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	<title>Comments on: Goof Troop (SNES)</title>
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	<description>Relive &#124; Replay &#124; Remember</description>
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		<title>By: Steve</title>
		<link>http://rvgfanatic.com/wordpress/index.php/goof-troop/#comment-384080</link>
		<dc:creator><![CDATA[Steve]]></dc:creator>
		<pubDate>Mon, 02 Jun 2025 02:39:47 +0000</pubDate>
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		<description><![CDATA[Hi Ben, thank you for your kind comments! It means a lot to me especially since I have to sift through 99.7% spam comments by bots, lol. I always appreciate when a real person reaches out to give me some love. I miss those days of making reviews. I still want to write some but future reviews are likely to be more general. I just had more free time nearly 20 (!) years ago, ya know what I mean? A lot of work went into each of my 200+ reviews I made over the decades, and I doubt I will ever have the energy or drive to do that again. But it is what it is, haha. I&#039;m glad you&#039;re enjoying my work! It was truly a fun time to be playing, loving and writing about all these classic retro video games. Obligatory Super Nintendo 4 Life!]]></description>
		<content:encoded><![CDATA[<p>Hi Ben, thank you for your kind comments! It means a lot to me especially since I have to sift through 99.7% spam comments by bots, lol. I always appreciate when a real person reaches out to give me some love. I miss those days of making reviews. I still want to write some but future reviews are likely to be more general. I just had more free time nearly 20 (!) years ago, ya know what I mean? A lot of work went into each of my 200+ reviews I made over the decades, and I doubt I will ever have the energy or drive to do that again. But it is what it is, haha. I&#8217;m glad you&#8217;re enjoying my work! It was truly a fun time to be playing, loving and writing about all these classic retro video games. Obligatory Super Nintendo 4 Life!</p>
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		<title>By: Ben</title>
		<link>http://rvgfanatic.com/wordpress/index.php/goof-troop/#comment-379732</link>
		<dc:creator><![CDATA[Ben]]></dc:creator>
		<pubDate>Sat, 24 May 2025 02:52:27 +0000</pubDate>
		<guid isPermaLink="false">http://rvgfanatic.com/wordpress/?p=23867#comment-379732</guid>
		<description><![CDATA[Just wanted to say how much I enjoy reading through your reviews.  You not only review the game but also the context about what was going on when it came out.  A nostalgic and fun trip through time.  This is probably the fifth review I’ve read and they are all top notch, I especially enjoy all the included pictures and references to the (now extinct) game magazines that I used to read cover to cover.  Thanks for all the work that went into these, I’m having a blast!]]></description>
		<content:encoded><![CDATA[<p>Just wanted to say how much I enjoy reading through your reviews.  You not only review the game but also the context about what was going on when it came out.  A nostalgic and fun trip through time.  This is probably the fifth review I’ve read and they are all top notch, I especially enjoy all the included pictures and references to the (now extinct) game magazines that I used to read cover to cover.  Thanks for all the work that went into these, I’m having a blast!</p>
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	<item>
		<title>By: Steve</title>
		<link>http://rvgfanatic.com/wordpress/index.php/goof-troop/#comment-81816</link>
		<dc:creator><![CDATA[Steve]]></dc:creator>
		<pubDate>Thu, 01 Nov 2018 06:28:04 +0000</pubDate>
		<guid isPermaLink="false">http://rvgfanatic.com/wordpress/?p=23867#comment-81816</guid>
		<description><![CDATA[Haha no need to apologize about your last comment on Final Fight 2. As I said, that game was a bit lackluster and I could see why you expressed your disappointment with the game in the way that you did. Thankfully, Capcom got it right with Goof Troop, which easily stands one of the better 2 player co-op games on the SNES. I&#039;m still a bit sad we never got adaptations of Chip &#039;N Dale, Duck Tales or Darkwing Duck on the SNES, but Goof Troop makes for a nice consolation prize.]]></description>
		<content:encoded><![CDATA[<p>Haha no need to apologize about your last comment on Final Fight 2. As I said, that game was a bit lackluster and I could see why you expressed your disappointment with the game in the way that you did. Thankfully, Capcom got it right with Goof Troop, which easily stands one of the better 2 player co-op games on the SNES. I&#8217;m still a bit sad we never got adaptations of Chip &#8216;N Dale, Duck Tales or Darkwing Duck on the SNES, but Goof Troop makes for a nice consolation prize.</p>
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		<title>By: StarBoy91</title>
		<link>http://rvgfanatic.com/wordpress/index.php/goof-troop/#comment-81358</link>
		<dc:creator><![CDATA[StarBoy91]]></dc:creator>
		<pubDate>Fri, 26 Oct 2018 21:03:55 +0000</pubDate>
		<guid isPermaLink="false">http://rvgfanatic.com/wordpress/?p=23867#comment-81358</guid>
		<description><![CDATA[I feel I got carried away in my feedback for your Final Fight 2 review, for which I apologize again, so let me make up for that with a nicer and less lengthy comment.
 
Anyway, I really like this game.  =)  The Legend of Zelda: A Link to the Past has inspired and influenced a lot of action-oriented adventure games in terms of gameplay and structure (e.g. Ancient&#039;s Beyond Oasis, Quintet&#039;s Tenchi Sōzō /Terranigma, Lenar&#039;s Ganpuru: Gunman&#039;s Proof, Matrix Software&#039;s Alundra, et al), and while Capcom&#039;s adaptation of Goof Troop doesn&#039;t hold a candle to Nintendo&#039;s quintessential classic (which would a tall order), it *is* the closest we&#039;ll get to a Disney take on the third Zelda.  And for what Capcom accomplished in the one and only video game adaptation of the 1992-1993 series, they did a really good job.

I really like the polished nature of this game and its nonlinear layout of its five stages.  I love that both Goofy and his son Max have distinguishing characteristics about them where Goofy makes up for his lack of speed with his strength while Max makes up for his lack of power (particularly when he&#039;s carrying an object above his head) with his quick agility.  It&#039;s a really pleasing game to look at also, and I like how there are moments of puzzle-solving (I like puzzles).  I&#039;m not a fan of its soundtrack given how brief the songs are, with the exception of the penultimate stage with its relaxing background accompaniment succinctly augmenting the atmosphere of the cave.

It&#039;s interesting how this is one of Shinji Mikami&#039;s early games he&#039;s worked on, alongside Nintendo 16-bit Disney&#039;s Aladdin, for he would go on to create Resident Evil for some elements from this game would resurface there.  Humble beginnings, huh?

Also, isn&#039;t it curious how this game originally made in 1993 bookends on a fight against a pirate captain decked out in red with a bionic hook a la Bionic Commando in a similar-ish fashion to how Ukiyotei&#039;s 1992 adaptation of Steven Spielberg&#039;s Hook did the same, different genres aside?  It&#039;s a bit too similar to be a coincidence.

I only played the Japanese version Gūfii to Makkusu - Kaizoku Shima no Daibōken on the Super Famicom which has two extra difficulty settings that were added a year after the release of the original NTSC SNES release.  There is a sense of replay value as the puzzle solutions are different depending on the difficulty, but the game has got a reasonable difficulty throughout as the areas are laid out well.  The only real downside is that it&#039;s really brief, but while it lasts it is a lot of charming fun.  =)  Four years ago I played it with one of my cousins on Game Type 2, and it was a real enjoyable two-player session.

Of the six Disney licenses Capcom developed for the Nintendo 16-bit, this is one of their better ones and in my Top 3:
6. Bonkers
5. Disney&#039;s Aladdin
4. The Magical Quest starring Mickey Mouse
3. Gūfii to Makkusu - Kaizoku Shima no Daibōken
2. The Great Circus Mystery starring Mickey &amp; Minnie*
1. Mickey to Donald: Magical Adventure 3
* I haven&#039;t played The Great Circus Mystery in a few years, so the order might be subject to change.

To each their own]]></description>
		<content:encoded><![CDATA[<p>I feel I got carried away in my feedback for your Final Fight 2 review, for which I apologize again, so let me make up for that with a nicer and less lengthy comment.</p>
<p>Anyway, I really like this game.  =)  The Legend of Zelda: A Link to the Past has inspired and influenced a lot of action-oriented adventure games in terms of gameplay and structure (e.g. Ancient&#8217;s Beyond Oasis, Quintet&#8217;s Tenchi Sōzō /Terranigma, Lenar&#8217;s Ganpuru: Gunman&#8217;s Proof, Matrix Software&#8217;s Alundra, et al), and while Capcom&#8217;s adaptation of Goof Troop doesn&#8217;t hold a candle to Nintendo&#8217;s quintessential classic (which would a tall order), it *is* the closest we&#8217;ll get to a Disney take on the third Zelda.  And for what Capcom accomplished in the one and only video game adaptation of the 1992-1993 series, they did a really good job.</p>
<p>I really like the polished nature of this game and its nonlinear layout of its five stages.  I love that both Goofy and his son Max have distinguishing characteristics about them where Goofy makes up for his lack of speed with his strength while Max makes up for his lack of power (particularly when he&#8217;s carrying an object above his head) with his quick agility.  It&#8217;s a really pleasing game to look at also, and I like how there are moments of puzzle-solving (I like puzzles).  I&#8217;m not a fan of its soundtrack given how brief the songs are, with the exception of the penultimate stage with its relaxing background accompaniment succinctly augmenting the atmosphere of the cave.</p>
<p>It&#8217;s interesting how this is one of Shinji Mikami&#8217;s early games he&#8217;s worked on, alongside Nintendo 16-bit Disney&#8217;s Aladdin, for he would go on to create Resident Evil for some elements from this game would resurface there.  Humble beginnings, huh?</p>
<p>Also, isn&#8217;t it curious how this game originally made in 1993 bookends on a fight against a pirate captain decked out in red with a bionic hook a la Bionic Commando in a similar-ish fashion to how Ukiyotei&#8217;s 1992 adaptation of Steven Spielberg&#8217;s Hook did the same, different genres aside?  It&#8217;s a bit too similar to be a coincidence.</p>
<p>I only played the Japanese version Gūfii to Makkusu &#8211; Kaizoku Shima no Daibōken on the Super Famicom which has two extra difficulty settings that were added a year after the release of the original NTSC SNES release.  There is a sense of replay value as the puzzle solutions are different depending on the difficulty, but the game has got a reasonable difficulty throughout as the areas are laid out well.  The only real downside is that it&#8217;s really brief, but while it lasts it is a lot of charming fun.  =)  Four years ago I played it with one of my cousins on Game Type 2, and it was a real enjoyable two-player session.</p>
<p>Of the six Disney licenses Capcom developed for the Nintendo 16-bit, this is one of their better ones and in my Top 3:<br />
6. Bonkers<br />
5. Disney&#8217;s Aladdin<br />
4. The Magical Quest starring Mickey Mouse<br />
3. Gūfii to Makkusu &#8211; Kaizoku Shima no Daibōken<br />
2. The Great Circus Mystery starring Mickey &amp; Minnie*<br />
1. Mickey to Donald: Magical Adventure 3<br />
* I haven&#8217;t played The Great Circus Mystery in a few years, so the order might be subject to change.</p>
<p>To each their own</p>
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