Star Ocean (SNES)

Pub: Enix | Dev: Tri-Ace | July 1996 | 48 MEGS
Pub: Enix | Dev: Tri-Ace | July 1996 | 48 MEGS

After beating Tales of Phantasia in February of 2013, I knew there was only one game that I could play next. And that was Tri-Ace’s SNES follow-up, STAR OCEAN. Just like Tales of Phantasia, Star Ocean clocks in at a hefty 48 MEGS. I guess Tri-Ace only does it big, eh? For years I had heard about what a great game this Star Ocean is. Some even say that Star Ocean is one of the best RPGs not only on the SNES but of the entire 16-bit era. After having a blast playing through Tales of Phantasia, let’s just say I had very high hopes for Star Ocean. Was it able to live up to the lofty hype? Well…

THE HUNDRED DOLLAR GAME

I never paid triple figures for any one game sans one
I never paid triple figures for any one game sans one

The topic of retro gaming prices has long been a hot topic of discussion (and frustration). The prices some of these old games commands, particularly the less common SNES titles, is downright scary. You want manuals and boxes, too? Then be prepared to give up an arm and a leg. Whenever I read about today’s astronomical prices, I’m reminded of how lucky I was to get back into the SNES scene when I did (January 17, 2006). Back then, you could easily secure 95% of SNES games, cart only, for no more than $40. Most, however, went for $10 and even as low as $5! The one game that did run me over $40 was Harvest Moon, and that came with the manual. $40 was always sort of my magical mark, and I managed to get games like Earthbound, Ninja Gaiden Trilogy, Aero Fighters and Castlevania: Dracula X for $40 or less. Good luck getting that deal today.

A charming and whimsical RPG
A charming and whimsical RPG :)

I say that all to say… I’ve been damn lucky in this hobby. So when it came to buying Star Ocean, I did something I thought I would never do. Star Ocean marked the first time in my life that I paid $100 for a video game. During my Saturn days, I prided myself on never breaking the $100 mark. I scored games like Radiant Silvergun, Panzer Dragoon Saga and even Psychic Assassin Taromaru all for under $100. The Star Ocean reproduction cartridge back in 2012 was hard to come by as very few people offered to make it. Supposedly, it was one of the more difficult reproduction cartridges to make. Therefore, they sold like hot cakes whenever they did pop up, and often at $100. With all the great bargains I’ve scored throughout my gaming career, I felt it was OK to splurge this one time and finally break the magical $100 mark. Of course, about three weeks after buying one for $100, people started marking down the price to $85. Go figure. Alas, what’s done is done. All I cared about now is whether the game was worth it or not. Let’s take a closer look, shall we?

Not sure what this is
Not sure what this is
Or this. But it sounds important
Or this. But it sounds important

StaOc2

StaOc3

Nice cinematic quality to it
It has a nice cinematic quality to it
YOU PLANET! Ahem, sorry...
YOU PLANET! Ahem, sorry…
It's my party and I can die if I want to. Die if I want to...
It’s my party and I can die if I want to. Die if I want to…

StaOc7

Slightly reminiscent of Rendering Ranger: R2
Slightly reminiscent of Rendering Ranger: R2

StaOc9

... lived Ratix Farrence (AKA Steve)
… lived Ratix Farrence (AKA Steve)
"You know, to break up the monotony of Clatos a bit"
“You know, to break up the monotony of Clatos a bit”
"Monotony... or is it really tranquility..."
“Monotony… or is it really tranquility…”
Dorn asks Steve what he thinks of Milly...
Dorn asks Steve for his thoughts regarding Milly…
Steve: Uh, uh, Dorn...
Steve: Uh, uh, Dorn…
Dorn: Dude, WHAT?! Can't ya let a brother finish up!?
Dorn: Dude, WHAT?! Can’t ya let a brother finish!?
*BOINK!*
*BOINK!*
Dorn: Uhhh... no one in particular! *nervous chuckle*
Dorn: Uhhh… no one in particular! *nervous chuckle*
Dorn: Shaddup Steve!
Dorn: Shaddup Steve!

Milly: Classic Dorn, always talking a good game but never backing it up. Be a man for once and tell it straight to my face! Yeah, I thought so. PUNK ASS :P

Steve: Probably just gonna be another quiet day...
Steve: Probably just gonna be another quiet day…
*CLANK!* *UPROAR* *SCREAMS*
*CLANK!*  *UPROAR*  *SCREAMS*
Lackey 1: My Parkour training pays off, haha!
Lackey 1: My Parkour training pays off, haha!

Lackey 1: C’mon, let’s make the boss proud! Get down from there!

Lackey 2: Just because you’re Lackey 1 doesn’t make you the boss of me!

Not exactly a ninja, are you?
Not exactly a ninja, are you?

The battle system is different from other SNES RPGs but more on that later.

StaOc23

Baird: So you are the mighty group that will take our empire down? HA! Don’t make me laugh.

Steve: How about we make your tombstone instead?

Dorn: Steve, please leave the trash talking to me…

Baird: HEY! What is this, comedy hour? Prepare to meet your DOOM!

Milly: Uh boys, how about we NOT agitate the big bad ugly guy?

StaOc24

It took me a while to get used to the battle system. First you have to press A, which makes arrow symbols pop up. Then you select the bad guy you wish to target. Hit A again for your main hero to strike. Part of me can’t help but wonder what if they just used a Legend of Zelda: Link to the Past control scheme instead…

Act fast -- battles happen in semi-real time
Act fast — battles happen in semi-real time
Love them sandwich strikes
Love them sandwich strikes

StaOc27

Listen to the gentle pitter-patter of rain just outside...
Ah, the gentle pitter-patter of rain just outside
Any RPG worth its salt does well to whisk you away
Any RPG worth its salt does well to whisk you away

StaOc30

StaOc31

Steve: Sorry, something heavy weighs on my heart
Steve: Sorry, something heavy weighs on my heart
Ever get that ominous feeling... a premonition?
Ever get that ominous feeling… a premonition?
... where hatred and war is replaced by peace and love
Where hatred and war is replaced by peace and love
No genre delivers atmospheric night time scenes like RPGs
The stage is set for an epic adventure…
Star Ocean is like Secret of Mana in this regard
Star Ocean is like Secret of Mana in this regard

Instead of the typical world map you get in most RPGs, you travel across pathways like this one. As you can imagine, the world is much smaller and more compact than your average 16-bit RPG. It took me a while to adjust. But it somehow works for this game.

Better recruit some allies fast, pal!
Better recruit some allies fast, pal!

Special skill moves consist of projectiles and deadly swordplay combos.

Special skills are like your magic attacks
Special skills are akin to magical attacks

The first special skill earned is the Rift Wave. It creates a shock wave around you, granting you temporary protection while damaging any unlucky fool standing in its way. Effective mastery of these special skills is crucial to your success.

Very impressive looking for a Super Nintendo game
Very impressive looking for a Super Nintendo game
One second the waves are flowing toward the ocean
One second the waves are flowing toward the ocean
And the next they crash against the shore. Nice!
And the next they crash against the shore. Nice!
[I like that Ed guy. He's my kind of guy, that Ed -Ed.]
[I like that Ed guy. He’s my kind of guy, that Ed -Ed.]

Milly: Where were you?

Steve: I was at the beach.

Milly: Cut the nonsense, Steve. This is serious!  Come take a look
Milly: Quit it, Steve. This is serious! Come take a look
What, or who, could have caused this horrific outbreak?
What or who could have caused this nasty outbreak?
From day...
From day…
... to night we go!
… to night we go
Dorn: Don't worry. I'm sure there'll be a happy ending...
Dorn: Don’t worry. I’m sure there’ll be a happy ending…
[Steve acting really weird? Oh that's the norm -Ed.]
[Steve acting really weird? Oh that’s the norm -Ed.]
A pigeon brings you a life-altering letter, naturally
A pigeon brings you a life-altering letter
Steve: Looks like we're heading to Cool, then...
Steve: Looks like we’re heading to Cool, then…

Dorn: Um, I think we really oughta respect a dying man’s final wish. You guys heard the man. Let’s just stay right here in Clatos.

Milly: DORN! YOU’RE SUCH A DAMN JERK!!! GRRR!

Steve: Oh good. Thought you contracted the disease
Steve: Oh good. Thought you contracted the disease

Dorn: Ha! Disease?! Who, me? You so FUN-NAY, Steve… *coughs violently*

Talk about getting stoned... [HAR HAR -Ed.]
Talk about getting stoned… [HAR HAR -Ed.]
They have no choice but to scale Mount Metox. They’ll risk life and limb in order to find the cure.

StaOc52

Maltos: Is that Steve and Dorn over there?

Steve: It is.

Dorn: Sir.

Maltos: Please come closer so I can get a better look.

Dorn: Oh, we just fine right here, sir. Yeah we good back here.

Milly: What happened to respecting a dying man’s last wish?!

Dorn: … oh… *nervous chuckle*

Not true. Look at my black book [You don't have one -Ed.]
Please, look at my black book [You don’t have one -Ed.]
Later on, Milly and Dorn have a little moment in the moonlight. It is then that Dorn crumples over out of pain and discomfort, sending Milly to run off to find her man, Steve. Hey, I’m liking this story…

StaOc54

So you not only have to save Milly’s dad, Maltos, but now also your best friend, Dorn. After scaling to the top of Mount Metox, you’ll run into some Federation folks from the future. It’s a quest to save the world from a grand intergalactic war. No pressure, eh?

Talk about mooning someone. Sorry :P
Talk about mooning someone. Sorry :P
Our heroes soon meet crew members from the future
They soon meet crew members from the far future
OUCH
OUCH

[Can we leave Steve behind in '89? I have cash-Ed.]
[Can we leave Steve behind in ’89? I have cash-Ed.]
[Who needs college when you have cinema? -Ed.]
[Who needs college when you have cinema? -Ed.]
StaOc59

Along the way you’ll meet different kings asking you for favors. A lot of the king scenes appear in this isometric fashion, which is highly reminiscent of Super Mario RPG: Legend of the Seven Stars.

Super Mario RPG (March 1996)
Super Mario RPG (May 1996)
Different party members affect the game differently
Different party members affect the game differently

Of course, you won’t have to go at it alone. There are a bevy of characters to recruit. And deciding which ones to take on is all part of the strategy and fun.

Cyus: Insolence! Let's step outside and handle this!
Cyuss: Wanna step outside and handle this?

Pretty soon you’ll be such a hit that you’ll have your very own groupie.

Stunning visuals help bring the game to vibrant life
Stunning visuals help bring the game to vibrant life

Star Ocean hands down has the best looking castle entrance of any 16-bit RPG. I dare you to name one finer. It looks epic in scale and I love how you can see birds flying by overhead.

Emojis before emojis became a thing!
Emojis before emojis became a thing!
Star Ocean had some nice innovations for its time
Star Ocean had some nice innovations for its time

Indeed a lot can happen. Customize your party depending on certain actions you take or don’t take. You gain skill points each time you level up. These points can then be allocated to many different skill categories such as knowledge, sense and technique. There’s plenty to do, from compounding items to smithing weapons — the insane amount of choices may be daunting to a newbie.

StaOc65

StaOc65b

Where will you allocate points to?
Choices, choices…

And even that piece of information has great value
And even that piece of information has great value…

The status screen is loaded with information. Heck, it even tells you their favorite food!

StaOc67

There are a total of 12 characters; you can have eight at any given time. Only four will fight, however. You can switch from any of the four in battle, although it’s cumbersome to do so. You can also adjust computer AI tendencies but much like Tales of Phantasia, it has its limits. I felt some of the characters were a little flat, which was disappointing. Star Ocean didn’t quite hook me in the way that Tales of Phantasia did.

FACEBOOK! ARGH! SHEEP, Y'ALL MINDLESS SHEEP!
FACEBOOK! ARGH! SHEEP, Y’ALL MINDLESS SHEEP!

BRING THE (PRIVATE) ACTION

I WANNA SCREAM AND SHOUT AND LET IT ALL OUT
I WANNA SCREAM AND SHOUT AND LET IT ALL OUT

Another unique feature is the ability to enter towns apart from the rest of your party. Doing so will lead to a cutscene with special actions taking place that you would not be able to see or produce otherwise. It’s brilliant for character development and extending the game’s longevity if you’re the type to turn over every last leaf. Pure old school RPGers, on the other hand, may feel slightly overwhelmed. There is certainly no shortage of things to see and do in this game.

GAME LENGTH AND BATTLE COMPARISON

StaOc69

Tri-Ace thankfully learned from their previous SNES outing. Tales of Phantasia was flooded with an insane amount of random battles. Not so in Star Ocean. It’s also a much shorter game. Tales of Phantasia took me 43 hours to finish while Star Ocean only took me 26.

So, which one do I prefer?That's an easy call for me
So, which one do I prefer? That’s an easy call for me

Read on to find out, although I think you already know…

WHAT THE CRITICS SAID

Compiled below are varying opinions of this 48 meg beast
Compiled below are varying opinions of this 48 meg beast
  • Until I discovered Star Ocean, I felt that Chrono Trigger and Final Fantasy III stood alone as the last great 16-bit RPGs. Only one hour into the game I knew that Star Ocean was the last gasp — the final relic of the 2D RPG era -Bobo the King
  • Honestly, coming from the team that developed Tales of Phantasia, I was expecting something as good, if not better. I was disappointed, but to be fair, Star Ocean has its own unique features that serves to redeem its weaker areas. It’s a beautiful, lovingly programmed game that will be forever immortalized for years to come in the hearts of gamers. It’s obvious that it was developed by a professional programming team. Though Star Ocean deserves to be evaluated independent of its close relative, in my opinion, there is no worse game than one that promises much and delivers little -Standalonechild
  • Star Ocean is what many people would consider the last great RPG of the “Golden Age” in the 16-bit console era. Created in 1996 by Tri-Ace, an offshoot of Wolf Team who had created Tales of Phantasia a year before, the game would only be released in Japan and unavailable to the English speaking world until DeJap Translations released a translation at the tail end of 2003. It’s fun for what it is and is enjoyable, it’s just that there’s always something niggling away at you which prevents you from truly getting the experience Tri-Ace wanted you to. Its innovation is to be admired, if not the execution -Vermillion
  • I like Tales of Phantasia better than Star Ocean by a fair margin. Star Ocean just lacks that magical something for me. It’s a decent RPG but it’s nothing super special -Faltain1
  • For those who had an SNES in its day and look back wistfully at the days when RPGs were inexplicably more fun to play… it can be sad to think that there are only so many RPGs from that era to play before they’re all exhausted. Star Ocean is great news for fans of the golden era of the genre, as it provides a title few Americans have played but has the look and feel of a bonafide 16-bit RPG with the richness of Chrono Trigger -EB
  • Star Ocean is the greatest SNES RPG westerners never got to play. In terms of its scope and design, it blows even Chrono Trigger and the Final Fantasy games out of the water. With its cutting edge skill system, superb graphics, memorable music, variable endings, voice acting (in an SNES game!), hectic combat, secret characters, and generally sublime gameplay, Star Ocean is that rare peerless RPG that serves as a benchmark to all other games in the genre, proclaiming “This is what’s possible. This is what can be done” -JQC

As you can see, opinions vary wildly on Star Ocean. While some claim it’s the best thing since sliced bread and even better than the likes of Chrono Trigger or Final Fantasy III, there are many others who will contest it’s full of great ideas BUT the execution leaves a bit to be desired. Obviously, your mileage may vary.

CLOSING THOUGHTS

Play it in the dead still of night with the lights off
Play it in the dead still of night with the lights off

After finishing Tales of Phantasia, I knew there was no better game to play next than Star Ocean. The two Tri-Ace RPGs share a few things in common while being vastly different at the same time. There’s a lot more to do in Star Ocean, in terms of innovative new quirks such as the Private Action system, skill points and the ability to recruit several allies. Tales of Phantasia is much simpler by comparison. The visuals in Star Ocean are stunningly detailed and brilliant, from footprint tracks in the sand to curtains flapping on a windy day. The voiceovers are an elegant touch and the music is even better than that of Tales of Phantasia. The battle system is not as fun, though. The fighting is fast and furious but a control scheme akin to Link to the Past would have been preferred. Instead, we got a tap-tap fest that’s just not as smooth or intuitive.

Staring out contemplatively is the order of the day
Staring out contemplatively is the order of the day

It’s difficult not to compare Tri-Ace’s two SNES RPGs. I prefer Tales of Phantasia by a comfortable margin. Tales has a more interesting game world, I connected better with its characters and the overall experience was simply more enjoyable and memorable. While I enjoyed my time playing Star Ocean, it left my mind as soon as I completed it. By comparison, Tales of Phantasia left a lasting impression long after completion. I appreciate Tri-Ace experimenting with Star Ocean — there’s the Private Action system, skill points, recruiting characters, a cast of 12 and a party of eight — but sometimes less is more. As crazy as it may sound, perhaps the game gave you too much to do. None of it felt fully fleshed out and more like they went 80% with each idea, which ends up diluting the experience a bit. Personally, I love the pure simplicity that backs Tales of Phantasia. Star Ocean is definitely a good RPG but I can’t call it great. It’s undoubtedly full of great ideas but the execution is “only” good at best. That still puts it in a fairly strong class but it’s not quite in the upper echelon of epic SNES RPGs. Star Ocean is one of those weird games that is both good and slightly disappointing all at once.

Graphics: 10
Sound: 9.5
Gameplay: 8
Longevity: 7

AwardsOverall: 8.0
Silver Award

 

That's just wrong and taken WAAAAY outta context -_-
That’s just wrong and taken WAAAY outta context -_-
People say the universe is a star ocean...
People say the universe is a star ocean…