Gunman’s Proof (SNES)

Gunman's Proof packs a mighty punch
Pub: ASCII | Dev: Lenar | January 1997 | 24 MEGS

By 1997 the SNES was a long afterthought. The 32-bit era had taken over and most gamers had already jumped ship. Yet this didn’t stop Lenar, a company not known for its epic titles, from crafting one last great Super Nintendo game. Gunman’s Proof is a fast-paced, quirky action RPG that’s loaded with charm, humor, AND personality. So strap on your cowboy boots and throw on your 10 gallon hat — we’re off to the Wild West! As a PSYcho once sang… OPPA GUNMAN STYLE!

Gunman's Proof is a blend of this
Gunman’s Proof is a blend of this
And this!
And this!
Best Western SNES game. Sorry, Sunset Riders and Wild Guns
And for good measure throw in the old west, too!

THE STORY GOES…

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Strange World but also very fun
Strange World but also very fun

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But more on this later...
But more on this later…

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The peculiar Colobutch character will talk your ear off all night...
The peculiar Colobutch will talk your ear off all night…

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“A ghost IS blocking my path… how ‘cha know?”

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Maybe I could turn these lyrics into a top 40 song...
Maybe I could turn these lyrics into a top 40 song…
DAMN RIGHT I DO
DAMN RIGHT I DO

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Like a drifter I was born to walk alone. An' I've made up my mind
Like a drifter I was born to walk alone

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[I C WAT U DID DERE. I'm bustin' a rib laughing over here... -Ed.]
[I C WAT U DID DERE. I’m bustin’ a rib over here… -Ed.]
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Eat your heart out, Thomas Wolfe. HA, you CAN go home again!
Eat it, Thomas Wolfe. You CAN go home again
OK... perhaps Mr. Wolfe had a point after all... who am I to judge
Perhaps Mr. Wolfe had a point after all…

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"AHHHHHHHHH!"
“AHHHHHHHHH!”
So very embarrassing
So very embarrassing

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Was it a homage from Lenar? I like to think so
Was it a homage from Lenar? I like to think so

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Sorry Garo. I haven't uhh, fully mastered the boy yet
“Sorry. I haven’t uhh, fully mastered the boy yet…”

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Robaton was Donkey long before Donkey was Donkey
Robaton was Donkey long before Donkey was Donkey

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"Sumthin queer about him... like he's possessed..."
“Sumthin’ queer about him… like he’s possessed…”
Love especially the bazooka and burner gun
Love especially the bazooka and burner gun

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Robaton's music is catchy as all hell
Robaton’s music is catchy as all hell

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Love the Dragon Punch. Link never had anything like this!
<3 the Dragon Punch. Link never had anything like this!
New skills learned opens up previously inaccessible areas
New skills learned opens up previously closed areas
A little Castlevania fare here
A little Castlevania fare here
All of the dungeons have a simple but enticing look to 'em
All of the dungeons have a simple but enticing look
It's not as puzzle oriented as Link to the Past, though
It’s not as puzzle oriented as Link to the Past, though
I love the decal preview showcasing the big bad bosses
I love the decal preview showcasing the big bad bosses
The dungeons never overwhelm
The dungeons never get too overwhelming
There's a smoothness to it that makes it really fun
There’s a smoothness to it that makes it very fun
Resident Evil deja vu, anyone?
Resident Evil deja vu, anyone?
A haunted house complete with windows blowing open
The windows blow open here. Love the little details
Bazooka cannon is BADASS
Bazooka cannon is BADASS
Brings back memories of Short Round and Indy
Brings back memories of Short Round and Indy
Tenkai, Gantetsu's brother, helps you learn new skills
Tenkai, Gantetsu’s brother, helps you learn new skills
The Burner Gun says you better get the hell outta the way
My burner gun says you best get the hell out the way
Hmm, why does this seem so familiar? *rubs chin*
Hmm, why does this seem so familiar? *rubs chin*
Ah yes, the Pond of Happiness
Ah yes, the Pond of Happiness
Hook, line and sinker
Hook, line and sinker
"I am. Traded in my bat for a gun and my cap for a 10 gallon hat"
“Traded in my bat for a gun. My cap for a 10 gallon hat”
Gunman's Proof never takes itself TOO seriously
Gunman’s Proof never takes itself TOO seriously
WHO YA GONNA CALL?
WHO YA GONNA CALL?
Sadly it can be beaten in around four hours
Sadly it can be beaten in around four hours
To save, use the bed in his house back in Bronco Village
To save, use his bed back in Bronco Village

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God bless English fan translations
God bless English fan translations
Why Peggy, I think you nailed it. Super indeed
Why Peggy, I think you nailed it. Super indeed

CLOSING THOUGHTS

Loaded with humor, charm and firearms, this game rocks
This game is loaded with humor, charm and firearms

1880. A pair of streaking meteors befalls Strange Island. This unleashed a horde of terrible monsters. In hot pursuit of these vile Demiseed creatures were a couple of space sheriffs. Meanwhile, a young boy, often castigated by his very own father, yearns for something bigger. Hungry for adventure, fate steps in when this young boy and two cosmic space sheriffs cross paths. This is where our peculiar story begins. Along the way you’ll earn the respect of your old man, gain powerful skills from an eclectic group of island ragtags, and blast the holy hell out of various baddies while exploring a haunted house, dungeons, mines and more. It’s over way too soon but it’s one memorable and fun-filled ride while it lasts. It’s one of the best “hidden gems” on the Super Nintendo and it makes me wanna shout, OPPA GUNMAN STYLE!

An amazing game that still flies under the radar
An amazing game that still flies under the radar

From its likable characters to its odd sense of humor, Gunman’s Proof delivers a hellacious trek through the old Wild West. The visuals are bright and vibrant, with decaying dungeons and a unique art style. The music is quite catchy, especially that giddy Robaton theme, but the bulk of the game is blasting hordes of minions to kingdom come utilizing everything from a shotgun to a bazooka cannon. It is one of those games that’s perfect to play after a long day at work. Forget about swords and axes because you don’t bring a knife to a gunfight. I do wish however the game were a bit longer but there’s something to be said about its simplicity and the fact that you can beat it in one (four hour) sitting. Gunman’s Proof is one of the best SNES games you’ve probably yet to play… and I highly suggest you go rectify this. Strafing and incinerating bad guys never felt so good. If you’re looking for a quirky and fun action RPG, then be sure to check out Gunman’s Proof. Like the last cowboy riding out of town at dusk, it just might be the last great Super Nintendo game ever made.

'NUFF SAID!

Graphics: 8.5
Sound: 8.5
Gameplay: 9
Longevity: 8

Overall: 9.0

Gold Award
Gold Award

 

2 thoughts on “Gunman’s Proof (SNES)”

  1. Really great review, RVGSteve; this was the first NTSC SNES repro cart purchase I made last year, and I’m glad because it’s a real joy to play =)

    I love the Zelda-like structure (and the obvious occasional background homage to Zelda) albeit with a Western flavor all throughout as well as the quirky humor that’s in it. It’s really fun to explore Strange Island and its dungeons, reading the dialogue is fun, it’s pleasantly colorful to the eyes, the gameplay is great with the various punch/gun actions, its soundtrack is catchy and immersive (especially Robaton’s theme, I love the different poses he makes when he gets summoned), and while I wish it was a bit longer than it actually was it’s a whole lot of fun while it lasts.

    Quickly became one of my favorites, as I find it to be pure feel-good entertainment =)

    1. Thanks SB. Yeah, Gunman’s Proof is easily one of my (unsung) favorites. Really enjoy it. Similar to Spike McFang, I just wish it were a 15-hour adventure rather than a 3-5 hour one. Robaton’s theme definitely kicks ass, and like you said, his various poses are GOLD. The game has such a rich “sense of life” to it. It’s an oddly immersive world for the short time it lasts. I just love everything about it :)

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