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	<title>RVGFanatic &#187; Carmen Filpi</title>
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		<title>Super Castlevania IV (SNES)</title>
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		<pubDate>Sun, 16 Oct 2016 06:55:16 +0000</pubDate>
		<dc:creator><![CDATA[Steve]]></dc:creator>
				<category><![CDATA[SNES Reviews]]></category>
		<category><![CDATA[Carmen Filpi]]></category>
		<category><![CDATA[Donald Pleasance]]></category>
		<category><![CDATA[Dracula]]></category>
		<category><![CDATA[review]]></category>
		<category><![CDATA[Simon Belmont]]></category>
		<category><![CDATA[SNES]]></category>
		<category><![CDATA[Super Castlevania IV]]></category>
		<category><![CDATA[Super Nintendo]]></category>

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		<description><![CDATA[In the early days of the Super Nintendo, games like Super Mario World, F-Zero, ActRaiser, Final Fantasy II and Super Ghouls &#8216;N Ghosts help set the foundation for what would be one epic gaming library. Such a list would be incomplete without citing Super Castlevania IV. Its intensely atmospheric levels, striking music and satisfying gameplay etched an indelible mark &#8230; <a href="http://rvgfanatic.com/wordpress/index.php/super-castlevania-iv/" class="more-link">Continue reading <span class="screen-reader-text">Super Castlevania IV (SNES)</span></a>]]></description>
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