<?xml version="1.0" encoding="UTF-8"?><rss version="2.0"
	xmlns:content="http://purl.org/rss/1.0/modules/content/"
	xmlns:wfw="http://wellformedweb.org/CommentAPI/"
	xmlns:dc="http://purl.org/dc/elements/1.1/"
	xmlns:atom="http://www.w3.org/2005/Atom"
	xmlns:sy="http://purl.org/rss/1.0/modules/syndication/"
	xmlns:slash="http://purl.org/rss/1.0/modules/slash/"
	>

<channel>
	<title>RVGFanatic &#187; Umihara Kawase</title>
	<atom:link href="http://rvgfanatic.com/wordpress/index.php/tag/umihara-kawase/feed/" rel="self" type="application/rss+xml" />
	<link>http://rvgfanatic.com/wordpress</link>
	<description>Relive &#124; Replay &#124; Remember</description>
	<lastBuildDate>Mon, 29 Dec 2025 18:03:37 +0000</lastBuildDate>
	<language>en-US</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
	<sy:updateFrequency>1</sy:updateFrequency>
	<generator>https://wordpress.org/?v=4.1.41</generator>
	<item>
		<title>Tetsuwan Atom (SFC)</title>
		<link>http://rvgfanatic.com/wordpress/index.php/tetsuwan-atom/</link>
		<comments>http://rvgfanatic.com/wordpress/index.php/tetsuwan-atom/#comments</comments>
		<pubDate>Mon, 18 Feb 2019 22:54:28 +0000</pubDate>
		<dc:creator><![CDATA[Steve]]></dc:creator>
				<category><![CDATA[Obscure SFC]]></category>
		<category><![CDATA[anime]]></category>
		<category><![CDATA[Astro Boy]]></category>
		<category><![CDATA[Crystal Crisis]]></category>
		<category><![CDATA[manga]]></category>
		<category><![CDATA[Mighty Atom]]></category>
		<category><![CDATA[Nicalis]]></category>
		<category><![CDATA[Nintendo Switch]]></category>
		<category><![CDATA[Osamu Tezuka]]></category>
		<category><![CDATA[Tetsuwan Atom]]></category>
		<category><![CDATA[Umihara Kawase]]></category>
		<category><![CDATA[Umihara Kawase Fresh]]></category>

		<guid isPermaLink="false">http://rvgfanatic.com/wordpress/?p=26980</guid>
		<description><![CDATA[25 years ago today, Zamuse released Tetsuwan Atom (AKA Astro Boy AKA Mighty Atom) on the Super Famicom. While the game itself is a mere footnote in the annals of SNES lore, there&#8217;s no denying the immense popularity and impact of the source material. Today we celebrate the titular science fiction superhero by looking at &#8230; <a href="http://rvgfanatic.com/wordpress/index.php/tetsuwan-atom/" class="more-link">Continue reading <span class="screen-reader-text">Tetsuwan Atom (SFC)</span></a>]]></description>
		<wfw:commentRss>http://rvgfanatic.com/wordpress/index.php/tetsuwan-atom/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>Umihara Kawase (SFC)</title>
		<link>http://rvgfanatic.com/wordpress/index.php/umihara-kawase/</link>
		<comments>http://rvgfanatic.com/wordpress/index.php/umihara-kawase/#comments</comments>
		<pubDate>Sun, 20 Nov 2016 19:20:55 +0000</pubDate>
		<dc:creator><![CDATA[Steve]]></dc:creator>
				<category><![CDATA[Obscure SFC]]></category>
		<category><![CDATA[Bionic Commando]]></category>
		<category><![CDATA[SFC]]></category>
		<category><![CDATA[SNES review]]></category>
		<category><![CDATA[Super Famicom]]></category>
		<category><![CDATA[Super Nintendo]]></category>
		<category><![CDATA[Umihara Kawase]]></category>

		<guid isPermaLink="false">http://rvgfanatic.com/wordpress/?p=4816</guid>
		<description><![CDATA[Before I delved deep into the obscure world of Super Famicom in early 2006, I remember hearing rumblings about a strange Japanese game. Its biggest selling point was it played something akin to Bionic Commando. As a kid the grappling in Bionic Commando captivated my imagination, and I always wanted to play a Super Bionic Commando. &#8230; <a href="http://rvgfanatic.com/wordpress/index.php/umihara-kawase/" class="more-link">Continue reading <span class="screen-reader-text">Umihara Kawase (SFC)</span></a>]]></description>
		<wfw:commentRss>http://rvgfanatic.com/wordpress/index.php/umihara-kawase/feed/</wfw:commentRss>
		<slash:comments>0</slash:comments>
		</item>
	</channel>
</rss>
