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	<title>RVGFanatic &#187; Culture Brain</title>
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	<description>Relive &#124; Replay &#124; Remember</description>
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		<title>SD Hiryu no Ken (SFC)</title>
		<link>http://rvgfanatic.com/wordpress/index.php/sd-hiryu-no-ken/</link>
		<comments>http://rvgfanatic.com/wordpress/index.php/sd-hiryu-no-ken/#comments</comments>
		<pubDate>Wed, 19 Sep 2018 06:12:56 +0000</pubDate>
		<dc:creator><![CDATA[Steve]]></dc:creator>
				<category><![CDATA[Obscure SFC]]></category>
		<category><![CDATA[Culture Brain]]></category>
		<category><![CDATA[Dragon's Fist]]></category>
		<category><![CDATA[Flying Dragon]]></category>
		<category><![CDATA[Galactic Defender]]></category>
		<category><![CDATA[Galactic Defenders]]></category>
		<category><![CDATA[Last Bronx]]></category>
		<category><![CDATA[SD Golden Fighter]]></category>
		<category><![CDATA[SD Hiryu no Ken]]></category>
		<category><![CDATA[Sega AM3]]></category>
		<category><![CDATA[SNES review]]></category>
		<category><![CDATA[Super Famicom]]></category>
		<category><![CDATA[Toru Kurosawa]]></category>

		<guid isPermaLink="false">http://rvgfanatic.com/wordpress/?p=24641</guid>
		<description><![CDATA[Godzilla: Kaijuu Daikessen wasn&#8217;t the only SNES fighting game I was curious about for over 12 years. EGM ran a tantalizing preview for a cool looking fighting game in early 1994 that immediately caught my eye. First appearing in EGM issue #55 (February 1994), SD Golden Fighter was slated for a North American release and &#8230; <a href="http://rvgfanatic.com/wordpress/index.php/sd-hiryu-no-ken/" class="more-link">Continue reading <span class="screen-reader-text">SD Hiryu no Ken (SFC)</span></a>]]></description>
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		<slash:comments>4</slash:comments>
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		<title>Ultra Baseball Jitsumeiban Trilogy (SFC)</title>
		<link>http://rvgfanatic.com/wordpress/index.php/ultra-baseball-jitsumeiban/</link>
		<comments>http://rvgfanatic.com/wordpress/index.php/ultra-baseball-jitsumeiban/#comments</comments>
		<pubDate>Sun, 16 Jul 2017 02:14:19 +0000</pubDate>
		<dc:creator><![CDATA[Steve]]></dc:creator>
				<category><![CDATA[Obscure SFC]]></category>
		<category><![CDATA[Culture Brain]]></category>
		<category><![CDATA[SFC]]></category>
		<category><![CDATA[SNES review]]></category>
		<category><![CDATA[Super Baseball Simulator 1.000]]></category>
		<category><![CDATA[Super Famicom]]></category>
		<category><![CDATA[Super Nintendo]]></category>
		<category><![CDATA[Ultra Baseball Jitsumeiban]]></category>

		<guid isPermaLink="false">http://rvgfanatic.com/wordpress/?p=13779</guid>
		<description><![CDATA[You might recall a somewhat obscure company (especially when compared to bigger names like Capcom and Konami) by the name of Culture Brain back in the day. They had a knack for making &#8220;quirky&#8221; games with features that were a little outside the box (to say the very least). You might remember them for the &#8230; <a href="http://rvgfanatic.com/wordpress/index.php/ultra-baseball-jitsumeiban/" class="more-link">Continue reading <span class="screen-reader-text">Ultra Baseball Jitsumeiban Trilogy (SFC)</span></a>]]></description>
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		<slash:comments>2</slash:comments>
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		<title>Super Ultra Baseball 2 (SFC)</title>
		<link>http://rvgfanatic.com/wordpress/index.php/super-ultra-baseball-2/</link>
		<comments>http://rvgfanatic.com/wordpress/index.php/super-ultra-baseball-2/#comments</comments>
		<pubDate>Sat, 15 Jul 2017 21:24:58 +0000</pubDate>
		<dc:creator><![CDATA[Steve]]></dc:creator>
				<category><![CDATA[Obscure SFC]]></category>
		<category><![CDATA[Culture Brain]]></category>
		<category><![CDATA[SFC]]></category>
		<category><![CDATA[SNES review]]></category>
		<category><![CDATA[Super Baseball Simulator 1.000]]></category>
		<category><![CDATA[Super Famicom]]></category>
		<category><![CDATA[Super Nintendo]]></category>
		<category><![CDATA[Super Ultra Baseball 2]]></category>

		<guid isPermaLink="false">http://rvgfanatic.com/wordpress/?p=13741</guid>
		<description><![CDATA[Super Baseball Simulator 1.000 has something of a semi-cult following. An early first generation SNES game, it thrilled players with its engrossing customization and ridiculously fun Ultra Plays. These plays, when activated, give you certain special powers. For example, baseballs turn into floating leaves or scorching meteors. Culture Brain wasn&#8217;t shy to think (way) outside &#8230; <a href="http://rvgfanatic.com/wordpress/index.php/super-ultra-baseball-2/" class="more-link">Continue reading <span class="screen-reader-text">Super Ultra Baseball 2 (SFC)</span></a>]]></description>
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		<title>Super Baseball Simulator 1.000 (SNES)</title>
		<link>http://rvgfanatic.com/wordpress/index.php/super-baseball-simulator-1-000/</link>
		<comments>http://rvgfanatic.com/wordpress/index.php/super-baseball-simulator-1-000/#comments</comments>
		<pubDate>Sat, 15 Jul 2017 00:31:58 +0000</pubDate>
		<dc:creator><![CDATA[Steve]]></dc:creator>
				<category><![CDATA[SNES Reviews]]></category>
		<category><![CDATA[Culture Brain]]></category>
		<category><![CDATA[SNES review]]></category>
		<category><![CDATA[Super Baseball Simulator 1.000]]></category>
		<category><![CDATA[Super Nintendo]]></category>

		<guid isPermaLink="false">http://rvgfanatic.com/wordpress/?p=13687</guid>
		<description><![CDATA[Every year when summer rolls along I can&#8217;t help but grow nostalgic for the 16-bit baseball games of my youth. Summer and baseball just go together, and that includes baseball video games. While I don&#8217;t recall playing Super Baseball Simulator 1.000 back in the &#8217;90s, I do remember wondering about it and wishing I could &#8230; <a href="http://rvgfanatic.com/wordpress/index.php/super-baseball-simulator-1-000/" class="more-link">Continue reading <span class="screen-reader-text">Super Baseball Simulator 1.000 (SNES)</span></a>]]></description>
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		<slash:comments>0</slash:comments>
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		<title>Pro Yakyuu Star (SFC)</title>
		<link>http://rvgfanatic.com/wordpress/index.php/pro-yakyuu-star/</link>
		<comments>http://rvgfanatic.com/wordpress/index.php/pro-yakyuu-star/#comments</comments>
		<pubDate>Sun, 13 Nov 2016 23:12:00 +0000</pubDate>
		<dc:creator><![CDATA[Steve]]></dc:creator>
				<category><![CDATA[Obscure SFC]]></category>
		<category><![CDATA[Baseball Simulator 1.000]]></category>
		<category><![CDATA[Culture Brain]]></category>
		<category><![CDATA[Pro Yakyuu Star]]></category>
		<category><![CDATA[SFC]]></category>
		<category><![CDATA[SNES review]]></category>
		<category><![CDATA[Super Famicom]]></category>
		<category><![CDATA[Super Nintendo]]></category>
		<category><![CDATA[Super Ultra Baseball]]></category>
		<category><![CDATA[Ultra Baseball Jitsumeiban]]></category>

		<guid isPermaLink="false">http://rvgfanatic.com/wordpress/?p=4723</guid>
		<description><![CDATA[Remember the Baseball Simulator games? The first one appeared on the 8-bit Nintendo and was developed by Culture Brain in the year 1989. Two years later, Super Baseball Simulator 1.000 was released on the Super Nintendo. It&#8217;s had something of a quasi-cult following ever since. It was a baseball game, sure, but it incorporated &#8220;magic &#8230; <a href="http://rvgfanatic.com/wordpress/index.php/pro-yakyuu-star/" class="more-link">Continue reading <span class="screen-reader-text">Pro Yakyuu Star (SFC)</span></a>]]></description>
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