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	<title>Comments on: Mickey Tokyo Disneyland (SFC)</title>
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	<link>http://rvgfanatic.com/wordpress/index.php/mickey-tokyo-disneyland/</link>
	<description>Relive &#124; Replay &#124; Remember</description>
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		<title>By: StevieL</title>
		<link>http://rvgfanatic.com/wordpress/index.php/mickey-tokyo-disneyland/#comment-1583</link>
		<dc:creator><![CDATA[StevieL]]></dc:creator>
		<pubDate>Wed, 14 Sep 2016 04:58:46 +0000</pubDate>
		<guid isPermaLink="false">http://rvgfanatic.com/wordpress/?p=2281#comment-1583</guid>
		<description><![CDATA[Ah you&#039;re welcome, StarBoy. I love spreading the word on these lesser known games -- glad to have introduced you to Mickey Tokyo Disneyland. It&#039;s definitely a solid game. I love what GRC did with the colors... the scheme they used is very gorgeous. I&#039;ve never seen brown look so good in a 16-bit video game before. It&#039;s funny MTD was your second SFC game you imported. For me, MTD was the game I acquired that made me feel it was time to share my obscure SFC impressions. I wanted to lock down this game before writing about it because I didn&#039;t want to increase my competition of buyers for it :) Once I found a complete copy in 2006, all systems were go for my obscure SFC topic. And that topic eventually led to, of course, the birth of RVGFanatic. So I always look at MTD with a real deep fondness, heh.]]></description>
		<content:encoded><![CDATA[<p>Ah you&#8217;re welcome, StarBoy. I love spreading the word on these lesser known games &#8212; glad to have introduced you to Mickey Tokyo Disneyland. It&#8217;s definitely a solid game. I love what GRC did with the colors&#8230; the scheme they used is very gorgeous. I&#8217;ve never seen brown look so good in a 16-bit video game before. It&#8217;s funny MTD was your second SFC game you imported. For me, MTD was the game I acquired that made me feel it was time to share my obscure SFC impressions. I wanted to lock down this game before writing about it because I didn&#8217;t want to increase my competition of buyers for it <img src="http://rvgfanatic.com/wordpress/wp-includes/images/smilies/icon_smile.gif" alt=":)" class="wp-smiley" /> Once I found a complete copy in 2006, all systems were go for my obscure SFC topic. And that topic eventually led to, of course, the birth of RVGFanatic. So I always look at MTD with a real deep fondness, heh.</p>
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		<title>By: StarBoy91</title>
		<link>http://rvgfanatic.com/wordpress/index.php/mickey-tokyo-disneyland/#comment-1569</link>
		<dc:creator><![CDATA[StarBoy91]]></dc:creator>
		<pubDate>Mon, 12 Sep 2016 13:46:44 +0000</pubDate>
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		<description><![CDATA[Ah, my second Super Famicart that I imported from Japan back in 2012 (after Alcahest) after I got a Retro Duo (my first way of accessing SFC carts, now I use the Super Famicom circa Christmas 2015)  =)  I wouldn&#039;t have known about this game had I not found out about it from your site many years ago, RVGSteve

GRC&#039;s take on Mickey is well-made and good on its own terms; I loved the water balloon system (flawed controls aside, they can be worked around), each area is full of awe and wonder (particularly Tomorrowland, oh that beautiful surreal music), it&#039;s very charming throughout, it&#039;s got in my opinion the best version of the final boss Pete in any Mickey Mouse platformer (mainly on account of the setup and homage to a certain underrated Disney flick), there&#039;s plenty of challenge here and there (take THAT, Mickey Mania/Mickey&#039;s Wild Adventure), and while it could be frustrating sometimes fortunately it is largely fun and enjoyable while it lasts!  =D

It would also pave the way for the spiritual sequel (sort-of, technically, unsure) Tokyo Disneyland: Cinderella Castle Mystery Tour on the Game Boy (also by GRC) which I got to play a couple years ago which utilized this game&#039;s balloon controls albeit in a more simplified manner (and was easier) due the small screen space.  It&#039;s good but I liked the spiritual SFC predecessor slightly more  =)

It was nice and fun to read this review once more]]></description>
		<content:encoded><![CDATA[<p>Ah, my second Super Famicart that I imported from Japan back in 2012 (after Alcahest) after I got a Retro Duo (my first way of accessing SFC carts, now I use the Super Famicom circa Christmas 2015)  =)  I wouldn&#8217;t have known about this game had I not found out about it from your site many years ago, RVGSteve</p>
<p>GRC&#8217;s take on Mickey is well-made and good on its own terms; I loved the water balloon system (flawed controls aside, they can be worked around), each area is full of awe and wonder (particularly Tomorrowland, oh that beautiful surreal music), it&#8217;s very charming throughout, it&#8217;s got in my opinion the best version of the final boss Pete in any Mickey Mouse platformer (mainly on account of the setup and homage to a certain underrated Disney flick), there&#8217;s plenty of challenge here and there (take THAT, Mickey Mania/Mickey&#8217;s Wild Adventure), and while it could be frustrating sometimes fortunately it is largely fun and enjoyable while it lasts!  =D</p>
<p>It would also pave the way for the spiritual sequel (sort-of, technically, unsure) Tokyo Disneyland: Cinderella Castle Mystery Tour on the Game Boy (also by GRC) which I got to play a couple years ago which utilized this game&#8217;s balloon controls albeit in a more simplified manner (and was easier) due the small screen space.  It&#8217;s good but I liked the spiritual SFC predecessor slightly more  =)</p>
<p>It was nice and fun to read this review once more</p>
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