games were acquired from 2006-2008. I was lucky the nostalgia bug bit me several years before it did many others. It’s the only reason I have been fortunate enough to amass the collection that I did.
Each shelf will have certain games highlighted by these categories:
Best Game — What I consider to be the best game on that shelf.
Worst Game — What I consider as the worst game on that shelf.
Guilty Pleasures — Games that I enjoy but aren’t necessarily good.
Unsung Heroes — Overlooked games that I find to be high quality.
Most Disappointing — Games I thought I would like a lot but don’t.
Most Surprising — Games I didn’t expect much from but delivered.
Most Wanted — Games I’ve still yet to play but most excited to play.
Miscellaneous — Random notes on other games not yet highlighted.
ActRaiser is an excellent first generation SNES game that alternates between side scrolling platforming action and build-a-city simulation. The two parts mesh well together like a perfectly constructed puzzle.
Speaking of alternating, Axelay does that masterfully as well, switching level to level between horizontal and vertical shooting nirvana.
WORST GAME AAAHH!!! Real Monsters DISHONORABLE MENTION Adventures of Mighty Max
Incredibly tedious and annoying.
Mighty Max was one of my favorite cartoons as a kid. The game? No.
GUILTY PLEASURE An American Tale: Fievel Goes West
Nothing fancy here. Just simple, basic platforming with decent visuals.
Aladdin is often overshadowed by its Genesis counterpart but I love the brilliant animation and colors of the SNES edition. That and its dramatic hanging-on-a-ledge-by-the-tip-of-your-finger gameplay was so satisfying.
Alien³ is a solid movie licensed game in an era where many of these games weren’t very good. Try playing it with all the lights turned off…
Arkanoid: Doh It Again! is an underrated 2 player gem. It’s so simple that even non gamers can jump in and have a blast. Highly recommended!
One of the most atmospheric games on the SNES, Blackthorne proves there’s nothing like blasting goblins and trolls in a desolate mine with a sawed off shotgun. You can even “accidentally” kill innocent prisoners
The box of 3 Ninjas Kick Back alone commands $500+. The game itself surprised me as being a decent (2 player) action platformer with three different characters to choose from. Surprisingly competent!
MOST WANTED Adventures of Batman and Robin
The GameFan previews back in the day made it look BEAST.
The most unique game here, The Adventures of Hourai High, was never officially released in America. It’s a fan translation of a Super Famicom RPG import that captures the spirit of EarthBound. I bought it from Time Walk just mere weeks before they folded.
Adventures of Kid Kleets isn’t half bad. It stands out a bit from the other me-too SNES platformers on account of having to kick a soccer ball at bad guys in order to subdue them. The ball physics made it a quirky, interesting experience.
Aero Fighters is a quality 2 player shooter.
Konami developed many classic SNES games in the ’90s. Animaniacs wasn’t one of them, and probably stands as Konami’s weakest SNES effort.
Ardy Lightfoot is a curious oddity for me in that part of me wanted to put it in the unsung hero class, but there’s another part of me that considered it for most disappointing. Worthwhile, but it’s not great like I had hoped.
Battletoads & Double Dragon wasn’t as good as I hoped, but it gave me some fond memories. One of the earliest crossovers I can remember, it was a huge deal in my gaming circle back in ’93!
Biker Mice From Mars is a nice Rock ‘N Roll Racing clone.
The Blues Brothers may look like a typical platformer on the surface but it’s not without some neat tricks. For example, you can carry and throw one another in the 2 player co-op mode. Oddly enjoyable for what it is…
The Combatribes was the second import game I ever rented back in late 1992. My brother and I loved beating up Martha Splatterhead and her delinquent gangs, all in the name of saving the Big Apple.
I went through all 40+ levels of B.O.B. in the summer of 2007 and had an absolute blast. If someone turned Doom into a 2D side scrolling action platformer, it might be this. Someone once called it “retarded Metroid”
Brawl Brothers has always been a bit underrated in my book. It’s a big improvement over its predecessor, Rival Turf. My brother and I had a lot of fun with it back in the day. Doesn’t really get the props that it should.
There are better versions of Bust-A-Move out there, but that doesn’t take away from the first game still being a competitive 2 player barn burner!
Captain Commando was a late port job — it came out in the arcades in 1991 but didn’t make it over to the SNES until August 1995. It was odd to see that large a gap, but I’m glad Capcom did it. Captain Commando is far from perfect but something I’ve enjoyed revisiting over the years.
I went into Brandish with low expectations in 2006. I ended up loving the atmosphere, music and a more cerebral style of play. The underground labyrinths are crawling with monsters galore, from T-Rex to Death itself!
A ghoulish atmosphere, detailed visuals and a slick Super Metroid-esque style of play makes Demon’s Crest one sublime adventure.
Colorful visuals in some highly bizarre worlds with masterful sound by the one and only Tim Follin make Equinox worth checking out. A “save-almost-anywhere-you-go” system helps keep the difficulty in check as well as encourage repeated attempts to finally snag that elusive key.
Fatal Fury 2 certainly redeemed Takara in my eyes. Fatal Fury on the SNES was the absolute pits. But this one hit the mark with much better control, gameplay and even an option that lets you play as the bosses.
Some would say Final Fantasy II gets plenty of love. But there are times where it seems to get lost in the shuffle especially when people are quick to bring up the “big three” of Chrono Trigger, EarthBound and Final Fantasy III. Don’t forsake this amazing early RPG!
MOST DISAPPOINTING Fatal Fury Special
Whereas Fatal Fury 2 excelled in smooth control, Fatal Fury Special did not. It’s a shame because otherwise it holds up fine for a 32-MEG port.
Many view Donkey Kong Country 2 as the best DKC game.
Donkey Kong Country 3 is sometimes overlooked because it came out late in the SNES’ lifespan (November 1996) and wasn’t quite as epic as the first two DKC games. It’s still very, very good in its own right though.
My copy of Gunman’s Proof comes courtesy of Time Walk just mere weeks before they closed their doors. Gunman’s Proof is criminally underrated. Think a combination of Zelda, EarthBound and the wild west. It’s a Zelda clone with guns and bazookas! ‘Nuff said, really.
A spiritual sequel to Soul Blazer (which some fans prefer), I love the improved visuals and shape shifting shenanigans of Illusion of Gaia.
Not your typical SNES game filled with bright and bold colors, First Samurai is something of a quirky guilty pleasure for me. I kind of like the foreboding visuals and atmosphere. And the sound effect “OH NO! MY SWORD!” is typical of its cheesy goodness, er, mediocrity.
Final Fight 3 is the best of the SNES Final Fight trilogy. Special moves, multiple branching paths and super specials make it a treat to play. It was roasted back in early 1996 when it came out, but became one of those games people grew to appreciate only after the passage of time.
With such a lame generic name, I didn’t expect much from Fire Power 2000 back in the day. A 2 player co-op mode helped for sure, but it was the overall smooth gameplay that made this an absolute winner.
FireStriker takes the classic Pong/Arkanoid style of play and infuses it with heroes and monsters. Quite an interesting mix.
It even sports a spiffy 4 player battle mode!
Goof Troop is a fun 2 player overhead action puzzle game. Goofy and Max complement each other extremely well — Goofy is stronger while Max is faster. One of the better 2 player titles from the 16-bit generation.
Hook plays a bit on the slow side, but I love its visuals and haunting soundtrack. A whimsical atmosphere adds to its overall appeal.
The idea of playing a shrunken protagonist navigating everyday objects and environments has greatly appealed to me ever since I saw Honey, I Shrunk The Kids in 1989. Harley’s Humongous Adventure may not have the most appealing aesthetic but it is rather surprisingly decent.
MOST WANTED Hagane
It’s been over 10 years since I bought it and sadly I’ve still yet to play it. The only thing more mind blowing? I bought it back in 2006 for $5!
Just as how it was nice that shelf three ended with the three Final Fantasy games, I love how shelf four begins with the Final Fight trilogy.
A classic early SNES shooter, Gradius III is plagued by bouts of slowdown but it’s got an amazing soundtrack and that vintage Gradius gameplay.
Few companies did bosses like Konami!
Konami also makes a mean soccer game — International Superstar Soccer Deluxe is arguably the best 16-bit soccer game ever crafted.
Well, that was easy. Not only is The Legend of Zelda: A Link to the Past considered arguably the best Super Nintendo game of all time, but it’s also widely regarded as quite possibly the best video game ever created. It’s a timeless, quintessential adventure that never fails to leave a mark.
My all-time favorite baseball game.
WORST GAME Izzy’s Quest for the Olympic Rings DISHONORABLE MENTION King Arthur & the Knights of Justice
Ironically, these were the last two games ever reviewed by Super Play Magazine. I guess they were so bad that even Super Play had to stop and ask themselves “What are we doing with our lives?”
Sure, it’s a bit slow in places but it’s tremendously fun to throw stone tires and boomerangs at all sorts of dinosaurs, all in the name of saving your special cave lady. Best of all, you could do it with a friend.
Joe & Mac 2: Lost in the Tropics is a damn fine sequel. It refined a few things from the first game and makes for a worthy addition to any SNES library.
I didn’t expect much from Judge Dredd but was pleasantly surprised by how well it plays. Shoot, punch and kick bad guys into oblivion. Not great but good for a movie tie-in.
Capcom delivered SNES owners with two of the better beat ‘em ups in the form of King of Dragons and Knights of the Round. Now that’s how you do King Arthur justice!
When you take out the game’s best mode (the tornado tag team bedlam mode) and gut two of the six monsters, you’ve earned this “award.” King of the Monsters was as big a disappointment as the monsters themselves.
I love how the second row of this shelf begins with the Mega Man quintet. And the first row opens with both Lemmings 1 and 2.
BEST GAME Lufia II: Rise of the Sinistrals HONORABLE MENTION Mega Man X
From recruiting monsters to the IP system, Lufia II rocks!
X marks the spot indeed.
WORST GAME Lester the Unlikely DISHONORABLE MENTION The Mask
Lacking in self-esteem, Lester’s courage and abilities increase as you progress through the game. It sounds intriguing on paper but unfortunately it lacks in execution what Lester lacks in confidence.
To its credit, The Mask was faithful to source material and tried to be different from your typical movie licensed platformer. But its ugly animations and terrible aesthetic brings it down a notch or two.
Using three vikings’ specialized abilities to reach the stage exit, The Lost Vikings was both innovative and refreshing.
The sequel introduced Fang the wolf and Scorch the dragon. These were fairly underrated titles that got a bit lost [har har -Ed.] in the fold.
Magical Quest’s classic “take-a-block-from-the-sky-and-use-it-on-bad-guys” system, along with costumes that altered Mickey’s abilities, made it such a bloody good time.
Similar to X-Men: Mutant Apocalypse, I prefer this game due to its roster (Iron Man, Spider Man, Hulk, Captain America, Wolverine). Plus you can select any superhero for any stage whereas in X-Men: Mutant Apocalypse you couldn’t. Marvel Super Heroes: War of the Gems came out October 1996 so it’s often forgotten. Give it a shot!
Mega Man 7 divided the fanbase. His homecoming was met with mixed reviews but I find it akin to slipping on an old comfortable pair of jeans.
Michael Jordan in a platformer beating up bad guys with a basketball? That’s as crazy as him retiring from the NBA in his prime to go pursue a baseball career. Both happened, but only one turned out to be any good.
MOST WANTED Metal Warriors
Shame shield activated.
Mega Man X² was not the leap over Mega Man X like many of us hoped, but it’s a quality sequel nevertheless.
Mega Man X³ introduced Zero as a playable character. The Mega Man games are a bit like pizza. When it’s good, it’s really good. But even when it’s a bit eh, it’s still alright. Mega Man X³ falls somewhere in the middle.
Can’t go wrong with the Blue Bomber!
The SNES port of Mortal Kombat II spelled vindication and redemption. The blood and Fatalities were both retained in this second go-round, surprising the hell out of everyone back in 1994.
This shelf ends with two “Mr.” games.
The next begins with “Ms.”
Many Ninja Gaiden fans have been vocal about the mishandling of this SNES port. So vocal in fact that I almost feel guilty enjoying it as much as I do. Such a shame there was never a proper 16-bit sequel.
From a pure wrestling standpoint, NCW > Saturday Night Slam Masters.
A quietly solid top-down shooter, Operation Logic Bomb is a one man wrecking crew of a good time.
Pieces is an underrated quirky game. You wouldn’t think assembling pieces of a jigsaw puzzle to be that much fun, but it somehow is. Throw in a nifty 2 player mode and you have a surprisingly competitive affair.
Nosferatu was previewed in 1992 but didn’t come out until late 1995. With that much time you would expect a highly polished game. Instead, its broken difficulty past level 3 makes it a waste of massive potential.
MOST SURPRISING Phalanx
How did this cover get the green light?!
MOST WANTED Ninja Warriors
Man, I really need to fix this. And soon.
I like how the previous shelf ended with two “Mister” games and this one began with Ms. Pacman
Released in December 1996, Realm had a chance to be a sleeper hit. It’s a run ‘n gun featuring some nice visuals and unique creature designs. Unfortunately, the broken difficulty renders it nearly unplayable.
Power Moves was the first import I ever rented back in late 1992. Even then as kids we knew it was a bit lacking. Don’t even bother unless you’re going for a complete collection or for the sake of nostalgia.
Plok is a criminally underrated platformer where you control a strange bloke who fires his limbs at enemies, way before Rayman did it. It looks like a “kiddy game” but don’t be fooled, it’s tough as nails.
RoboTrek’s unique combat system, ability to customize robotic allies and the zany universe made it such a blast to play. Love the art style, too!
SNES fans got gypped when it came to Strider. However, Run Saber is a solid consolation prize. It’s a short, easy and fun 2 player hack ‘n slash.
Slippery control derailed this promising platformer.
MOST SURPRISING Rival Turf
For all the hate Rival Turf gets — some have called it Rival Turd — I was pleasantly surprised by how decent this turned out to be, especially for April 1992. It was the first SNES beat ‘em up to feature a 2 player mode.
MOST WANTED R-Type III
Said to be one of the best SNES shooters.
Why haven’t I played it yet?
Pocky & Rocky 2 was a worthy sequel.
Prince of Persia is an interesting little game.
Not counting the orange box of Final Fight Guy, Riddick Bowe Boxing is the only North American SNES box that doesn’t have the traditional black side. Instead it’s gray, white and red; it sticks out like a sore thumb.
Another box that stands out on this shelf is Robocop vs. Terminator. It’s the only SNES box that is a hard clamshell and has no title on the side. The game itself can be fun in a dumb, violent kind of way.
Shadowrun is a unique action RPG set in a futuristic cyberpunk world. The game opens with your character awakening from his slumber atop a cold steel slab. It hooked me right away and didn’t let go until the game’s satisfying finale. A sequel was hinted at during the end credits that we sadly never got.
Secret of Mana was an innovative action RPG that allowed 3 players to go at it. This was unheard of back in 1993. Mana may be a little overhyped in some circles but it’s still a quality adventure worth venturing through.
WORST GAME Speed Racer DISHONORABLE MENTION Spider-Man & the X-Men: Arcade’s Revenge
Speed Racer switches from side scrolling platforming to a racing game. The former is barely passable but the latter is absolutely atrocious.
Spider-Man & the X-Men: Arcade’s Revenge was way too hard and while not without some redeeming qualities (the music rocks), overall it falls shy of the mark. Not the worst game ever, though.
GUILTY PLEASURES Snow White: Happily Ever After Sporting News Baseball
Yes, I own a Snow White video game and yes, I kind of dig it. What the hell am I doing with my life?! The platforming is surprisingly competent. Just not the thing you go ’round talking about, not even on the internet
Sporting News Baseball isn’t the greatest baseball game around, but it features the iconic baseball field from my favorite film, Field of Dreams.
It’s actually pretty good.
I was just expecting a lot more.
MOST SURPRISING Street Fighter Alpha 2
Amazing what Capcom squeezed into a Super Nintendo cartridge!
MOST WANTED Star Fox
Hopefully I appreciate this in 2017 as I would have in 1993…
Some under-the-radar titles from this shelf:
While none of those titles will appear on any top 10 list, they kind of typify a good portion of the SNES catalog. Ranging from decent to very solid, while they’re not essential, they sure round out a collection nicely.
If you like your 16-bit baseball, Super Baseball 2020 is an entertaining futuristic take on the sport. For another outlandish quirky baseball title, be sure to check out Super Baseball Simulator 1.000. It’s outta this world!
[I see what you did there… -Ed.]
Looking for a more traditional baseball game? Then check out the quietly stellar Super Bases Loaded 2. A bit slow but super fun.
Ranging from pretty good to excellent, any of these games would do well to round out a strong Super Nintendo collection.
MOST DISAPPOINTING Thunder Spirits
Thunder Force III eats it for breakfast.
MOST SURPRISING Super Slap Shot
I really thought this game was going to suck but it ended up reminding me of a 16-bit version of Blades of Steel. Let me pump the brakes because I don’t want to overstate this game’s stock — but it’s surprisingly decent!
MOST WANTED Super Star Wars
Super Empire Strikes Back
Super Return of the Jedi
A long time ago in a galaxy far, far away… I played the first one very briefly. It’s time I rectify this and play the other two. R.I.P. Carrie Fisher
Time Trax isn’t too shabby.
Can’t go wrong with the Top Gear trilogy.
Closest thing to Out Run on the SNES
I had an odd fetish for Top Gear 3000…
It even sports a quirky 4 player mode!
The box of EarthBound is so big it needed its own shelf!
The old man’s been kidnapped and it’s up to you to save pops. Luckily, you can turn into a werewolf as well as use a wide variety of firearms. Nothing special, but it’s enjoyable enough, especially on a rainy day.
Vladamasco is being ruled under the iron fist of the diabolical General Von Hesler. As young Spike, a junior magician and vampire in training, you must traverse many strange lands to put an end to Von Hesler’s wicked ways. Attack with your trusty cape and hat (which can be upgraded) in this short but sweet action RPG. It can be beaten in three measly hours, but what fun you’ll have!
Worthy of the Arnold name, True Lies is barbaric and one of the best 16-bit movie licensed games. Few SNES games can match its sheer brutality.
U.N. Squadron is loads of fun.
I’ve always found the SNES port of World Heroes to be underrated and faithful. Easy to pull off combos, vibrant visuals and those oh-so-vicious Death Matches make this one a winner in my book. Besides, where else can you knock someone into burning ropes?
16 fighters, 24 megs and 32 fists (plus a sword and bearded axe) to contend with, World Heroes 2 is everything a sequel should be: bigger and better. The home port adds in a speed option and the ability to play as the two bosses, bringing the count to a whopping 16. Only Super Street Fighter II had as many at that time. Truly an unsung hero. Pun intended.
MOST DISAPPOINTING Total Carnage
Total Carnage is a semi-sequel to Super Smash TV that fails to recapture the magic of the original. This is further exacerbated by a somewhat shoddy home port.
I saw Wolfenstein at a friend’s house in 1992 but my first time ever playing it was with the Super Nintendo in early 1994. And I freaking loved it. I was surprised by how smoothly it ran, relatively speaking of course. In my book, it stands as a stunning, underrated achievement.
MOST WANTED Ys III: Wanderers From Ys
It will be my first Ys game!
Tuff E Nuff is kind of odd, from the energy bar placement to the title printed on the box, which reads in full: Hey Punk! Are You Tuff E Nuff? It’s fairly decent for a homegrown SNES fighter, however.
Speaking of homegrown fighters, WeaponLord is very deep.
Super Nintendo games represent a sweet spot in gaming for me. It was during a time where games weren’t overly simplistic yet they weren’t yet too complicated, either. It just strikes that happy medium for me. I also find that many SNES games have aged extremely well. Many are as playable and as enjoyable today as they were 20, 25 years ago. It’s a true testament to the timeless quality that many of these games exude.
One of my favorite things to do is come home on a Friday night after a long grueling work week, head to the game room and finally playing that one game that I’ve been wondering about ever since the ’90s. Finding the game on the shelf, opening it up, reading through the color manual, and popping it in to at long last quell a 20+ year curiosity. One guy said it best years ago when he said “It feels like I’m fulfilling my childhood dreams.” Aside from your SNES classics and gems, I find there are also over 100 games that are perfectly playable and enjoyable. Maybe they’re nothing to write home about necessarily, but they can certainly entertain you for a weekend or two. I own over 400 boxed Super Nintendo games and I’d say only a small handful of them are bad. It really blows my mind how deep the SNES library is. It’s probably why I find myself coming back to the system time after time. It’s been a great journey these past 10 years!