Home
SNES Reviews
SNES Sanctuary
Obscure SFC Hub
Planet SEGA Saturn
Magazine MADNESS
MISCELLANEOUS
Retro Fire
Journal
Voting
Links
FAQ
Guestbook
 
   
 


Publisher: NintendoReleased: 1.1.99
Developer: Atelier DoubleScarcity: SUPER RARE!

*cue Movie Trailer Voice Guy*

[Here we go again... *whips out big check* -Ed.]


IT IS AN ISLAND SATE WITH DANGER AND TRAPS...






ER... THATS PRETTY MUCH ALL I GOT THIS WEEK


*loud rumbling in the background, couple F-bombs and gunshots later...*


Ahem... well I guess we won't be seeing or hearing from him again. Neither, really. Anywho remember how Nintendo brought us a POWER update of a classic old game in Soukoban?


Weeeelll....


They're back at it yet again!

Released alongside Power Soukoban on New Year's 1999, this version of Lode Runner takes on a more modern feel, though indeed it plays much the same as ones before it. "B" digs a hole in the ground to your left, "A" to your right. If the bad guys fall through, you can safely walk over their head. Goal hasn't changed -- still have to collect the necessary items to unlock the rite to passage

Cute but in a different sort-of-cute compared to Lode Runner Twin, you control a blue rabbit-y bloke, going through all manner of themes. There are three immediately selectable worlds, with themes changing every 5 levels







WORLD 1







I love these World shots.
You'll see a couple more
later on equally as ace








                           Map on your bottom left (can
                           be switched off), your item
                           count bottom right (in yellow).
                           Touch the logs there, leaving
                           you 3 more pieces away

















A spot of climbing. You'll do plenty of this







                     I appreciate games with sensible
                     gameplay... gameplay that allows
                     the player to be efficient. You
                     needn't climb to the bottom of a
                     tree, not when you can slide off
                     at any moment's notice. Here we
                     grab piece #2, so 2 down, 2 to go








Those are the BAD guys?!  Why yes

In this theme, these rather innocent
looking monkeys are the source of
danger. As each theme alters every
5 levels, so too the enemies









                                   Applying some good ole
                                   Lode Runner know-how
                                   will make quick work of
                                   these chumps




                                                                                             DIE SCUM BAGS!!

















There's sneaky contestant number 3



Ahh one of the game's simplest joys, especially when you evade a bad guy in this way



A lone monkey soldier fails horribly to halt the progress of our furry protagonist

















That's 4 outta 4!










                                          






                                                                                            Home sweet home



And onto the next level you go







THE OTHERS
















Some sweet climbing antics abound here










                                 






                                                                                       It's a riot working this out

















Watch out for 'em spiteful beavers!









        







                                                                           Kinda spooky here (sans Teddy of course)









"So... you come here often?"

"Yeah, great place to hang out"










                             






                                                                                      Metal parts are unbreakable









Baddies can throw various fruit
your way. If you're hit, then you
are momentarily stunned










                      






                                                                                 "Ninety-eight.... niiiinety-niiiine..."







This section's extremely fun
to navigate through... it's just
these little things that work
so well... evading enemies left
and right, weaving through the
defense... awesome







                                                                                                   WORLD 2








                              Did I mention how gorgeous
                              these world shots are?








Cover up!  It's flu season

Here our hero's sporting
a ninja-esque look










                       






                                                                                    "I'M TOO OLD FOR THIS S---!"







WORLD 3
















Evokes a stealth-y adventurous aura eh?










          






                                                                            Beware of menacing crabs and... ghosts!









Note: This is a highly trained professional

Do not try this at home










                            






                                                                                      Persistent little suckers eh?







CLOSING THOUGHTS

I love Soukoban and Lode Runner. It's nice to see four* different games of these two timeless franchises on the Super NES. Two of which are 1999 updates from Nintendo. Overall, I enjoy Soukoban more, but I'll always be down with a spot or two of Lode Runner

I prefer Super Soukoban over the Power update, here I'll take the POWER version over TWIN. Power Lode Runner is graphically and sonically superior to Lode Runner Twin. The level design and enemy roster is also better; oozing with more creativity and that undeniable Nintendo charm

Twin is no slouch though. These are four fine games every "thinking" SNES fan simply must own


* The four being, of course, this, Lode Runner Twin, Super Soukoban and Power Soukoban