Dusk (Switch)

Publisher and Developer: New Blood | October 2021
Publisher and Developer: New Blood | October 28, 2021

On December 10, 1993, Doom was released and it changed the gaming world. One of the most influential games of all time, Doom was a trailblazer smash mouth in your face experience the likes of which was never quite seen before. Some would even argue never quite seen since. Regardless of where you stand, it’s mind boggling to think Doom just celebrated 30 years this past December. I wrote my SNES Doom review originally back on October 30, 2013 — just over a decade ago. My how the years fly by. There have been many Doom clones since, and one of the very best was Dusk. Originally released exactly 25 years after Doom, on December 10, 2018, Dusk became something of an instant cult classic. It received a Nintendo Switch port (digital and a limited physical print run) in October of 2021. This past January, Dusk was on sale from $20 to $12. I’ve been meaning to play it and the discount made it a no brainer purchase. I’ve been on quite a hiatus especially as far as gaming reviews are concerned, but Dusk resonated with me so much that I knew I had to write home about it. It’s that damn good.

DESCEND INTO DUSK

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Dusk is an intense and intimate experience. It conjures memories of Winter of ’93 where my friends and I first experienced the shores of Hell in the form of the game changing Doom. Dusk infused me with the same sweet notes of raw adrenaline and terror as I infiltrated farm houses, creepy corridors and other unsettling scenarios. The enemies and weapons reminded me of the best features of Doom. There’s enough variety to keep your blood pumping as you mow down horror after horror. My personal favorite were the chainsaw wielding brutes with a sack over their faces reminiscent of Friday the 13th.

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The random sinister messages sprawled on the walls added a nice touch of uneasiness to the whole dang thing.

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As mentioned, the weapons strike a decent enough variety. You got your classic pistol, sawed off shotguns, chain guns, grenade launchers and this bow and arrow which is highly reminiscent of Heretic. But unlike id Software’s underrated outing, here the arrows shoot through enemies and walls. Now that’s friggin’ badass!

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You can also wield a sword for crying out loud. When fully healthy, you can even charge the sword of a mega thrust that causes massive damage and can kill most enemies in one brutal swipe. It’s gloriously fun.

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Another cool feature is the ability to pick up two pistols, or even two shotguns, in addition to a double shotgun. It helps to even up the odds a bit!

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Speaking of the double shotgun, here it is in all its glory. It packs quite a punch, and you’ll find yourself relying on it quite a fair bit. Oh and those ghoulish demons there? I absolutely hate them. Creepy damn bastards they are.

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While the double shotgun is a blast (pardon the pun), the two shotgun approach is pretty darn effective too. I love how they flip around whenever you fire off a round. Something very satisfying about that!

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The action is frenetic, intense and unrelenting. There are specific portions of a level where the music will change and you have to kill a barrage of baddies before moving on. These action packed sections are among the highlights of Dusk.

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There’s no greater feeling than killing the last enemy during said sections and hearing the frenetic music slow down, signaling to the player that you can finally breathe for a moment or two. That is until you encounter the next nasty lurking down the corridor.

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The level design is simple yet brilliant. I love all the atmospheric night time levels with cornfields and random houses. It’s the perfect game to play around Halloween time or on those cold dark winter nights. There’s a certain feeling of danger and excitement as you run up and down a dilapidated house gunning down all manner of evil beings. It’s like a horror movie that comes to life.

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I love how the colors of the sky might change from level to level. You literally get to experience every level and degree of … Dusk. Sorry, I kinda had to! :D

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Some parts allow you to spring high into the air for some gnarly kills. It’s a nice tweak to the ol’ Doom gameplay that helps to keep Dusk from feeling like a complete ripoff. It has its own flare, too.

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As you advance along, the levels change from farm houses and such to more industrial type settings. It helps to keep things fresh and different.

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Like others of its ilk, the most powerful weapons pack a heavy punch and allow you to obliterate the competition in one or two shots. It’s not uncommon to see blood splattering the screen like such.

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Some enemies shriek at you as they uncover your presence. The voices are fittingly gruff and creepy. It never gets old hearing “KILL THE INTRUDER.” It adds to the creepiness of the game for sure.

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These are my favorite enemies of the game. Sometimes they’re mere decorations to keep those pesky crows away. Other times they spring to life to try to keep YOU away. Classic design and the perfect enemy for a game like Dusk.

CLOSING THOUGHTS

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It’s been a while since I’ve been engrossed by a game as much as I have been with Dusk. But the moment I pressed play, I was instantly hooked. The classic horror atmosphere, the wickedly fun enemies to plow through, the spectacular level design, the heavy metal music that fits like a glove, and enough firepower to light up Kingdom Come… all made Dusk a thrilling experience. It controls well, it never feels too cheap, and it has that magical “one more level” feel to it. In short, Dusk is a must play for anyone who ever enjoyed Doom.

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The Legend of Zelda: Breath of the Wild (Switch)

Pub & Dev: Nintendo | March 3, 2017
Publisher & Developer: Nintendo | March 3, 2017

Today marks the 2 year anniversary of the Nintendo Switch. Of course, that also means it’s the 2 year anniversary for The Legend of Zelda: Breath of the Wild. Released on launch day alongside the brand new Nintendo Switch, players were thrust once more in the shoes of Link and embarked on an incredible and breathtaking journey. This also marks the first Switch game review on RVGFanatic, and I can’t think of a better time than the 2 year anniversary or a better game to kick things off with than Breath of the Wild. Stunning in sheer scope and majestic in motion, there’s a reason why this game has made such a lasting impression and is considered by many to be one of the finest Switch games made so far, if not THE best.

SWITCHED: HOW NINTENDO WON ME BACK

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The Switch marked my first system purchase in nearly 12 years. Prior to that, I’d been perfectly content rocking it out with the SNES. But the trailer for Breath of the Wild dropped in January 2017 and for the first time in eons I found myself drooling over a new video game. However, the Switch’s launch came and went in March 2017 and I just couldn’t pull the trigger. Maybe I don’t need it after all…

Fate stepped in when my brother bought a copy over Black Friday for just $29 on Walmart’s website due to a system error. Walmart quickly realized its mistake but had to honor the lucky folks who jumped over the deal before it could be fixed. My brother didn’t own a Switch but he figured it was too good a deal to pass up on and that he could always mail it to our cousin, who is a huge video gamer.

Oops. Thanks Walmart!
Oops. Thanks Walmart!

As luck would have it, my cousin — being a huge Zelda fan — already had it. With my brother willing to gift me Breath of the Wild as an early Christmas present, I rushed out to Target on Saturday, December 2, 2017. I walked out with the last Switch system, cradling it close to my chest as though it were the last piece of meat on earth. It was the first system purchase I made in nearly 12 years. Later that night I fired up Breath of the Wild and fell in love with the land of Hyrule all over again. The following is a visual documentation and stroll down memory lane of that epic adventure that ran me over 200 hours over the course of 6 blissful months.

Hyrule is the kind of place that just sticks with you
Hyrule is the kind of place that just sticks with you

WHERE THE WILD THINGS ARE

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Link awakens after a long slumber in this weird chamber of sorts. Navigate your way around and then venture forth in the opening there to the great unknown. Much like previous Zelda classics, a palpable sense of ADVENTURE permeates throughout Breath of the Wild.

So freaking majestic
So freaking majestic
Nintendo magic at its best
Nintendo magic at its best
I love how it shifts from day to night
I love how it shifts from day to night
Shooting stars and all!
Shooting stars and all!

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It’s hard to describe the first few hours of this game and do it justice. It’s a discovery of autonomy and endless options. You just know you’re embarking on this grand scale adventure and that you’re barely scraping the surface. Night falls and it feels like you’re right there with Link lurking in the wooded areas. Best of all, thanks to the Switch’s versatility, you can play this on your giant screen HD TV or play it in portable mode in the comfort of your own bed.

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It’s fun just playing around with the camera and admiring the sights that surround you. This shot here reminds me of all the long summer evenings of my childhood sprawled out in my backyard looking up at the starry sky while listening to my uncle weave spooky stories of the macabre.

Watch the shadows...
One second Link is out of the shadows…
Its the small stuff that makes me smile
And the next he’s engulfed by them

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Up ahead looms a quaint cabin. You wonder if the owner is home… hell, is the owner even a friendly fella? It’s awfully cold out though, and a little shelter does sound nice right about now… maybe we’ll take our chances…

To cross the chasm you must chop away
To cross the chasm you must chop away
Nice!
Those Bokoblins are gonna pay now!
Breath of Fire flashbacks in Breath of the Wild :)
Breath of Fire flashbacks in Breath of the Wild :)
Hmm, who is that old man...
Hmm, who is that old man…
Gather the items you wish to cook
Gather the items you wish to cook
Heat it up and ta-da!
Heat it up and ta-da! Try experimenting…

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A seamless and free flowing sandbox world means you can easily get lost in a number of side tasks for as long (or little) as you wish. On my way to discover the next shrine, I often found myself distracted by random things such as unearthing Korok seeds, interacting with locals or destroying the latest nest of Bokoblins to unlock treasure chests. Spotting a new shrine in the not too far distance always made me cheer silently in my seat (or, as it was in most cases, laying down in bed).

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Upgrading your inventory is not only rewarding, it’s necessary. Since weapons break with usage, you’re in a constant scramble to restock. Going from wooden shields and weak weapons to fancy metal ones and spears is a tangible surge in both ability and confidence. Also, reaching new areas of Hyrule never failed to satisfy as you survey the gorgeous sights that lay before you.

Under siege is Hyrule...
Under siege is Hyrule…
Kakariko Village never looked better
Kakariko Village never looked better
It's a reunion with Impa!
It’s a reunion with Impa!
This becomes the crux of the game
This becomes the crux of the game
The Hinox is a hideous monstrosity
The Hinox is a hideous hulking menace
And a battle that could take all night long!
And a battle that could take all night long!
Some locals are less inviting than others
Some of the locals are less inviting than others
Humor abounds here and there. Love the breath effect
Humor abounds here and there. Love the breath effect

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A crackling fire nearby keeps Link warm as he gazes at the volcano that looms ominously over the horizon. He knows deep down that at some point in his quest he must cross that waterfall and confront the vicious volcano head on.

Even the kids have a little bite to them!
SHADDAP, ASS-TER!  [Real mature -Ed.]
Sketchy AF
Sketchy AF
O_o
O_o

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Impa with the save
Impa with the save
What an amusing exchange :)
What an amusing exchange that all was :)
BEEDLEMANIA! This guy needs a prequel spin-off
BEEDLEMANIA!  This guy needs a prequel spin-off
Well said, Sags
Well said, Sags
Finding this bevy of swords early on was a godsend
Finding this bevy of swords early on was a godsend
Collect and tame horses for faster travel
Collect and tame horses for faster travel
Some travelers aren't always as they seem...
Some travelers aren’t always as they seem…
Nothing like hang gliding while it's raining :D
Nothing like paragliding while it’s raining :D
Collect 4 orbs to add a heart or stamina upgrade
Collect 4 orbs to add a heart or stamina upgrade
Some wild sights indeed!
Some wild sights indeed!
What a downpour
What a downpour
Oh shit! Watch it, Link
Oh shit! Watch it, Link. Put away the metal…
Roscoe > Wilson
Roscoe > Wilson
Can you unearth all 900 (!) Korok seeds?
Can you unearth all 900 (!) Korok seeds?
Awe-inspiring
Awe-inspiring
Great Fairy Fountains can upgrade your goods
Visit Great Fairy Fountains to upgrade your goods
Gaining access to remote bombs is a game changer
Gaining access to remote bombs is a game changer
Sometimes it's not fair :P
Sometimes it’s just not fair :P
Have fun with your new toy
Have fun with your new toy
Link the Peeping Tom creeper
Link the Peeping Tom creeper
Speaking of creepers... I kid, I kid [Sure you are -Ed.]
Speaking of creepers… I kid, I kid [Sure you are -Ed.]
Solving the puzzle to unlock the exit is a great feeling
Solving the puzzle to unlock the exit is a great feeling

Shrines were a point of contention among some players. Traditional Zelda games featured dungeons with plenty of monsters and a few puzzles thrown in for good measure. Breath of the Wild, however, has few dungeons. Instead we got shrines, designated areas consisting mainly of puzzles with scant enemies. Thanks to his Sheikah Slate, Link can call upon one of several Rune skills. For instance, Magnesis allows Link to lift and carry metallic objects using magnetic energy.

Simply gorgeous
Nothing like a moonlit night on a sandy beach
Better not land on him and disrupt his slumber!
Better not land on him and disrupt his slumber!
Arrow play felt so satisfying. Check the rainbow
Arrow play felt so satisfying. Check the rainbow!
Some poignant messages abound
Some poignant messages abound
Profound. I like adjusting the camera for fun angles
Profound. I like adjusting the camera for fun angles
You damn right
You damn right
Element based enemies can prove to be tricky
Element based enemies can prove to be tricky
Such a badass Link is. Looks like a summer blockbuster
Link doesn’t even bother looking back. Badass
Experiment with the Runes to see which one you need
Experiment with the Runes to see which one you need
In the distance you spot a Tower that needs unlocking
In the distance you spot a Tower that needs unlocking
Done!
Done! Now you can fast teleport to this new location
Arrows come in 5 forms: these, bomb, fire, ice, shock
Arrows come in 5 forms: these, bomb, fire, ice, shock
WATCH YO MOUTH!
WATCH YO MOUTH!
Oh Beedle...
Oh Beedle…
Stamina > Heart
Stamina > Heart
Adding to your Stamina Wheel is key in exploring
Adding to your Stamina Wheel is key in exploring
Crystallized rocks contain goodies
Crystallized rocks contain goodies. Ooh, shrine!
Magnesis rocks
Eat your heart out, Magneto
Some dungeons automatically give you an Orb
Some shrines automatically bless you with an orb

These are always nice. Some shrines are harder to find than others. For certain ones, just finding them is considered good enough for an automatic orb. No puzzles inside. Hey, I’ll take it!

Unlock Link's memories...
Unlock Link’s memories by visiting certain sites
I hesitate to look at what he's looking at...
I hesitate to look at what he’s looking at…

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Eerie and dramatic, the Blood Moon is an occasional event that occurs in the world of Hyrule. By the red glow of the Blood Moon, slain enemies respawn. I’ll never forget the first time I heard that creepy music as a crimson red consumed the screen and ashes rose into the blood soaked sky.

Some shrines are hidden below the surface
Some shrines are hidden below the surface
It's just too bad they didn't have more enemies inside
It’s just too bad they didn’t have more enemies inside
Increase your Stamina Wheel to reach new heights
Increase your Stamina Wheel to reach new heights
Your Sheikah Slate beeps louder the closer you get
Your Sheikah Slate beeps louder the closer you get
Nothing like finally coming face to face with a shrine
Nothing like finally coming face to face with a shrine
Whoa!
Whoa!
My bad, yo. Been so busy that I forgot to feed him
My bad, yo. Been so busy that I forgot to feed him
Where's Godzilla when you need him eh?
Where’s Godzilla when you need him eh?
Blowing up a nest of enemies is simply the best
Blowing up a nest of enemies is simply the best
Link's no stranger to that!
Link’s no stranger to that!
Nor is he a stranger to this [Wait what?! -Link]
Nor is he a stranger to this [Wait what?! -Link]
Dress up like a lady to sneak past the guards
Dress up like a lady to sneak past the guards
This was... a very memorable main quest
This was… a very memorable main quest
I see they haven't upgraded to a white board yet, tsk tsk
I see they haven’t upgraded to a white board yet, tsk tsk
Eavesdrop on the locals and don't blow your cover
Eavesdrop on the locals and don’t blow your cover
Enough BS. Time to pull out the Master Sword
Need at least 13 hearts to yank out the Master Sword
As always, what a grand moment
OH SHIT
YOU GOT THE TOUCH -- YOU GOT THE POWER -- YEAH!
YOU GOT THE TOUCH — YOU GOT THE POWER — YEAH!
So majestic
Good to see you again, dear old friend
Good to see you again, dear old friend
Just the weapon needed to end the Calamity
These creepy eyes can be taken out with arrow shots
These creepy eyes can be taken out with arrow shots
Always a welcomed sight
Always a welcomed sight
Blood Moon strikes again
Blood Moon strikes again
Hey pal...
Hey pal…
WAKEY WAKEY!
WAKEY WAKEY!
Such a gorgeous sunrise
Such a gorgeous sunrise
Lens flare effect and all
Lens flare effect and all
Yeah, I wouldn't pet that...
Yeah, I wouldn’t pet that…
Looks like Robbie wants to go to WrestleMania!
Looks like Robbie wants to go to WrestleMania!
Just like "Rowdy" Ronda Rousey
Just like “Rowdy” Ronda Rousey
Even Link is dressed like a wrestler
Even Link is dressed like a wrestler
*Pointing intensifies*
*Pointing intensifies*
Sure am glad he's a friend and not a foe!
Sure am glad he’s a friend and not a foe!
Cool headgear, but what's in that huge weird building?
Cool headgear, but what’s in that huge weird building?
Yes, you can ride bears. Nuff said
Yes, you can ride bears. Nuff said
When you realize you forgot to close your garage door
When you realize you forgot to close your garage door
Take drastic measures to reach certain shrines
Some shrines require some thinking to reach
No trolls here but you might find some treasure
No trolls here but you might find some treasure
On your last heart -- yikes!
On your last heart — yikes!
Love gaining new goodies at the end of a shrine
Love gaining new goodies at the end of a shrine
Follow that fallen shooting star before it fades out
Follow that fallen shooting star before it fades out
Spooky
Spooky
Gotta play this one in the dark
Gotta play this one in the dark
Seth Rollins would be proud: BURN IT DOWN!
Seth Rollins would be proud: BURN IT DOWN!
How philosophical
How philosophical
I know the feeling...
I know the feeling…
What a babe
What a babe
When you realize your GF's pill didn't do its job
When you realize your girlfriend’s pill didn’t work
The bosses, admittedly, left something to be desired
The bosses, admittedly, left something to be desired
They felt a bit generic to me unlike past Zelda games
They felt a bit generic to me unlike past Zelda games
It's a small gripe though. Lovely explosions
But it’s a small gripe. Lovely death scenes though
"For he's a jolly good fellow..."
“FOR HE’S A JOLLY GOOD FELLOW…”
The white ones are the toughest and a bitch to kill
The white ones are the toughest and a bitch to kill
Another shady traveler...
Another shady traveler…
Time to put the focus on Link's heart containers
Time to put the focus on Link’s heart containers
Sweet 16
Sweet 16
Where's Kevin Bacon ah screw it, we got Link!
Where’s Kevin Bacon ah screw it, we got Link!
Taming bears never got old for me
Taming bears never got old for me
Most hated enemy. Line that sucker up!
Most hated enemy. Line that sucker up!
No lie, I actually trembled a bit when I first saw this
No lie, I actually trembled a bit when I first saw this
A sight for sore eyes
A sight for sore eyes
Don't get fried!
Don’t get fried!
It maxes out at 30 hearts
Link maxes out at 30 hearts

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Like frying an egg on the sidewalk on a scorching hot day, in Breath of the Wild you can drop meat on a frosty surface and it will become “Icy Gourmet Meat.” The amount of possibilities this game offers the player is mind-blowing. Many times I thought to myself, “This might work” and sure enough, it did. Ingenuity is off the charts here, rewarding creativity and experimentation.

Like a scene out of an epic summer blockbuster
Like a scene out of an epic summer blockbuster
Shit got real
Shit got real
I like how they call all the Divine bosses the Scourge
I like how they call all the Divine bosses the Scourge
I just wish their base designs offered more variety
I just wish their base designs offered more variety
Free the final Divine Beast and it's game on!
Free the final Divine Beast and it’s game on!
Special gear is required to traverse the hotter sections
Special gear is required to traverse the hotter sections
Epic!
Blowing up a nest in mid-flight is badass!
Just big enough of a crack ;)
Just big enough of a crack ;)
The primal evil who has endured over the ages
The primal evil who has endured over the ages
You can feel the weight of Hyrule on your shoulders
You can feel the weight of Hyrule on your shoulders
You'll need everyone's help to win
You’ll need everyone’s help to win
Now we'll see what you're made of, Ganon!
Now we’ll see what you’re made of, Ganon!
Time to kick the bucket, bitch
Time to say night night
Oh fuck!
Oh fuck!
The Bow of Light will combat the Darkness
The Bow of Light will combat the Darkness
Almost there!
Almost there!
BOO-YAH!!!!
BOO-YAH!!!!

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The Evil is gone... for now
The Evil is gone… for now
Link and Zelda reside over a peaceful Hyrule... for now
Link and Zelda reside over a peaceful Hyrule… for now

INTO THE WILD

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I’ve been playing video games for over 30 years now. I can honestly say that The Legend of Zelda: Breath of the Wild is the longest single player campaign of my life. It provided me with over 210 hours of blissful entertainment. It was an insane 6 month experience… one I’ll never forget and forever cherish as one of the finest playthroughs of my gaming career.

CLOSING THOUGHTS

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What can I add that hasn’t already been said a thousand times over in the last 2 years since Breath of the Wild came out? It stands out as one of the most immersive and engaging single player adventures I’ve ever played. Part of me wishes I could wipe out my memories of this game so I can experience it for the first time again. The sheer scope and scale of Link’s open world quest empowers you to forge your own path. Multiple routes and multiple possibilities lay before you, truly giving the player full autonomy and power. There are so many memorable moments, such as the first time you run into the Hinox monster.

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Or the first time you pierce one of the explosive barrels to blow up a nest of Bokoblins… running away and seeing the fiery explosion go off behind you in summer blockbuster fashion. Hyrule is a living and breathing world full of fascinating creatures, vicious monsters and helpful (as well as odd) locals to interact with. While not everyone appreciates this open world approach, I sure did. Of course I harbor fond memories of The Legend of Zelda: A Link to the Past but I applaud Nintendo for taking Breath of the Wild in a radically different direction that reflects the ever growing evolution of video gaming as we know it today. Besides, if you don’t like it, you can always return to the classics. But for the most part, there’s a reason why so many have fallen in love with Breath of the Wild. It’s a Zelda game like never before.

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2 years have passed since the Switch and Breath of the Wild came out and thrilled gaming audiences around the globe. While the game has a few areas I could nitpick, such as the lack of “proper” dungeons and the 4 Divine Beast bosses looking too similar and somewhat generic, Breath of the Wild is an incredible adventure worth taking on. It’s an instant classic that will go down in the annals of gaming lore as one of the best adventures of all time. Lovingly crafted and fine tuned, Breath of the Wild is Nintendo’s signature stamp on the Switch that has set the bar for all others to come. I look forward to seeing if any game can match or surpass it. What a time to be alive :)

OVERALL: 10

Tina Turner sang it best:  You're simply the best! Better than ALLLLL the rest. Better than anyone I've ever met
Tina Turner sang it best: YOU’RE SIMPLY THE BEST!
Even better than Super Mario Odyssey? Well...
Even better than Super Mario Odyssey? Well…