Written: 10.17.06 Acquired: 5.27.06 Status: Cart only Price: $12.99
Publisher: Banpresto
Released: 12.23.94
Developer: Aspect
Scarcity: 2
Today we look at a platforming trilogy based on the 1993 manga by Akira Toriyama. The GO GO ACKMAN games definitely have some good things going for them. You control Ackman, supposedly Satan's lackey, and as you slay enemies your winged companion captures their souls in a little jar (100 granting you an extra life). It's all quite bizarre; from the sense of humor to the bosses, Go Go Ackman does nothing new but does it well
The original is my favorite of the 3. It hooked me and I finished it the very same day. Punch, kick, run, jump, slide, climb, you even have bombs -- all the quintessential platforming features. What's really nice is Ackman can jump on an angel's head and send it sliding across the screen taking out others (a la the koopa shells)
And of course what hero, or in this case, anti-hero, would be complete without the powerup shot?
Making the game extra fun is the ability to pick up three weapons along the way:
Sword
Boomerang
And my favorite, the gun
The weapon is forfeited upon 1st hit, but on the upside a health bar is not deducted (the sequels you start with a sword, and weapons collected will remain even after receiving damage)
LEVEL 1 is your standard, plain, easy stage, but I really like its look and early on I could tell this was going to be a nice little game
The 2nd level introduces a darker brown tone with lots of hills to jump from, and plenty of instant death pitfalls
Like DoReMi, there's even the force-scroller thrown in for good measure. This one being a car ride. Of course, Ackman has his own special advertising splashed on the vehicle
BOSS 1 is really simple. Just a big fancy suit-and-tie corporate fiend
BOSS 2 -- my what big teeth you have...
On to STAGE 2 we move toward a more tropical setting. As my man Flavor Flav once said, "PEACE IN BELIZE!"
Keep an eye out for 'hidden' passages that may appear on first glance to be a pitfall, but actually leads to a plethora of goodness
BOSS 3 is a karate bully on steroids
The next level sends Ackman on another force-scroller, this time he hits the high seas
BOSS 4 has bombs of his own but no worries; like the others he's a push-over
The next level has sections of water with sharks and other nasties
The mermaids can give Ackman one big ole headache
BOSS 5 is sort of the epitome of the game: funky and goofy. Love the goggles
And that's stage 2. Onto 3, which has a pyramid sand theme. Here the game takes on an extra graphical punch, with scrolls that stretch on... pretty amazing in a simple kind of way
The 1st mid-boss of this world (BOSS 6 for those keeping count at home) is ridiculously easy. And way bizarre-o
Now you enter a pyramid where new obstacles come to the fore front... including...
This big son-of-a-gun takes 2 hits to vanquish
NO NO ACKMAN!!
GO GO ACKMAN!!
BOSS 7 burrows a lot
BOSS 8 was the first to give me some fits, thanks in part to the quicksand. Remind anyone of MUMM-RA from THUNDERCATS fame?
CLOSING THOUGHTS
While the levels and boss battles are short in comparison to others of this genre, the game is a blast while it lasts. More levels await but I'll let you discover the rest
I couldn't get into this. After enjoying, pardon the pun, the hell out of the original, the sequel did disappoint as it felt like a cheap cash-in. It didn't have the sweet feel or look of the original, and although old faces return (like some of the mid-bosses) the game just never came together for me. It is, however, the hardest of the trilogy by far
Maybe you'll like it, in fact I know some who prefer this out of the three, but I didn't dig it too much. Not to say it's a bad game, it just doesn't compare to the original, in my humble opinion
GO GO ACKMAN 3
Written: 10.17.06 Acquired: 5.27.06 Status: Cart only Price: $12.99
Publisher: Banpresto
Released: 12.15.95
Developer: Aspect
Scarcity: 3
If you noticed, this game was released less than FIVE MONTHS after part two came out. Hmmmm... *rubs chin*
Were they cashing in, or making up? Personally, I say the latter
GGA 3 to me is the classic "Oh wow we really messed up the last sequel didn't we. Let's make another and get back to basics" kind of sequel. Playing this you really feel like it's part 1 in terms of spirit. It had some ace layouts like the booby trap-filled prison. New features are thrown in the mix like shops within levels. Heck the game even has a nice prelude battle where you duke it out with your infamous angel rival... and his incompetence offsets the end boss so much, the angel is banished to your side. Thus, in certain levels you play as the angel rather than Ackman. With his propensity for flight it only further enhances the game playing experience. As Borat would say... NIIICE
Here's a quick glance at some of the happenings:
Firing the game up, level one made me feel right back at home
The 1st boss is (again) a return of old faces from the original. You joust with the trio in succession and the time lapse between each is handled brilliantly
Now that's good stuff
After you knock these re-tread bozos off their high horses, you have the choice of picking any one of their vehicles -- the next section, depending on what you chose, is a shooter or action racer. Pretty dope
The 2nd boss packs a mean punch, and you know I love good ole school boss flashing whenever they take a hit. GGA 3 does "boss flashing" fans everywhere justice! Check it out
My favorite boss-flash of all time? Rocksteady from NES TMNT 2, but this one is up there
Bear in mind this trilogy can be very off-beat. Look no further than this freakish cutscene...
Mode 7 zooms into his mouth... how delightful
This next level is one of my favorite in the entire series. I just love the different booby traps and elevator-riding to eventually reach the top floor. The backdrops where you can see far into the background is an EXCELLENT touch
CLOSING THOUGHTS
Some folks I'm sure (and know) prefer part 3 to 1 and 2. In my opinion, if you want to try Ackman, go with the original first, and then try part 3. If you only try one game however, my advice is play the 1st one.
Finally, there's a smattering of JP dialogue after each level in all 3 games, but it doesn't really affect your enjoyment. Though I hear the text is quite amusing for those who can follow it
I give kudos to Aspect for making this enjoyable, albeit derivative trilogy