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	<title>Comments on: Violinist of Hamelin (SFC)</title>
	<atom:link href="http://rvgfanatic.com/wordpress/index.php/violinist-of-hamelin/feed/" rel="self" type="application/rss+xml" />
	<link>http://rvgfanatic.com/wordpress/index.php/violinist-of-hamelin/</link>
	<description>Relive &#124; Replay &#124; Remember</description>
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		<title>By: Steve</title>
		<link>http://rvgfanatic.com/wordpress/index.php/violinist-of-hamelin/#comment-151732</link>
		<dc:creator><![CDATA[Steve]]></dc:creator>
		<pubDate>Sun, 09 May 2021 23:49:26 +0000</pubDate>
		<guid isPermaLink="false">http://rvgfanatic.com/wordpress/?p=2545#comment-151732</guid>
		<description><![CDATA[My pleasure, Port! Glad the article provided you with a cool new game that you enjoyed! That&#039;s always part of the fun writing about games and books -- if I can help expose something I thoroughly enjoyed to at least one other person, it&#039;s well worth the effort to take the time to share about it :)]]></description>
		<content:encoded><![CDATA[<p>My pleasure, Port! Glad the article provided you with a cool new game that you enjoyed! That&#8217;s always part of the fun writing about games and books &#8212; if I can help expose something I thoroughly enjoyed to at least one other person, it&#8217;s well worth the effort to take the time to share about it <img src="http://rvgfanatic.com/wordpress/wp-includes/images/smilies/icon_smile.gif" alt=":)" class="wp-smiley" /></p>
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		<title>By: Port</title>
		<link>http://rvgfanatic.com/wordpress/index.php/violinist-of-hamelin/#comment-151472</link>
		<dc:creator><![CDATA[Port]]></dc:creator>
		<pubDate>Sat, 17 Apr 2021 18:22:10 +0000</pubDate>
		<guid isPermaLink="false">http://rvgfanatic.com/wordpress/?p=2545#comment-151472</guid>
		<description><![CDATA[Thank you for this article and your 50 SFC game article. I got this game a few weeks ago and finished it in one sitting because I couldn&#039;t put it down. I never would have known about it if not for your blog. A+, would read again.]]></description>
		<content:encoded><![CDATA[<p>Thank you for this article and your 50 SFC game article. I got this game a few weeks ago and finished it in one sitting because I couldn&#8217;t put it down. I never would have known about it if not for your blog. A+, would read again.</p>
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		<title>By: Steve</title>
		<link>http://rvgfanatic.com/wordpress/index.php/violinist-of-hamelin/#comment-35619</link>
		<dc:creator><![CDATA[Steve]]></dc:creator>
		<pubDate>Wed, 28 Mar 2018 06:44:15 +0000</pubDate>
		<guid isPermaLink="false">http://rvgfanatic.com/wordpress/?p=2545#comment-35619</guid>
		<description><![CDATA[Hey StarBoy, wow, yeah, how time flies! It&#039;s crazy that I wrote about Violinist of Hamelin (AKA Hamelin no Violin Hiki) over 10 years ago on my original RVGFanatic.com website. It&#039;s a solid Super Famicom game and as you&#039;ve probably seen from my Top 50 article, it&#039;s in my top 50 favorite &quot;obscure&quot; Super Famicom games. Cheers!]]></description>
		<content:encoded><![CDATA[<p>Hey StarBoy, wow, yeah, how time flies! It&#8217;s crazy that I wrote about Violinist of Hamelin (AKA Hamelin no Violin Hiki) over 10 years ago on my original RVGFanatic.com website. It&#8217;s a solid Super Famicom game and as you&#8217;ve probably seen from my Top 50 article, it&#8217;s in my top 50 favorite &#8220;obscure&#8221; Super Famicom games. Cheers!</p>
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		<title>By: StarBoy91</title>
		<link>http://rvgfanatic.com/wordpress/index.php/violinist-of-hamelin/#comment-35200</link>
		<dc:creator><![CDATA[StarBoy91]]></dc:creator>
		<pubDate>Thu, 22 Mar 2018 01:38:02 +0000</pubDate>
		<guid isPermaLink="false">http://rvgfanatic.com/wordpress/?p=2545#comment-35200</guid>
		<description><![CDATA[I remember finding out about this game on your old site about ten years ago (like several SFC games you covered... man, where does time go?) and only just caught up with Hameln no Violin Hiki last week, and I ended up really liking it!  =D

It&#039;s funny, there was point when of the two Daft-developed SFC games I was most interested in Nangoku Shōnen Papuwa-kun was more cheap and affordable (but I never got a chance to import it, even when the opportunity was there; hopefully one day...) and this game was more expensive, but it seems to me that in recent years the opposite has applied (maybe it depends on when I browse for it on eBay...).  I know it&#039;s slightly irrelevant, but I wanted to express my surprise at that.

Anyway, the game!  Delightfully charming and endearing, I adored the fact that its background music comprised of classical tunes (it makes for an appropriately fantastic atmosphere); its also got a very nice look to it, like the stages with the clouds in the backdrop and foreground and the forest with the watery reflection.  The facial expressions Flute made regarding many situations (like sustaining damage, being thrown around, and transforming into certain creatures) is priceless, and the gameplay is really intuitively fun.  =)  Trial and error is always a great element when it comes to action/puzzlers, and I like how this game in particular explored that aspect in regards to the plethora of transformations (i.e. the frog, the elephant, the octopus, and the eagle, et al, the last one being among my favorites).

I concur that Hameln no Violin Hiki is a tad long due the fact that like fellow action/puzzler Millenium Entertainment&#039;s (of James Pond fame) PAL-exclusive Super Morph it entails that it be completed in one sitting, but at least, in my opinion anyway, it leans more towards the respectable kind of challenging game that has to be beaten in one sitting like Ocean Software&#039;s Mr. Nutz (SNES version only) and less from the exceedingly high challenge value set by games that have to beaten in one go like Ocean Software&#039;s other platformer The Addams Family: Pugsley&#039;s Scavenger Hunt (come to think of it; Ocean sure had a tendency to develop long games way back when).  Only beat it once so far, but I&#039;ll be glad to explore it again and again.

d( ^-^ )b  To each their own  d( ^-^ )b]]></description>
		<content:encoded><![CDATA[<p>I remember finding out about this game on your old site about ten years ago (like several SFC games you covered&#8230; man, where does time go?) and only just caught up with Hameln no Violin Hiki last week, and I ended up really liking it!  =D</p>
<p>It&#8217;s funny, there was point when of the two Daft-developed SFC games I was most interested in Nangoku Shōnen Papuwa-kun was more cheap and affordable (but I never got a chance to import it, even when the opportunity was there; hopefully one day&#8230;) and this game was more expensive, but it seems to me that in recent years the opposite has applied (maybe it depends on when I browse for it on eBay&#8230;).  I know it&#8217;s slightly irrelevant, but I wanted to express my surprise at that.</p>
<p>Anyway, the game!  Delightfully charming and endearing, I adored the fact that its background music comprised of classical tunes (it makes for an appropriately fantastic atmosphere); its also got a very nice look to it, like the stages with the clouds in the backdrop and foreground and the forest with the watery reflection.  The facial expressions Flute made regarding many situations (like sustaining damage, being thrown around, and transforming into certain creatures) is priceless, and the gameplay is really intuitively fun.  =)  Trial and error is always a great element when it comes to action/puzzlers, and I like how this game in particular explored that aspect in regards to the plethora of transformations (i.e. the frog, the elephant, the octopus, and the eagle, et al, the last one being among my favorites).</p>
<p>I concur that Hameln no Violin Hiki is a tad long due the fact that like fellow action/puzzler Millenium Entertainment&#8217;s (of James Pond fame) PAL-exclusive Super Morph it entails that it be completed in one sitting, but at least, in my opinion anyway, it leans more towards the respectable kind of challenging game that has to be beaten in one sitting like Ocean Software&#8217;s Mr. Nutz (SNES version only) and less from the exceedingly high challenge value set by games that have to beaten in one go like Ocean Software&#8217;s other platformer The Addams Family: Pugsley&#8217;s Scavenger Hunt (come to think of it; Ocean sure had a tendency to develop long games way back when).  Only beat it once so far, but I&#8217;ll be glad to explore it again and again.</p>
<p>d( ^-^ )b  To each their own  d( ^-^ )b</p>
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