SNES Classic Edition

It's happening
It’s happening

Yesterday news broke that Nintendo would indeed be releasing their SNES Classic Edition starting on September 29, 2017. Last year they released their NES Classic Edition for $60 and it was a smash hit. Rumors began swirling immediately that the SNES Classic Edition wouldn’t be far behind and sure enough, it’s almost here. For the low price of $80 here’s what you get:

  • HDMI support
  • SNES (super) mini
  • Two classic SNES controllers
  • 21 classic SNES games preloaded into the system

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Let’s take a closer look at all 21 games, in alphabetical order.

1. CONTRA III: THE ALIEN WARS

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One of the most intense action-packed 2 player SNES games ever made. Contra III is classic run and gun mayhem. Best experienced with a friend in tow, there’s nothing like blasting alien scum to Kingdom Come as you navigate your way through some of the most memorable moments in 16-bit gaming.

2. DONKEY KONG COUNTRY

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There were three DKC games released on the SNES, with many citing the second (Donkey Kong Country 2: Diddy’s Kong Quest) as their favorite. I actually prefer the first one. Call it nostalgia but it was fresh, mind blowing for its time and the difficulty was just right. A little on the easy side at times, but it cranked it up when it needed to. Mainly, I enjoyed using Donkey Kong in all his glory. Don’t forget those amazing tunes, either!

3. EARTHBOUND

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Take The Wonder Years, Peanuts, Doug, The Goonies, Dragon Quest and put them all in a blender. You’d probably get something like EarthBound. Whimsical, unique and different, EarthBound is charming and captivating as hell. But there also lies some sneaky mature themes throughout, such as the loss of innocence in a corrupt world. A classic RPG any SNES fan should play through before all is said and done.

4. FINAL FANTASY III

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Arguably the greatest 16-bit RPG ever made, Final Fantasy III is an epic adventure. It took me nearly 50 hours to beat back in 2008 when I experienced it for the first time, and I loved every second of it. Memorable characters, plot twists, haunting music… it has it all. It’s too bad the almost-just-as-good Final Fantasy II isn’t also included, though. But if you had to pick just one, they made the right choice here.

5. F-ZERO

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It may seem a little outdated today, especially to F-Zero virgins, but this blew our minds back in 1991. It still holds up well, although it is a bit bare bones. Still a good choice. The music is awesome. You could say that for most of these games, quite frankly.

6. KIRBY’S DREAM COURSE

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Of all the games featured on the SNES Classic Edition, this is the most surprising. I don’t say that disparagingly! Kirby’s Dream Course combines the best of Kirby and golf. It’s a blast to play and addicting as hell. Glad this made the cut. It doesn’t get the props it deserves. Now a larger audience will get to experience this for the first time. As well as SNES fans from the ’90s who somehow missed out on this back in the day. A definite dark horse candidate for “Game I Didn’t Expect To Sink So Many Hours On.”

7. KIRBY SUPER STAR

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Rather than one grand adventure, Kirby Super Star is a compendium of nine standalone games. It’s vintage Kirby, and it’s loads of fun.

8. THE LEGEND OF ZELDA: A LINK TO THE PAST

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A no-brainer. One of the best SNES games ever, nay, one of the best video games of all time. A masterpiece in every sense, this adventure will forever remain timeless and quintessential. Who could ever forget the first time they saw that rain come whipping down?

9. MEGA MAN X

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The best Mega Man game on the SNES. Never before could the Blue Bomber move around like he does here. The ability to scale walls, ride armored machines and even throw a Hadoken made Mega Man X one unforgettable journey.

10. SECRET OF MANA

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The first ever 3-player action RPG, Secret of Mana was a marvel for its time. It’s a great game but one that I do feel is slightly overrated. Still, the ability to play it with two friends made it something special. It’ll be interesting to see if Nintendo releases a multitap for the SNES Classic Edition. 2-player Secret of Mana is still awesome but it’d be a shame not to be able to experience it as a 3-player affair. On a side note, I much prefer the Super Famicom-only sequel, Secret of Mana 2 AKA Seiken Densetsu 3.

11. STAR FOX

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Star Fox was pretty amazing back in 1993. It’s a little rough around the edges today in 2017, but hopefully people will be able to overlook the dated visuals which were considered fairly groundbreaking for its time.

12. STAR FOX 2

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The biggest news of this SNES Classic Edition is the inclusion of never before officially released Star Fox 2. This game was programmed back in the mid ’90s but never saw the light of day as the N64 was looming over the horizon. Of course the repro of this game has been available for many years now, but it’ll be nice to have an official release (especially HDMI-supported).

13. STREET FIGHTER II TURBO

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Some people argue Super Street Fighter II is better, but I’ll take Street Fighter II Turbo. Street Fighter II created a revolution, but it was Turbo that refined it. For my money this is hands down the best fighting game on the SNES. So many sore thumbs and even more sore egos courtesy of this game back in 1993. Good times.

14. SUPER CASTLEVANIA IV

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It’s a little slow and the visuals are a bit outdated by today’s standards, but this was the definitive Castlevania game for many folks prior to Symphony of the Night. Being able to swing Simon’s whip in all directions made controlling him a breeze and loads of fun. There’s a beautiful simplicity to this game. Besides, who doesn’t enjoy taking down Count Dracula?

15. SUPER GHOULS ‘N GHOSTS

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Probably the hardest game of this list, Super Ghouls ‘n Ghosts suffers from some slowdown but still provides one hell, pardon the pun, of a romp through some ghastly levels. I’m glad this game made the list. It’s a classic but often slightly overlooked in lieu of some bigger names such as Super Metroid and Contra III. Well deserved, Sir Arthur. Well deserved. You’ll terrorize a whole new generation of gamers. Congrats, good sir.

16. SUPER MARIO KART

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The Mario Kart franchise is one of the most beloved of all time. It’s so good that it attracts even the most casual of gamers. There’s something very likable about the characters from the Mario universe, the various weapons and imaginative course designs that constantly bring people back for more and more. This is where it all started — it’s the granddaddy of all Mario Kart games. Still playable after all these years!

17. SUPER MARIO RPG: LEGEND OF THE SEVEN STARS

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Mario in an RPG? Nuts. Bowser as a playable good guy? Even more nuts. Yet it all works, to no one’s surprise. Super Mario RPG brings timing to the RPG party as well as some wacky, lovable characters. A good time for sure.

18. SUPER MARIO WORLD

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Released on the Super Famicom’s Launch Day of November 21, 1990, Super Mario World is still as playable today as it was nearly 30 years ago. Shigeru Miyamoto knows how to make a damn good video game, and his fingerprints are all over this one. Great visuals, amazing music and smooth gameplay. Can’t ask for much more.

19. SUPER METROID

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If there were a Super Nintendo Mount Rushmore, anyone who doesn’t include Super Metroid automatically has their list disqualified. You just can’t talk about the very best SNES games without mentioning this 24 MEG GEM. Adventure, atmosphere, gun slinging, exploration, Super Metroid has it all. And that is all.

20. SUPER PUNCH-OUT!!

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Mike Tyson’s Punch-Out!! was one of the best NES games ever made. Its sequel, Super Punch-Out!!, is also an excellent arcade-like take on the sport of boxing. It’s all about patterns, timing, memorization and execution. While the new boxers here may lack the personality of the NES game, it’s still one of my favorites and I’m happy to see it made the list.

21. YOSHI’S ISLAND

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Aside from baby Mario’s incredibly annoying crying whenever he’s dismounted, Yoshi’s Island is a daring and brilliant deviation from the standard Mario game formula. It’s not everyone’s cup of tea but I find it equally as splendid as Super Mario World — just in slightly different ways.

TOP NINE SNUBS

The NES Classic Edition had 30 games, but the SNES Classic Edition only carries 21. However, the 21 games here are obviously much lengthier than the ones found on the NES edition. While the 21 games represented are great choices, there are a few glaring omissions. Whether due to licensing or whatever, here are nine great SNES games (in alphabetical order) that are conspicuous by their absence.

Oh, and before we begin, I will refrain from including the following two titles due to the simple fact that it doesn’t look like we’ll be getting any sort of multitap with the SNES Classic Edition. While both these games are still great as 2-player games, the real magic comes with a room of 4.

NBA Jam T.E.
NBA Jam T.E.
Super Bomberman
Super Bomberman

1. ACTRAISER

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An early first generation title and a classic one at that. ActRaiser switches seamlessly between side-scrolling levels of good old hack and slash platforming and a simulation mode where you must help build the land and protect the people. It’s a little simplistic but it didn’t need to be complex.

2. CHRONO TRIGGER

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Perhaps the most glaring omission of all, some believe Chrono Trigger to be the best SNES game ever created. Quite a loss, then, not to have one of the very best titles ever made in 16-bit history. Although I do understand at least a little bit since Nintendo already packed in three RPGs. Still, it’s tough losing out on this one.

3. DONKEY KONG COUNTRY 2: DIDDY’S KONG QUEST

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Although I prefer the original Donkey Kong Country, I’ll concede that this does play slightly better. If you had Yoshi’s Island to go along with Super Mario World, you probably should have added this as well. Alas, poor Diddy and newcomer Dixie Kong are left hanging… [HAR HAR -Ed.]

4. THE LEGEND OF THE MYSTICAL NINJA

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Another classic 2-player SNES game from the system’s early days. Perhaps this was a little too offbeat for Nintendo to include for the mainstream, however. If that is the case, that’s a shame because the gameplay shines through and speaks for itself. Note: This game is included in the Super Famicom Classic Edition as Ganbare Goemon.

5. POCKY & ROCKY

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Hard as nails, but also super fun with a friend right alongside ya! It’s too bad this got snuffed… it would have exposed Pocky & Rocky to a brand new generation of gamers.

6. SUNSET RIDERS

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Vintage glorious 2-player gun slinging action. ‘Nuff said.

7. TEENAGE MUTANT NINJA TURTLES IV: TURTLES IN TIME

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Next to Chrono Trigger, this is the biggest glaring omission. Not to mention it would have been the only beat ‘em up on the SNES Classic Edition. That makes its absence all the more egregious. No beat ‘em ups represented?! That’s a crime! But I totally understand it might have been a licensing issue and Nintendo simply not wanting to pay the extra cost for the Ninja Turtles brand. Whatever the case may be, it’s a shame. This defined many of our 16-bit childhoods and is arguably the finest beat ‘em up on the SNES.

8. TETRIS ATTACK

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No puzzle games are represented either, and Tetris Attack is the best as far as I’m concerned. This inclusion would have provided endless hours of cutthroat competitive play, and it saddens me that it didn’t make the cut. Well, at least for the American release. The Super Famicom Classic Edition does include this game but under its Japanese title of Panel de Pon.

9. ZOMBIES ATE MY NEIGHBORS

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Come on, Nintendo. This is another classic childhood game for many of us who grew up in the early ’90s. Every kid played this game to death that holiday season of 1993. Sure, it may be a little overrated but it’s freaking ZOMBIES ATE MY NEIGHBORS! Nintendo, you could have even tweaked it to make it better. Think about an easier difficulty setting, a strafe button, etc. A missed opportunity any way you slice it.

10. KEN GRIFFEY JR. PRESENTS MAJOR LEAGUE BASEBALL

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This is my honorable mention. I love this game and it was also published by Nintendo. I see why it wasn’t included, though. Fake player names, outdated rosters and so forth. But damn is this game fun. Many people, even non baseball fans, still play it to this very day. It would also have been the only sports title featured in the package.

SUPER FAMICOM CLASSIC EDITION

I THINK I AM TURNING JAPANESE...
“I THINK I AM TURNING JAPANESE…”

In Japan, the system will include Panel de Pon (Tetris Attack)Fire Emblem: Mystery of the EmblemGanbare Goemon: The Legend of the Mystical NinjaSuper Soccer, and Super Street Fighter II. These titles replace EarthBoundKirby’s Dream CourseStreet Fighter II Turbo, Super Castlevania IV, and Super Punch-Out!! from the US model.

Super Punch-Out!! was never released in Japan. Strange but true. I guess they’re keeping true to form 20+ years later…

CLOSING THOUGHTS

Welcome back, dear old friend
Welcome back, dear old friend

For $80 this is an insane bargain. Having 21 classic SNES titles, with HDMI support, in one tiny system is greatly appealing particularly to those who don’t already own these classics. You’re talking less than $4 a game, and that’s not including the system. Sadly, the NES Classic Edition suffered from lack of production and over demand, causing scalpers to swoop in and take advantage. Preorders for the SNES Classic Edition are going fast and resellers are everywhere posed to capitalize. $300 markups would be a safe bet. Of course, when you consider some of these games sell TODAY for close to $300 individually, $300 might still seem like a good deal for 21 games. And it is, at less than $15 a game. But it would be a shame to pay $300 for something that is retailing for just $80. As always, it’s a call only the individual can make. I already own all these games so I’d pass if the asking price is $300, but at $80 I would probably bite. But what are the odds I’ll be able to find one for $80? Probably not high.

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But on a more happy note, I’m just ecstatic that my favorite console, the Super Nintendo, is back in the mainstream spotlight. I expect a ton of nostalgia to overcome young adults in their 30s who see this package and go “Oh wow, I haven’t played these games in 20, 25 years!” It just makes me happy knowing the SNES will once again bask in the glow of the spotlight. Nintendo plans to stop production of these Classic Editions at the end of 2017, so the spotlight will be short-lived, but it’s nice knowing come September a lot of casual people will be buying a Super Nintendo in 20-freaking-17. And who knows, it may lead to something bigger. At the very least, exposure never hurts and it thrills me that younger generations of gamers will have a chance to play and appreciate these classics. That’s a definite win in my book!

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EXTRA EXTRA! READ ALL ABOUT IT!

Speaking of SNES comebacks...
Speaking of SNES comebacks…

By the way, it recently came to my attention that BS Shockman is getting an official Super Famicom release June of 2017! Wow! The SNES scene is booming right now in a way we haven’t seen in a long time. BS Shockman is also known as BS Kaizou Choujin Shubibinman Zero. Check out my review for more info.

Fun 2-player game worth checking out
Fun 2-player game worth checking out

Rock on, SNES. Rock the f*ck on.

Christmas Memoirs

It's the most wonderful time of the year...
It’s the most wonderful time of the year…

Ah, Christmas. As a kid growing up, there was something truly sacred about Christmas. It was a magical time of the year where miracles happen and wonder is in the air. Every kid I knew looked forward to Christmas. Whether we were writing letters to Santa or out shopping at the local mall with our parents, Christmas was magic. And the best time of the year to be a kid. As soon as that calendar strikes October, you were in kid Heaven. Halloween, Thanksgiving, Christmas. The promise of frights, food overload and video game presents. I’ve had some great gaming-related memories of Christmas over the years. Here they are :)

CHRISTMAS 1989: THE GAME WAS CHANGED

The first video game that changed how I saw gaming
Sega had truly taken gaming to THE NEXT LEVEL

In December 1989, my brother and I owned an 8-bit Nintendo. We loved it dearly. But one day we went to our family friend’s house. Denny was raving about his new game system, the Sega Genesis. I was only six years old, but I remember it as if it was yesterday. Denny showed us the cool clamshell box of Altered Beast. The art on the cover blew me away with its wild beasts and savage wolf man. Before Denny opened the box he asked me, “How big do you think the game is?” Hmmm, I figured since it was bigger than Nintendo, surely the cartridge had to be huge. Denny shook his head with a sly grin. He slowly opened the box to reveal the tiniest cartridge I had ever seen in my life. I was stupefied. The next big leap in video gaming was that small? Denny popped Altered Beast in and I sat back to watch. From the moment the game fired up and I heard the infamous voiceover “WISE FROM YOUR GRAVE!” I was hooked and sold. The graphics were jaw dropping! So too was the sound. I never looked at gaming quite the same after that fateful December day of 1989.

Altered Beast altered the game...
Altered Beast forever altered the game…

Over the years I remember going back to Denny’s place a lot during December. We held many family friend gatherings there. I remember watching him play games like Dynamite Duke, Thunder Force III and Gaiares. Man, what a time of innocence it was. Not only were we on the verge of a new decade, we found ourselves standing smack dab in a new generation of hi-tech gaming! And life, well, life was awesome. But just when I thought gaming couldn’t get any better, it did…

One of the greatest level one bosses ever
One of the greatest level one bosses ever!

CHRISTMAS 1991: SUPER NINTENDO GENESIS

It was the vacation that changed my life...
Some vacation trips stay with you for the long haul…

I was eight years old on vacation with my family and friends. My family forged a strong friendship with four families. Between the five families you had 10 parents and 16 kids (11 boys and five girls with birth years ranging from 1977-1987). We had some of the most legendary sleepovers in the history of such. We had monthly sleepovers and each time we would stay up until 1, 2 AM playing video games. It was a glorious time, and some of the best times of my childhood.

In December 1991, the parents wanted to go skiing at beautiful Lake Tahoe. We rented out a huge cabin where all twenty six of us stayed. It was insanity! The brothers, Tommy and Denny, packed their newly acquired Super Nintendo. This is the same Denny that first introduced me to the Sega Genesis and Altered Beast. You know how in every childhood gaming circle there was that one guy who got all the coolest newest games and systems first? Denny was that guy. Tommy and Denny also brought Super Mario World, Final Fight and F-Zero.

I loved Home Alone but I didn't want to live it out!
I loved Home Alone but I didn’t want to live it out!

That Sunday morning I woke up to an empty cabin, with weird noises emanating in every which direction. A cold chill swept down the back of my neck as I tip-toed downstairs timidly. Desperately calling out the names of my family and friends, it wasn’t long until I realized I was the lone prisoner trapped inside this cabin from hell.

The only response I received for my cries was the hissing of the cabin. I felt a chill creep over once more. Some thing wasn’t right…

Once I managed to make my way to the kitchen I found a note taped to the fridge with my name on it.

All alone in that demonic looking cabin... or was I...
All alone in that demonic looking cabin… or was I…

Steve,
The rest of us got up early to go out for breakfast. We’ll be back soon. You stayed up really late last night so I wanted you to get the extra rest. Make yourself some Honey Nut Cheerios and don’t watch too much TV. We’ll be back very soon.

Love,
Mom

Gee, thanks mom. I’ll be sure to remember this when I go to the booth next week to cast my vote in for Mom of the Year! I opened the fridge and saw an ice cold can of 7 Up. It was my favorite soda but there was no chance in hell I was going to brave it down that demonic looking hallway to make it to the restroom. No siree!

Ever feel that someone, or something, is watching you?
Ever felt that someone or something is watching you?

Ever feel a presence in the room with you? That someone, or something, is watching you? That’s how I felt on that cold, dreary December morning of 1991. But being eight years old and resourceful, I believed spirits would never mess with me if I had the radio or TV playing — they only attacked those who were alone. So I turned on the tube and came across a WWF show. Ah, wrestling. It’s always comforted me and did so here. But before long the show ended and I was left thinking about what evil spirits might be milling about. That’s when I spotted Tommy’s Super Nintendo lying on the floor. All the older “cool” kids were taking turns with it the night before, and the younger kids (of which I was right on the cusp of) could do nothing but peer on wishing life had dealt them a better hand. So it suddenly dawned on me that this was my chance. This was my moment.

It's true what they say: you never forget your first time
It’s true — you never forget your first time

Powering up F-Zero, I was instantly transported to Mode-7 Heaven. Every single racing track blew my mind. I couldn’t believe how fast it played, and how AMAZING the game looked. And that MUSIC… oh man. F-Zero led me from thinking about ghosts to obsessing over intergalactic racing warfare! Later I plugged in Final Fight and found myself saving the good citizens of Metro City one jaw dropping stage after another, as I smeared the streets with the blood of the hooligans from the Mad Gear Gang. I had never seen such state-of-the-art arcade-like graphics before. The characters were unbelievably HUGE and at times I found myself wondering, “WHERE THE HECK IS THE COIN SLOT?!”

Back in 1991 this was absolutely mind blowing!
Back in 1991 this was absolutely mind blowing!

I played Final Fight until my family and friends came back. Part of me was ecstatic to no longer be alone in the cabin from hell, but something funny happened during my inaugural SNES playthrough. It made me forget about malicious ghosts and evil spirits. It instead transported me to the future of video gaming, where you could snap a guy’s neck in two and soar 200 feet across a race track suspended high above a futuristic city — all in stunning graphics and sound. Even 25 years later, I still recall that Christmas with great reverence :)

CHRISTMAS 1992: KING OF THE KARTS

There was a certain Christmas magic in the air
There was a certain magic in the air that night…

My mom and I used to go to the mall all the time. It was one of our traditions. She took me after school every Friday, rain or shine. I loved it because this was a time in life when the world was a different place. Even as young as 8, my mom allowed me to hit up my stores while she went shopping for clothes. This gave me a great sense of independence and for about 30 minutes I was on my own completely! I always visited Suncoast, Kay Bee Toys, Walden Books, Sam Goody, and of course, the classic SOFTWARE ETC.

Now rarely did she ever end up buying me anything once we reconvened, but that was never the point. It was fun enough thumbing through books, EGM magazines and drooling at the various action figures. It was the feeling that it produced. Just knowing you were on your own for half an hour made going to the mall a fun time. But the best times always came during Christmas season.

That little blond kid was me just a year or two ago...
That little blond kid was me just a year or two ago…

The mall Santa was there taking pictures, kissing babies and shaking little hands. At nine and a half years old now, I was too old for that stuff, but not old enough to not still believe in the magic of Christmas. So instead of sitting on Santa’s lap, I simply sat back from afar to admire what had been, and what once was.

My mom came over asking if I wanted to meet the mall Santa, but I told her I was too old. She looked at the kids rushing up to Santa just 20 feet away from us, lost in her thoughts. Somewhere in her aging face I saw her loosen up, as if she suddenly missed the days when I was that young scampering around. Perhaps it was the right kind of Christmas magic I’d need for what was about to transpire on that most magical late December evening…

Oh, SOFTWARE ETC. My childhood...
This was like a pot of gold at the end of the rainbow!

There it was, plastered in big and bold blue letters. I always made it a point to hit up SOFTWARE ETC. each time we visited the mall. Of course, I could only dream of my mom complying to buy me a video game. Still, like a moth to flame, those bold blue letters always sucked me in. I stood there that evening in sheer awe of the endless shelves of SNES goodies — games in which I could only dream of owning. And then, there it was. High on the shelf I saw it, shining like a beacon of light. KING OF THE MONSTERS for the Super Nintendo! It was just one short year ago that I’d beaten the arcade and thought to myself, “Man, I can’t wait for this to come home!” And now, it finally has. Only one problem, of course. How can I convince mom to buy it? Standing there, staring at the pristine shiny King of the Monsters box, my mind desperately raced through everything I could think of in order to weigh the odds in my favor.

I didn’t have very long to think…

“C’mon honey, we gotta get back home now.”

“WAIT!”

“What is it?”

The box sat high on the shelf like a beacon of light
What kind of compelling, poetic point would I make?

“That…” I pointed to the King of the Monsters box sitting on the top shelf. “I want that.”

OK, so much for poetic language and convincing arguments.

My mom gave me “the look.” Uh oh. In the history of “momkind” the look has never been good news. Whether it was a look of frustration, disappointment or disgust, the look has denied kids an untold number of desserts, toys and video games. This task, I could tell, was going to be about as easy as Quantum Physics.

“Honey, that’s fifty five dollars.”

“No, it’s fifty four ninety nine!” I quickly countered. HA! I thought I had her — ahh, the bliss of being nine years old…

“Well actually with tax it’s about sixty,” she corrected.

Well DAMN. Talk about backfiring!

And then, out of nowhere, it hit me. My trump card. I explained to her how it was my favorite game, how I had to have it, and how much joy it would bring Kevin and me. And that if she bought it, it would count for not only my Christmas gift but also my birthday as well.

My mom grabbed the box to examine it closer. “Hey, isn’t this the game you played all night last year at Chuck E. Cheese’s? Is this the same one?”

***FLASHBACK TO DECEMBER 1991***

This only took me an hour and about 5,000 quarters
This only took me an hour and about 500 quarters

December 1991. My parents took me and my brother to our favorite place, Chuck E. Cheese’s, to celebrate the end of the year. My mother was rather strict so these rare opportunities where she allowed us to binge on our desires were not taken for granted! They ordered two large pizzas and got us 50 tokens. I knew where I was going to be for the rest of that night — at the King of the Monsters cab determined to beat it! It took me some time and way too many quarters to count but at last I did it, all while my mom sat back at the table eating unwanted leftover pizza crust and watching the whole thing go down.

***BACK TO DECEMBER 1992***

I nodded furiously and watched as my mom bit her lower lip, contemplating what to do. Finally, after what seemed like forever, she took the game to the counter. I stood there in awe watching as they swiped her credit card. It was the first video game she bought for me. Outside I could hear the chattering of youngsters and the HO-HO-HOs of the mall Santa. The Christmas season was ringing in full force, and this bit of Christmas magic only punctuated the moment. My brother and I played King of the Monsters as soon as I got home. It turned out to be a ho-hum translation but at the time I remember not caring a great deal about that. I was just grateful and still buzzing with excitement at the fact that the Christmas magic was still alive and well!

Downtown Christmas display was a family tradition
Downtown Christmas was our Yuletide tradition

A couple days after my mom bought the game, I was playing it one night with my brother when she urged us to turn it off so we could drive downtown to see the fancy Christmas lights. It was a basic tradition in my family that every Yuletide we do so. I love the lights but that year my parents had to pry me away from my Super Nintendo. I guess as my brother and I got older, the more my mom fought to keep tradition alive. Like how she wanted me to sit on Santa’s lap the night she bought me the game. I guess that’s something I’ll find out for myself one of these days… [Sitting on Santa’s lap? How kinky. I see you’re on that naughty list… -Ed.]

Just when I thought it couldn't get any better...
But wait! That Christmas is about to get even better

Christmas ’92 proved to be one for the record books. In addition to my mom buying me King of the Monsters, that same year our uncle bought us Death Duel. I remember the ad from EGM. It looked cool and all, but honestly, my brother and I were a bit disappointed. Of all the games on our wish list, Death Duel certainly wasn’t even in the top 20. We tried not to complain though as our mom always taught us to be grateful and that any gift was better than none at all. Still, Kevin and I went home that night talking about how awesome it would be if Death Duel magically transformed into Super Mario Kart instead (the game that topped our Christmas wish list). It was rare that my brother and I both wanted the same game — he was a “mainstream” guy while I was more fond of the obscure underdog titles. However, Super Mario Kart transcended all of that. It was just that kind of game.

Good thing my brother was still only 11 at the time!
Good thing my brother was still only 11 at the time!

And then, as we were talking, an epiphany struck us. We suddenly recalled the ad for Death Duel in EGM. We pulled out the latest EGM issue that we had bought weeks earlier and madly flipped through it in search of our great loophole. Ah, there it was. Not suggested for children under 14. I was only nine and my brother was 11. My brother wouldn’t be able to play Death Duel for another three years! And five for me! Not that we couldn’t break the rules but when the rules benefit you, why not follow them? ;)

Everyone wanted this game that Christmas season
Everyone wanted this game that Christmas season

After showing the ad to our mom, just as we predicted she would, she promptly called our uncle to explain the situation and asked if he kept the receipt. Luckily, he did and since we hadn’t opened the game yet, it was ripe for a swap. So later that week my mom took me and Kevin to exchange Death Duel for Super Mario Kart. I remember thinking that it was the greatest trade in the history of mankind. I still laugh thinking about this Christmas memory. Who knew a silly ad could bring about such a dramatic turn of events? :D

We became kings of our block
We became the kings of our block
Thanks for a great Christmas memory, Death Duel
Thanks for a great Christmas memory, Death Duel

CHRISTMAS 1993: FIGHT CLUB

This quickly became my next most wanted game
This quickly became my next most wanted game

Leading up to Christmas that year I was completely fascinated with Interplay’s Street Fighter II clone, Clay Fighter. Endless controversial ads filled the pages of gaming magazines and I studied the many previews drooling in sheer anticipation of this new promising fighting game. And who could forget the Clay Fighter ad campaign? I sure haven’t — it’s one of the greatest ad campaigns in 16-bit gaming history.

SHOTS FIRED. Interplay wasn't messing. It's war!
Oooh! SHOTS FIRED. Interplay wasn’t playing around

I still remember fondly my cousin calling me one night in early December of 1993. It was rare in those days for her to call as we usually just saw each other in person and communicated that way. But on this fateful night she called asking for my Christmas wish list. My heart was racing as I knew there was really only one thing I wanted: a copy of Clay Fighter. I remember explaining to her over the phone what Clay Fighter was, and being positive that she was going to buy it for me. Yep, it was only a matter of days now…

The gist of what I told my cousin that fateful night!
The gist of what I told my cousin that fateful night!
As a ten year old, I thought the ads were super dope
As a 10 year old, I thought the ads were the best

Of course, she bought something else for me. It ended up not being a video game at all. After that phone call and everything, I couldn’t help but feel massively disappointed. In retrospect though, I’m lucky she didn’t buy me Clay Fighter

I'll always have a soft spot in my heart for World Heroes
“C’mon Steve, do the Dragon Kick here! One more time!”

I would be remiss not to mention World Heroes. My best pal Nelson bought it when it first came out around September of ’93, and we played it well into the winter. Nelly even lent me the game here and there. Uncle Ben flew in that Christmas and watched me play as Kim Dragon. Uncle Ben didn’t care for video games whatsoever, but even he was drawn into World Heroes. He rooted me on, suddenly morphing into an armchair gamer! He loved Kim’s Dragon Kick and called for me to do it each time. It’s a quirky memory that has stuck with me all these years.

Christmas '93 was just a great time to be a kid
World Heroes will always have a soft spot in my heart

Christmas ’93 was simply a great time to be a robust 10 year old kid growing up in suburban America. If you had a Super Nintendo, a best friend and you loved fighting games — what a time to be alive! With choices such as Street Fighter II Turbo, TMNT: Tournament Fighters, World Heroes, Ranma ½: Hard Battle and Clay Fighter, there were plenty of fighting games to choose from. The 16-bit war was in full swing, and if you had the SNES and Genesis like I did, you were the ultimate winner.

Nothing like an unexpected post Christmas score!
Nothing like an unexpected post Christmas score!

Having hounded my parents about Clay Fighter and them knowing how disappointed I was that I didn’t get it that Christmas, my mom allowed me to buy one video game in January of ’94. Thankfully, I rented Clay Fighter just prior to this once-in-a-lifetime decree. It wasn’t a terrible fighting game, it just wasn’t very good. My parents took me to Good Guys and I bought Teenage Mutant Ninja Turtles: Tournament Fighters. Ninja Turtles meets Street Fighter II? Take my money, er, my parents’ money!

Yep, sure am glad I picked the right game to buy!
Yep, I sure made the right call!
"COWABUNGA!!"
“COWABUNGA!!”

CHRISTMAS 1994: KAREN KOMBAT!

SNES fans were vindicated with an awesome port
SNES fans were vindicated with an awesome port

Christmas ’94 was marked by the return of my cousin Karen, whom I hadn’t seen in a while. She was now eight and my Uncle Ben also had a one year old daughter, Liz. My bro and I bought Mortal Kombat II for the SNES and we were playing it well into that Christmas season, much to Karen’s chagrin as it would turn out.

Chill Karen, it's only a game. Don't lose your head
Chill Karen, it’s only a game. Don’t lose your head…

When Karen and baby Liz came over that holiday season, we showed off Mortal Kombat II in all its glory. Upon seeing the first blood spewing Fatality, Baraka slicing Jax’s head clean off his shoulders, Karen imploded like a soccer mom at a backyard wrestling event. Grabbing her baby sister in a mad panic, she screamed at us, “OH MY GOD! A ONE YEAR OLD BABY CAN’T BE EXPOSED TO THIS R-RATED VIOLENCE!” The way she yelled at the top of her lungs coupled with her mannerisms made it a moment in time. To this day I still give her a hard time about it whenever we see each other.

As it would turn out, Christmas ’94 was the last great gaming-related Christmas I can remember. Well, that was until…

CHRISTMAS 2010: PARTY LIKE IT’S 1994

You could say it was a powerpak'ed Christmas...
You could say it was a powerpak’ed Christmas…

November 2010. I bit the proverbial bullet and purchased an SNES PowerPak. This great device allows you to play almost any SNES game ever created. It comes at a steep price but as I found out firsthand later that Christmas season, it’s worth the asking price. Guess who visited that Christmas? None other than Karen and (no longer baby) Liz. Karen was now 24 and Liz, 17. It’s funny how life comes full circle sometimes.

You can see the love mark my SNES left on the carpet
See the love mark my SNES left on the carpet?

Saturday, Christmas afternoon. Uncle Ben, his wife, Karen and Liz were visiting from out of state and staying at their second home. Uncle Ben invited the whole fam over for a night of Christmas family fun. Normally I take the Sega Saturn with me (for Saturn Bomberman), but this time I thought I’d try the Super Nintendo instead. It was the right call.

Got the goods. Let's rock and roll
Love how it all fitted perfectly. A nice snug fit ^_^

Ah, the advantage of having a PowerPak and not having to haul 20, 25 games with you. With one cartridge you can effectively carry hundreds of SNES games. That alone makes having some kind of flash cart worth the asking price.

That night we went back in time
That night we went back in time

We enjoyed a pleasant family Christmas dinner together that night. Then my cousins Karen, Liz, David, Mia and I retreated to the living room. I unpacked the Super Nintendo to a warm nostalgic reaction. “Oh my God, I haven’t seen one of these in forever!” Karen was most eager of all being that she was old enough to really remember it. The PowerPak worked its magic. I let her browse through the endless list of games. Her eyes popped when she saw Teenage Mutant Ninja Turtles IV: Turtles In Time. “I remember playing this back in the day!” Karen had turned into a wide-eyed six year old kid before my very eyes. “WE GOTTA PLAY THIS!” she declared. Well, I certainly wasn’t expecting her to pick Mortal Kombat II.

Karen and David started out on the first level. The three of us felt like we were back at the arcades in the ’90s. Liz and Mia, being young teenagers and Wii fans, didn’t get the hype so they didn’t care to join in. But Karen, David and I were having a blast. The Ninja Turtles weren’t the only ones going back in time here…

It felt like we were back in '92
It felt like we were back in 1992

The three of us rotated turns playing the two player mode. Each new stage brought about “Oooh I remember this!” memories. When we made our way to the sewer stage, with the giant yellow pizza monsters leaping out at us, Karen said, “I TOTALLY REMEMBER THOSE PIZZA MONSTERS FROM THE CARTOON SHOW!” We made it to Super Shredder, but soon fell at his evil hands.

Karen, David and I had a blast
Karen, David and I had a, er, blast

After Turtles in Time, we switched over to Super Bomberman 2.  It brought back memories of the early-mid ’90s when my old gaming group spent countless Saturday nights blowing each other up. We ended up playing the SNES from 6:45 to 9:20. We spent the next two hours talking and hanging out. Nothing like quality family time mixed in with a little multiplayer gaming :)

World Heroes 2 is a terrific and underrated SNES port

I slept over at my parents’ house that night since they live only 15 minutes away from Uncle Ben’s second home. Arriving around midnight, I was still in a Super Nintendo state of mind. I immediately popped in the PowerPak and fired up the beta version of World Heroes 2. Although I love the finished product, the beta version is more combo friendly and therefore more accurate to the arcade original. It’s almost like playing two different games! One more reason to love the PowerPak — you can play beta versions (if available) of your favorite games and compare.

Don't have a flash cart? Better catch and ride that wave
Don’t have one yet? Better catch and ride that wave!
Love it but the CPU is tough!
Love it but the computer is tough

After World Heroes 2 beta, I had the urge to revisit another childhood favorite, TMNT: Tournament Fighters. After the tough computer foes put a thorough whupping on my ass, I felt the need to do some whupping of my own, so I fired up Zen Nippon Pro Wrestling 2: 3-4 Budokan.

I like it more than Super Fire Pro Wrestling X Premium

The fatal four way match is good for a quick fix. After this, I went to brush my teeth. My parents had already gone to bed. I turned off the lights and lowered the volume. I hadn’t slept over in a long time so the house making all kinds of unusual noises in the dark was a bit creepy. I decided to go from one obscure Super Famicom import to another.

Fans of the unusual and Pocky & Rocky will like this
Fans of the unusual and Pocky & Rocky will like this

One of the weirdest games on the SNES, Deae Tonosama Appare Ichiban is also rather fun. I had a blast going through the whole game. It was now 2:45 AM, and the house grew eerily darker and darker. It was the perfect time to load up the scariest Super Nintendo game ever created.

Now that's a stocking stuffer you don't wanna see
Now there’s a stocking stuffer you don’t want to see

There couldn’t have been a more perfect setting to play Clock Tower. Weird noises emanated from the house as heavy rain crashed against the windows with fierce velocity. I never imagined in a million years that a Super Nintendo game could actually scare me. But on that night, Clock Tower succeeded. Scissorman left a wake of terror as he pursued me relentlessly throughout the mansion. It was one of the best gaming sessions I’ve ever had.

SNIP SNIP -- I could still hear Scissorman's shears
SNIP SNIP — I could still hear Scissorman’s shears…

It was now 4:30 in the morning. Whoa, I played the SNES from midnight to 4:30. I staggered over to turn off Clock Tower, then I fumbled up the stairs in the dark. I was in a bit of a daze, feeling uneasy still thinking about the grisly images. I crawled into bed and stared at the ceiling in the darkness. What an epic gaming session and what a great Christmas! I laid there for a while just reflecting on the night before drifting off to a deep, peaceful sleep…

CHRISTMAS 2012: BIRDIES AND BOMBS, BABY!

Nothing beats a good old epic multiplayer session
Nothing beats a good old fashion multiplayer party!

Once again the PowerPak proved its worth. My brother, his girlfriend and I went to visit David and Mia. We spent the night playing 4-player BS Out of Bounds Golf and 5-player Super Bomberman 5. Nothing screams quality family time quite like blowing up your brother, or knocking your cousin’s ball out of bounds. Both games quickly grew heated as the trash talking (and laughing) compounded. The fondest memory I have of this evening came when David miraculously nailed a miracle trick shot. He bounced his ball against a plate bumper, which then ricocheted its way into the cup. Everyone in the room jumped and shouted in stereo. It was certainly mic drop worthy! We all gave David a hi-five and he wore the fattest grin I ever saw. To see him have that one moment of glory made my Christmas that year. Fittingly enough, we even gave him a golf clap ;)

YOU ARE WHAT YOU EAT! [You're SO cheesy... -Ed.]
David bounced a shot off that bumper and in, wow!

CLOSING THOUGHTS

Merry Christmas to all, and to all a good night!
Merry Christmas to all, and to all a very good night :)

Christmas time always brings back such fond memories of time well spent with loved ones and video games. Especially when you were a kid, there was just something special and magical about Christmas season. Whether you received a new video game system or a new video game, many of us have nostalgic memories surrounding Christmas and video games. These were mine. And they’ve stayed with me long after the snow has faded and the lights have been taken down. As tomorrow marks the beginning of winter and as we draw closer and closer to yet another Christmas, I’m reminded of all these nostalgic memories. There’s something about gaming during the winter season that can’t be beat. Those early darkening late afternoons. The whipping rain lashing outside late at night as you play childhood favorites, or unearth new ones. Wherever you are at in this stage of life, may you be blessed each day and a blessing to others, too. After all, isn’t that what life is all about?

Thank you, and God Bless everyone else too ^_^
Thank you good sir, and God Bless everyone else too

F-Zero (SNES)

Pub and Dev: Nintendo | August 1991 | 4 MEGS
Pub and Dev: Nintendo | August 1991 | 4 MEGS

26 years ago, on a cold morning in Japan, the Super Famicom launched with Super Mario World and F-Zero. Can you believe today marks the 26th birthday of F-Zero? What better time to look back on the game that was than now? I have fond memories of F-Zero — it was the first SNES game I ever played. A futuristic high speed racing game, it blew away gamers with its Mode-7 graphics. Tonight let’s pay homage to an early SNES classic.

And while the graphics were amazing for its time, perhaps it was the incredible sense of top speed that really left us all speechless. I don’t think there was anything like F-Zero on the home consoles back in August of ’91. You had to experience the game back then to truly appreciate it. It’s one of those games you play for the first time and never forget. Ask anyone who played it back in ’91 and they’ll probably have a memory to share with you. And since you asked so nicely, here is mine…

  • The year: 1991
  • The month: December
  • The spot: Beautiful Lake Tahoe, located along the border between California and Nevada, west of Carson City
It was a vacation trip for the ages
It was a vacation trip for the ages

I was eight years old, on vacation with family and friends. You know, back in the good old days when folk had time, my family developed a strong friendship with four families. Together, between the five of us, 10 parents and 16 kids, we had some of the most legendary sleepovers in the history of such. 11 boys and 5 girls, ranging from birth dates of 1977 to 1987. Growing up, those were my brothers and sisters.

In December 1991 the parents wanted to go skiing at beautiful Lake Tahoe. We rented out a huge cabin where all 26 (!) of us stayed. It was insane, needless to say! One of the guys, Tommy, brought along his newly acquired Super Nintendo. He lugged three games along with him: Super Mario World, Final Fight and of course, F-Zero.

I found myself alone. All alone...
I found myself alone. All alone…

That Sunday morning I woke up to an empty cabin, with weird noises coming from the house in every which direction. I tip-toed downstairs timidly and yelled out the names of my family and friends.

No answer… except for the hissing of the house. I felt a chill creep up and down my spine. Some thing felt terribly off.

As I made my way to the kitchen, I found a note on the fridge.

  • Steve,
    We all went out for breakfast. We’ll be back soon. You had a long night last night, and I wanted you to get the extra rest. Make yourself some Honey Nut Cheerios, and don’t watch too much TV.

    Love,
    Mom

How could they? Without me? THE HEATHENS!

Ever feel like someone or something is watching you?
Ever feel like someone or something is watching you?

The cabin continued to groan and creak. It was freezing too! And I couldn’t help but feel… a presence in the house. I shivered as I stood prisoner in that cabin from hell.

OH HELL NO!
OH HELL NO!

It was the uneasiest feeling I ever had up to that point in my young eight-year-old life. I sat there in the kitchen and living room section of the house, petrified to go down the hall to use the restroom, much less head back upstairs. Hell, I passed up drinking that ice cold can of 7-UP I spotted in the fridge out of fear of having to use the restroom. Hey, if you saw that demonic hallway, you wouldn’t either…

I was all alone, or was I...
I was all alone, or was I…

I’ve never seen a ghost before in my life. And I hope that I never will. But have I ever felt the presence of one? If I ever did, that cold dreary December morning of 1991 definitely was it.

But I was a resourceful kid. Whenever I was alone and felt apprehensive, I’d turn on the radio or TV. My theory: the spirits would hear that I’m not alone, and therefore, they’d find someone else to mess with. So I turned on the TV and one of the WWF shows came up. It made me think of home sweet home, and for the next half hour, all was good.

Then the show ended.

And the haunted house was back.

Not able to locate any cartoons, I glanced down and saw Tommy’s Super Nintendo. F-Zero was sitting pretty in the cartridge slot. I hit power and was immediately engrossed by its high-end futuristic world. It took my mind from thinking about ghosts to intergalactic racing warfare. I played F-Zero and Final Fight until the gang came home. F-Zero was the first Super Nintendo game I ever played.

And I never looked back

As one might say… the rest is history.

WELCOME TO THE FUTURE OF RACING

WE ARE NOT ALONE...
WE ARE NOT ALONE…

As far as racing games go, F-Zero holds claim to having a pretty nice plot. In the 20th century, mankind was gripped by the fear of being invaded by extraterrestrials. They referred to such space crafts as UFOs. Now, to those of us living in this day and age (the 26th century), this sounds like a fairy tale.

Just what exactly did Ezekiel see on that fateful day?
Just what exactly did Ezekiel see on that fateful day?
Basel, Switzerland. August 7, 1566. These men saw  something...
The men gasped and pointed to the sky

Basel, Switzerland. August 7, 1566. These men saw SOMETHING

Back to the current age we go
Current day

It is now the year 2560, and due to the human race’s countless encounters with alien life forms throughout the universe, Earth’s social framework has expanded to cosmic proportions. Now trade, technology transfer and cultural interchange are carried out on an interplanetary basis.

SILVERHAWKS! Underrated cartoon show of the '80s
SILVERHAWKS! Underrated cartoon show of the ’80s

The millionaires who earned their enormous wealth through intergalactic trade, while satisfied with their rich lifestyles, yearned for new entertainment to stimulate their senses. Their wishes were met by a call for a new project based upon a seemingly simple premise: “Why not hold, on a galactic scale, some competition like the F-1 races once held on Earth centuries ago?”

"The 20th century had some good ideas after all!"
“The 20th century had some good ideas after all!”

Everyone jumped at this idea. Rich merchants from cities in the clouds or asteroids with almost uninhabitable environments immediately invested their wealth in the construction of various racing circuits.

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These racing circuits were located as high as 300 feet above ground and held in place by sturdy anti-gravitational guide beams on both sides of the course. The racing machines developed for these tracks used the very latest in super-magnetic technology and were designed to travel without wheels, hovering one foot above the course track.

When the first Grand Prix race was held, people were angered at the brutality of the competition. The organizers had, during construction, placed various obstacles and traps along the raceway. But as time passed and people grew used to these dangers, they soon demanded even more excitement in the race. In time, winning this race meant earning the highest honor that could be bestowed upon anyone in the universe.

People came to call this Grand Prix simply…

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THE RACERS

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PRACTICE (MODE) MAKES PERFECT

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LUCKY SEVEN

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Jump plates make for some major hang time, but sloppy handling here could prove fatal.

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These rough spots will deprive your machine of its speed if contact is made.

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Careful not to slide out — the special coating blocks your magnetic field.

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Talk about cutting it close! Gets the old heart pumping a tick or two faster.

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Not all power pit zones are found in the beginning

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Some of those right angles are downright BRUTAL!

So was it just me or...
So was it just me or…

Ahhhh, GODZILLA VS. GIGAN. How I remember thee. Back in the late ’80s my crazy uncle often took me to a mom and pop video shop called Video Mart. Next to the horror section was sci-fi. I rented this film once and the cover would forever burn itself into my memory. G-Fans have long debated Gigan’s forehead laser thanks to this cover you see here. It never did appear in the movies, that is, until 2004’s Godzilla: Final Wars. Curiously, it also appeared in Toho’s 1994 Super Famicom brawler. Godzilla: Kaijuu Daikessen.

At any rate, NEW WORLD [Order! For life for life! -Ed.] VIDEO’s logo graced the bottom of the VHS cover, and for whatever reasons it was an image that stuck. When I played F-Zero‘s Silence track, I could not believe the similarity! Take a look for yourself.

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Right?! Surely it wasn’t just me… [It was ONLY you -Ed.]

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One path sends you down a deadly explosive mine field. Yikes!

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While the other path is clear. Make sure you hit that jump plate. Otherwise it’s Molasses City!

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Key thing to remember here is ease off the pedal and let your momentum do the work.

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Lots of jump plates are strewn about the course, but beware of the magnets that pull your vehicle down.

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Well, 544 now. This pic was made November 2007
"Roads? Where we're going...
“Roads? Where we’re going…
... we don't need roads."  [Oh yes we do -Ed.]
… we don’t need roads.” [Oh yes we do -Ed.]

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“No matter how bad you got it, someone somewhere else has it worse.” Yeah, don’t tell that to this guy.

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Pretty gnarly and dramatic back in 1991. When your car crashes the camera moves forward briefly, then rotates 180 degrees to show you the burning wreckage. Nice.

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You’re given your time results and this nifty option screen at the end of a practice run.

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Check the records menu for… er… records. Brilliant! And so forth.

THE GRAND PRIX

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Alright hotshot. You’ve mastered the seven courses in the practice mode. You’ve crushed your rival more times than you can count. Now it’s off to the real deal: the Grand Prix. Choose from three leagues and difficulty levels.

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R2: Rendering Ranger is a Super Famicom game that commands a ton of dough. It switches from Contra-esque side scrolling run and gun levels to a space shooter. It’s an impressive display of the Super Nintendo’s capabilities.

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Then I think about,

All the years we put in this relationship.

Who knew we’d make it this far…

Then I think about,

Where would I be if we were to just fall apart…

And I can’t stand the thought of losing you.

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TIPS AND NOTES

  • If you start the race with the throttle (B button) held down, you will start off with a powerful dash. However, after the initial boost there will be a momentary stall from which it takes time to begin to accelerate again
  • During a jump, your machine will accelerate as it travels above the course. So to get the best speed don’t avoid the jump plates. Take care, however, to prevent your machine from leaving the side of the course and falling to a crash landing far below!
  • When landing after a jump, press down on the control pad to tilt the nose of your machine upward. This prevents the impact shock of landing from decelerating your machine. You get more lift this way and it’ll help propel you over that extra long and nasty jump on White Land II
  • If a rival machine approaches you from behind you will be alerted by the CHECK mark. Watch for your opportunity to block it from overtaking you
  • If your machine loses its stability and begins to slip or slide you should momentarily release the throttle to restore the machine’s grip. Also keep in mind, for those icy patches simply let your vehicle’s momentum do all the heavy lifting
  • Beat all three leagues on EXPERT and you’ll unlock MASTER. Beat all three leagues on MASTER and a different ending will be revealed…
  • Astro Go Go! is a blatant (and rather poor) F-Zero rip-off. It was slated for a US release under the terrible name of Freeway Flyboys. Having played the game, I can see why it never happened…
  • In their 100th issue (November 1997) EGM ranked F-Zero as the 18th best game of all time

OTHER STUFF

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fzero94Alright, maybe I’m the only one
in the galaxy who ever thought
this, but do you know what this
has always reminded me of?

 

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Uncanny, I say…

F-ZERO COMIC

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WHAT THE CRITICS SAID

  • EGM: 9, 9, 8, 8
  • Super Play: 86%

CLOSING THOUGHTS

Back in '91 this game was mind-blowing
Back in ’91 this game was simply mind-blowing

There are things in life that stick with you forever. I’ll never forget playing F-Zero on a cold, dreary December morning 25 years ago. It was the first time I played the Super Nintendo. I was completely in awe. Although current gen games have long redefine our idea of amazing, nothing will ever strip F-Zero of its simple magic and intense high speed. Maybe some of the magic is gone, but it’s still a quality game. Some may find the rather straight-laced racing a bit outdated, but for my money there’s nothing like making that long jump by just barely clearing the strip line. Or using the speed boost to barrel ahead at 900 kilometers per hour only to hit a jump plate that flings you across the track like a man possessed. Sure it’s lacking the all-important two-player mode, but there’s no arguing its place in SNES history.

Crazy nostalgia!
Crazy nostalgia!

I think we all play games to be awed in some way. We play them to take us far away from the daily grind of our lives, and we play games that are simply fun and evoke a sense of wonder. After all these years, F-Zero has still got it. Though not the perennial classic of a Super Mario World, it is a classic in its own right, especially for its time. I’ll always have a special place in my gaming heart for F-Zero, the first SNES game I ever played. No Super Nintendo library is complete without a copy, if for nothing else, historical value. A great showcase launch title that won the hearts of many, F-Zero is a memorable and noteworthy relic from a bygone era. Happy 26th birthday, F-Zero!

Graphics: 9
Sound: 8.5
Gameplay: 8.5
Longevity: 7

Overall: 8.5

Double Silver Award
Double Silver Award

My Super Nintendo Genesis

The Super Nintendo celebrates its 25th birthday here in the US! Released in late August of 1991, it’s hard to believe it’s been a quarter century since the SNES has dazzled and delighted an entire generation of gamers. In honor of this grand milestone, I figure now’s as good a time as any to share my first experience with the SNES nearly 25 years ago. The following story was published originally in Rob Strangman’s Memoirs of a Virtual Caveman (2014).

Enjoy! :) -Steve

Honored to have 5 stories published!
Thanks Rob for publishing my stories!

***

MY SUPER NINTENDO GENESIS

IT’S BEEN SAID that every gamer, regardless of the generation they were born in, recollects back fondly on their gaming childhood. There’s a certain sense of wonder, awe and magic when you combine quality video gaming and the pure innocence of a child. While I love gaming now as an adult, there are pros and cons to gaming as a kid, and gaming as an adult. Although I feel I’ve matured in my gaming tastes over the years, nothing can ever recapture the pure adulation of video game discovery through the impressionable eyes of youth. There was also the fact of perusing through glorious 400 page video game magazines, renting games every weekend and having excess time to game that today is no longer viable, for the most part. So, while every gamer will claim their generation had it best… for me, I can’t think of a better year I’d rather be born in than good ol’ 1983.

Being born in ’83 meant that I grew up, literally, with the classic 8-bit Nintendo. Living with my game loving uncle growing up, he bought a Nintendo for my brother (Kevin) and me circa 1987. I was four years old at the time, and the NES was just beginning to hit its stride and complete domination of the video game market. There was a mom and pop rental shop down the road called Evergreen Video that my dad would take Kevin and me every Saturday afternoon. It was thanks to Evergreen Video (and our local neighborhood friends) that we got to experience such classics like Contra, Mega Man 2, Battletoads, Double Dragon II, TMNT II: The Arcade Game, and Beetlejuice. Wait, no, scratch that last one. Point being, it was a glorious time to be a carefree kid, living in suburban America, enjoying the prime of the 8-bit NES with my brother, our friends and our crazy Uncle Jimmy.

Gotta love the late '80s
Gotta love the late ’80s

But, like all good things in life, it had to come to an end at some point. Even at 7 years old, back in 1990 I could see the writing on the wall for my dear old friend when my uncle bought a Sega Genesis. Sega’s 16-bit monster absolutely blew me away. I remember before Uncle Jimmy bought it I saw it in action for the first time at my friend’s house. Denny showed me the box to Altered Beast, and it was love at first sight. As a staunch lover of all things monster-related, Altered Beast’s sleek box art displaying a savage wolf man amidst a barren wasteland instantly won me over.

What a glorious sight
What a glorious sight

“How big do you think the cartridge is?” Denny asked me, with a big grin on his kisser.

“Um, bigger than Nintendo?” I figured since Genesis was clearly a leap in technology that the cartridge needed more room to fit it all in.

Imagine my shock when Denny opened the clamshell to reveal a tiny little cartridge. He plugged the game in. Not 30 seconds later, I had to scrape my jaw off the floor. What I saw that day blew my mind; I knew the future of video gaming had arrived. It’s always hard to see a dear old friend slowly fading away. While my brother and I kept the NES alongside the Genesis, the 8-bit NES went from being my virtual best friend to something of a semi-dust collector. 1990 was definitely the year of the Sega Genesis.

Absolutely stunning for its time
Absolutely stunning for its time

But then, 1991 came. My friends began whispering around late summer of that year about a new Nintendo system coming out. They were touting how it would be the NES on steroids. Hence the name SUPER Nintendo, and that it was going to battle the Sega Genesis for video game supremacy. There seemed to be, in those days and at least in my young 8 year old eyes, a shroud of mystery and mystique surrounding the impending arrival of the SNES. If it truly was going to be the NES to the 10th power, then heads were going to roll. They say you never forget your first time. I can certainly agree with that.

It was a trip for the ages...
It was a trip for the ages…

December 1991. For Christmas vacation my family drove Kevin and me to Lake Tahoe. Along with four other families, we were going to sleep over together in a gigantic cabin that the parents rented out. Now there’s something you need to understand. This was my gaming crew back in the day. Between the five families you had 16 kids ranging from 5 to 13 years old, and we all shared a love for one another and video gaming. You had the brothers, Tommy and Denny. Denny was the one who first introduced me to the Genesis and Altered Beast. These were the cats that owned all the latest gaming shit you could only dream of having, too. All our parents got along like best friends, and it just so happened that the kids liked each other a lot, too. I could go on and on about those cats that I ran with back in the late ‘80s to late ‘90s. It had to be some of the most legendary sleepovers in the history of mankind. Imagine 10 parents and 16 kids thick as thieves. The parents would talk, reminisce about their glory days, laugh, karaoke and dance up a storm downstairs while the kids would be upstairs gaming or making random silly home videos past the witching hour. I remember times where we even stayed up until 2 AM. Whenever I think of my childhood, I can’t help but think of those gaming brothers and the countless epic memories we forged.

But I digress. Back to that fateful day of late December 1991. We all checked in, put away our things and began scoping out the humongous 3-story cabin. I remember it was freezing. My best friend in the group, Zack, and I were going to share a room with the brothers, Brian and Bryce. I was closest to these three. Within the whole group you had three different sub-groups. I was sort of the “leader” of my sub-group, due to age. My group was the 1983-1986 kids. The other group composed of the kids born from 1978-1981. And then you had the girls in one entirely separate sub-group. I was unpacking my clothes when Zack’s older brother walked in.

I have to pause here and provide a little context on Zack’s older brother. In the years to come following this weekend get away, pretty much everyone in our group affectionately referred to him as Sushi-X. It was due to his fervent love for EGM. Also, he was the best damn Street Fighter II player we ever saw.

He played a mean Ryu. Rarely was he beaten
He played one hell of a Ryu. Rarely was he ever beaten
EGM was awesome back in the day
EGM was awesome back in the day

So enter Sushi-X. He started telling us how our room was haunted. Now, mind you, I was 8 years old at the time and very impressionable. While I loved ghost stories and all that, I never wanted to experience one for real! Sushi-X, you have to understand, was sort of the unspoken ring leader of the group. Everyone respected him; at 13 he was the oldest at that point in time. I always sort of looked up to him as a gaming sensei and a life expert, just because, well, he was 13 and like I said, I was a very impressionable 8 year old child. Sushi-X began telling us this tale of an old lady who once lived in this cabin, and how she slept in the very room that I was going to sleep in that night. He said she committed suicide right here, right where we stood unpacking our clothes. I remember all four of us – myself, Brian, Bryce and Zack – staring at each other in wide-eyed terror. Sushi-X spoke in such a matter-of-fact tone that I think we actually bought his BS lies. Again, the pure innocence of being that young!

He earned that nickname!
He certainly earned that nickname!

Thankfully, Tommy was also sort of an alpha male, and he always matched Sushi-X in stature within the group. Tommy ended the ghost story madness when he rushed into our room and cryptically declared, “Hey guys, if you’re ready to be blown away, come to the living room.”

I remember Sushi-X looking at me like, “Whoa, this gotta be good. Forget this ghost crap, deuces y’all!”

Good old Tommy. He saved the little guys as Sushi-X was the first one to bolt for the door. I breathed a heavy sigh of relief as Zack asked me, “Do you think my brother is telling the truth about that ghost lady?” It was all I could think about as the four of us followed behind Tommy and Sushi-X to the living room. As exciting as Tommy’s tease was, I was too preoccupied thinking about whether or not the room I would be sleeping in later that night was, indeed, truly haunted.

Once in the living room, I saw everyone sitting there. In front of us all was a TV and a black zipped bag. All eyes were fixed on Tommy and that bag which conspicuously sat beside him. Like a good brother, Denny was right next to Tommy, with the same big fat grin on his kisser that I had seen the year before when he revealed to me the cartridge size of Altered Beast. Suddenly, I forgot all about the ghost lady as a sensational feeling of excitement raged through every fiber of my being. I knew whatever this announcement might be that it was going to be monumental. Indeed, it would be a historic moment in time for this gaming group and a classic tale to be retold in the generations to come (wink).

“Well, now that everyone is here,” Tommy began, scanning the room and pausing for dramatic effect. He was always such a pro at being a showman. “Denny and I are proud to share with the group what we have brought. It’s inside this bag right here.” Tommy looked down and pointed to the black bag. He was surely milking this moment for all it was worth.

“While we’re still young!” interjected Nathan, the group’s token comedian. Everyone laughed. You could feel the palpable buzz and energy in the room as the moment of truth neared.

“Everyone’s a critic,” Tommy responded. I always admired him for his quick wit and repartee. Plus he certainly was always a straight shooter, never making up scary ghost stories just to rib on others. I’m looking at you, Sushi-X! “Alright, alright,” he continued. “Denny, if you would, bro.”

All 30 eyeballs in the room now shifted to Denny, who leaned over to unzip the bag. He looked at all of us, smiling, as he reached in. “What is it, what is it?!” he joked, as he held his hands in the bag for a solid 10 seconds. Like his brother, Denny knew how to milk a moment! Finally, after all the hoop-la he pulled out the brand new 16-bit Super Nintendo. Gasps erupted from the group along with shouts of joy and shock. No one in our group had yet to own the SNES, and now we just found out that Tommy not only owned one, but it was RIGHT HERE in the flesh ready to be played! The girls rolled their eyes as if to say, “That’s the big deal? Yuck.” They left while the rest of us crowded around the machine, as though we were fawning over a new born baby. We all wanted to be first to hold this new bundle of joy. It was an instant classic. A grand slam. The SNES completely, pardon the pun, changed the game.

What followed were hours and hours of F-Zero and Final Fight being played to death. Since I was in that second sub-group, and as these were single player games (prolonging the wait even further), there was an unspoken pecking order. Classic group dynamite, you understand. Thus, I never got to play either game that night, as the alpha males in the first sub-group (1978-1981) rotated turns. Even my brother got his licks in, and I remember thinking to myself what a miscarriage of justice it all was. Finally, nightfall came. After dinner we did some channel surfing. We came across Godzilla vs. Mothra. I’m a HUGE Godzilla fan, but our token comedian Nathan was doing his best Mystery Science 3000 Theatre impersonation that night, making all of us, including me, laugh our butts off. We had another late night as the group was infamous for, before finally crashing early in the wee morning hours.

Godzilla and SNES -- a great tag team
One of Godzilla’s most memorable reveals

The cabin groaned as I opened my eyes. I sat up and noticed my roommates Zack, Brian and Bryce were nowhere to be found. I chuckled to myself, figuring that they probably woke up early in order to make a beeline for Tommy’s Super Nintendo. I would have done the same if only I hadn’t slept like a hibernating bear. Opening the door, a cold chill instantly swept over me sending shivers up and down my spine. It felt like someone took electrical wires and brushed it across my back. I looked down the hallway, which was cloaked in an eerie darkness. It suddenly resembled a demonic hallway from a horror movie. I called out to my family and friends. No response. I had a Home Alone flashback. Was I, for the first time in my life, home alone? I shouted out again. Silence, except for the odd noises the old cabin was emitting. I began tip-toeing downstairs, making my way to the kitchen. Maybe everyone was at the breakfast table. Somehow, before I even reached the bottom step, I knew it was a false sense of hope. Sure enough, in the kitchen all I found was a note taped to the refrigerator.

I found a note on the fridge...
I found a note on the fridge…

Steve,
Everyone left for brunch. We will be back soon. Sorry, I didn’t want to wake you up. You had a late night and I wanted you to get the extra rest. Make some Honey Nut Cheerios, and don’t watch too much TV.

Love,
Mom

No way I was heading down that hallway!
No way I was heading down that hallway!

Fantastic. Now I was trapped all by myself in this… this… THIS CABIN FROM HELL! I opened the fridge to take out the milk and spotted a cold can of 7 Up. Being my favorite soda, I wanted nothing more than to down that sucker right then and there, but I realized if I did I might have to use the restroom, and there was no way I was heading down that demonic looking hallway! Ah, the dilemma of my youth. I relinquished my grip of the can and closed the fridge with milk in hand. The cabin continued hissing, making all manner of strange noises. Boy, it’s so much more amplified when you’re all alone. I suddenly thought of the ghost lady Sushi-X told me about the day before. Damn you, Sushi-X. But, even at 8 years old, I was a fairly resourceful kid. See, I had this theory. Ghosts and spirits would never mess with you if you had the radio or TV on. Any kind of noise would repel them. Hey, I was 8, OK? I made my way over to the living room and immediately turned the TV on. I came across one of my favorite wrestlers, Hulk Hogan, on a WWF show. I always had an affinity for pro wrestling. I loved the larger than life characters and the in-ring artistry and mayhem. Seeing the Hulkster ramble on in one of his classic pre-taped backstage interviews, talking about praying, training and eating your vitamins was more than enough to make me forget about my current quandary: I was the lone prisoner stuck inside the cabin from hell.

I felt a grim presence that dreary morning...
I felt a grim presence that dreary morning…

But then, without warning, the show came to a close. I immediately felt unnerved by the dreadful atmosphere of the cabin. Have you ever felt a PRESENCE in the room with you? That someone, or SOMETHING, was watching you from the shadows? That’s exactly how I felt on that cold and dreary December morning of 1991. And then, it happened. My eyes spotted Tommy’s Super Nintendo lying on the floor. Of course! I was shaking but this time, it wasn’t because of the freezing temperature or my fear of what might have lurked in the shadowy cabin corridors. I was shaking because this was a historic moment, a monumental moment of firsts: first time being home alone, and first time experiencing the almighty Super Nintendo for myself in ALL its glory. Hey, it’s true what they say… you never forget your first time.

DAT MUSIC...
DAT MUSIC…

Powering up F-Zero, I was instantly transported to Mode-7 Heaven. Every single racing track blew my mind. I couldn’t believe how fast it played, and how AMAZING the game looked. And that MUSIC… oh man, it would haunt me forever in a way that would make any spirit of that cabin, if there were any at all, extremely jealous. F-Zero led me from thinking about ghosts to obsessing over intergalactic racing warfare! Later I plugged in Final Fight and found myself saving the good citizens of Metro City one jaw-dropping stage after another, as I smeared the streets with the blood of the hooligans from the Mad Gear Gang. I had never seen such state-of-the-art arcade-like graphics before. The characters were unbelievably HUGE and at times I found myself wondering, “WHERE THE HECK IS THE COIN SLOT?!”

The visuals blew me away back in '91
The visuals blew me away back in ’91

I played both F-Zero and Final Fight with a grand deal of euphoria until my family and friends came back. Yes, part of me was ecstatic to no longer be alone in the cabin from hell, but something funny happened during my inaugural play through with the Super Nintendo. It made me forget about malicious ghosts and evil spirits. Instead, it transported me to the future of video gaming, where you could snap a bastard’s neck in two and soar 200 feet across a race track suspended high above a futuristic city – all in stunning graphics and sound. The new generation of gaming had officially arrived, and it was nothing short of awesome. I never looked back.

Now, nearly 25 years later since that epic and infamous family-friend weekend to Lake Tahoe, I still remember certain aspects of the trip as if it happened only yesterday. I remember the big snowball fight we waged against one another. And how Zack, Brian, Bryce and I got a SMALL measure of revenge on Sushi-X when we caught him off guard and pelted him with four lumpy snowballs in stereo. I remember trying to ski and falling on my ass, making me look like that which I fell on. I recall how freezing and creepy the cabin was, especially during the night time and how you would get chills up and down your spine whenever crossing one of its various “cold spots.” Hell, I remember being ditched for breakfast! But most of all, I will always remember, with great affection, a real deep fondness of the first time I ever experienced the Super Nintendo. It’s a precious memory that will remain embedded in my gaming heart even decades from now, long after the Tahoe snow has faded.

I still keep in touch with the old gaming crew, but like many things in life, it’ll never be like how it was once upon a time. I guess that’s why many fondly refer to those halcyon days as the good old days. But, rather than weeping over times that have long passed, I rejoice that I was fortunate enough to be there when it happened. As I said at the beginning, most folks like to claim their generation as the best because each person’s childhood is unique and precious to them. Likewise, I can say beyond a shadow of a doubt that the years 1987 to 1995 was a special time growing up in suburban America. I basically grew up alongside the 8-bit Nintendo, the 16-bit Sega Genesis AND the Super Nintendo. It was a spectacular period in gaming’s history, and there’s a reason many fondly refer to that time as the “Golden Age of Gaming.” All in all, I considered myself pretty dang lucky.

***

Rock on, Super Nintendo
Rock on, Super Nintendo

Happy 25th birthday, SNES. Thank you for supplying us with an epic quarter century of awesome games and even better memories. Here’s to another gawd damn 25 years!