Written: 10.15.06 Acquired: 9.11.06 Status: Cart only Price: $25
Publisher: Toshiba EMI
Developer: Toshiba EMI
I like SBTTF II. It's no masterpiece but it's a fun little diversion. I was surprised at how decent it actually is. GAMEFAN Magazine however ABSOLUTELY killed it
Ouch. The other three ratings in addition to that 12% were: 30% 25% and 15%
For a magazine that were such easy graders, I'm thinking the copy that went out was different from the one they received... because there's NO way this game deserves ratings THAT bad. And it isn't just me. I know many others who enjoyed this game as much as I do, if not more
So either we're all crazy sheep or GameFan received an unfinished copy. I like to think it's the latter
They're right that the game does suffer from bouts of slowdown, but nothing severe nor anything that hinders the overall outcome. Super Back to the Future II deserved a 12% about as much as (Saturn) Skeleton Warriors deserved a 98% ! (And yes, GameFan did award that massive score to that horribly mediocre game)
So what's the deal with SBTTF II?
Doc tells you some jibberish about righting the time periods
Note the cute and charming SD (Super Deformed) look of the characters
You control Marty McFly on his hoverboard, pouncing on all sorts of bizarre enemies as you travel through time. The game has a very pleasant look and the classic BTTF overture was ported over flawlessly. The game provides 4-character passwords
Let's look at some of the levels...
These guys shoot big bullets at Marty, but you can counter that by flipping. Such is the raw power of the hoverboard!
BOSS - GRIFF (1-2)
Really simple -- To hurt him just touch the buttons located at the bottom. This will send the TV's flying at him
Lots of slopes and curves provide a nice sense of adventure and atmosphere
BOSS - GRIFF 2 (2-2)
Those who watched BACK TO THE FUTURE II will be pleased to see this. Touch the buttons to splash the water at the ole Griffster
Love this night stage, and I told you the enemies are bizarre. Look at that slobbering weirdo!
This may very well be my most favorite stage... great soft yellow backdrop and the BTTF overture from stage 1-1 returns. Just a really fun level to play through
BOSS: JAZZMAN (3-3)
Break open the suspended makeshift floor. This allows some of the bowling balls to slip through the cracks, crushing Jazzman's skull... what a way to go out, eh?
Somewhat tricky. Marty's lifted up, but there are plenty of obstacles waiting for him, like that spiked ball on the upper left there
If hit Marty will be invincible for JUST long enough to go up again and safely make it to the next section. This stage stumped me for a while but ya just gotta gut it through
BOSS: HAMMERMAN AND RINGMASTER (3-5)
So incredibly easy....
Ooh, spooky. Check out the thunder clouds and creepy looking trees splattered across this ghoulish graveyard level. Sunday drivers are out in full force so stay alert!
The rain adds a nice touch, especially since this level comes right after the graveyard stage. 4-2 is tough, as can be seen in the last 2 pics. This is another one of those repeat-and-gut-it-through levels. Took me several attempts before I finally got it down
This floor is littered with knife wielding goons. Be particularly weary of doors -- more times than not a baddie is just waiting to jump out
BOSS: 1985 BIFF (4-4)
Gotta love the cool backdrop here. The 4 buttons releases sparks when pressed. Only the lower buttons will the spark hurt Biff. The upper two can only harm you. Like all boss fights up to this point, it's another cakewalk
The game has several more levels but I won't spoil the rest. It's a fun little platformer that all Back to the Future fans will likely enjoy. I still can't believe this game received a 12%... TWELVE! That is one of the lowest, if not THE lowest score in GameFan history. What a miscarriage of justice!
My personal rating? Good enough for a healthy, respectable 7.5